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This paper describes algorithms for the animation of men and women performing three dynamic athletic behaviors: running, bicycling, and vaulting. We animate these behaviors using control algorithms that cause a physically realistic model to…

Graphics · Computer Science 2023-02-14 Jessica K. Hodgins , Wayne L. Wooten , David C. Brogan , James F. O'Brien

Monitoring animal behavior can facilitate conservation efforts by providing key insights into wildlife health, population status, and ecosystem function. Automatic recognition of animals and their behaviors is critical for capitalizing on…

Computer Vision and Pattern Recognition · Computer Science 2023-06-02 Jun Chen , Ming Hu , Darren J. Coker , Michael L. Berumen , Blair Costelloe , Sara Beery , Anna Rohrbach , Mohamed Elhoseiny

We propose a novel task of text-controlled human object interaction generation in 3D scenes with movable objects. Existing human-scene interaction datasets suffer from insufficient interaction categories and typically only consider…

Computer Vision and Pattern Recognition · Computer Science 2025-09-30 Xinhao Cai , Minghang Zheng , Xin Jin , Yang Liu

In this study, we present a comprehensive public dataset for driver drowsiness detection, integrating multimodal signals of facial, behavioral, and biometric indicators. Our dataset includes 3D facial video using a depth camera, IR camera…

Computer Vision and Pattern Recognition · Computer Science 2025-07-21 Morteza Bodaghi , Majid Hosseini , Raju Gottumukkala , Ravi Teja Bhupatiraju , Iftikhar Ahmad , Moncef Gabbouj

As autonomous driving systems mature, motion forecasting has received increasing attention as a critical requirement for planning. Of particular importance are interactive situations such as merges, unprotected turns, etc., where predicting…

Humans perform a variety of interactive motions, among which duet dance is one of the most challenging interactions. However, in terms of human motion generative models, existing works are still unable to generate high-quality interactive…

Computer Vision and Pattern Recognition · Computer Science 2024-12-24 Ronghui Li , Youliang Zhang , Yachao Zhang , Yuxiang Zhang , Mingyang Su , Jie Guo , Ziwei Liu , Yebin Liu , Xiu Li

Static appearance of video may impede the ability of a deep neural network to learn motion-relevant features in video action recognition. In this paper, we introduce a new concept, Dynamic Appearance (DA), summarizing the appearance…

Computer Vision and Pattern Recognition · Computer Science 2022-11-28 Guoxi Huang , Adrian G. Bors

In this paper, we tackle the problem of how to build and benchmark a large motion model (LMM). The ultimate goal of LMM is to serve as a foundation model for versatile motion-related tasks, e.g., human motion generation, with…

Computer Vision and Pattern Recognition · Computer Science 2024-10-18 Liang Xu , Shaoyang Hua , Zili Lin , Yifan Liu , Feipeng Ma , Yichao Yan , Xin Jin , Xiaokang Yang , Wenjun Zeng

Large-scale ML training jobs are frequently interrupted by hardware and software anomalies, failures, and management events. Existing solutions like checkpoint-restart or runtime reconfiguration suffer from long downtimes and degraded…

Distributed, Parallel, and Cluster Computing · Computer Science 2026-05-18 ChonLam Lao , Jiaqi Gao , Jiamin Cao , Zhipeng Zhang , Pengcheng Zhang , Jiangfei Duan , Zhilong Zheng , Yu Guan , Yichi Xu , Yong Li , Zhengping Qian , Aditya Akella , Minlan Yu , Ennan Zhai , Dennis Cai , Jingren Zhou

Human movements are both an area of intense study and the basis of many applications such as character animation. For many applications, it is crucial to identify movements from videos or analyze datasets of movements. Here we introduce a…

Computer Vision and Pattern Recognition · Computer Science 2021-07-14 Saeed Ghorbani , Kimia Mahdaviani , Anne Thaler , Konrad Kording , Douglas James Cook , Gunnar Blohm , Nikolaus F. Troje

Text-to-motion generation has experienced remarkable progress in recent years. However, current approaches remain limited to synthesizing motion from short or general text prompts, primarily due to dataset constraints. This limitation…

Computer Vision and Pattern Recognition · Computer Science 2025-10-24 Chuan Guo , Inwoo Hwang , Jian Wang , Bing Zhou

In this work we present a novel, robust transition generation technique that can serve as a new tool for 3D animators, based on adversarial recurrent neural networks. The system synthesizes high-quality motions that use temporally-sparse…

Computer Vision and Pattern Recognition · Computer Science 2021-02-10 Félix G. Harvey , Mike Yurick , Derek Nowrouzezahrai , Christopher Pal

Understanding animals' behaviors is significant for a wide range of applications. However, existing animal behavior datasets have limitations in multiple aspects, including limited numbers of animal classes, data samples and provided tasks,…

Computer Vision and Pattern Recognition · Computer Science 2022-06-06 Xun Long Ng , Kian Eng Ong , Qichen Zheng , Yun Ni , Si Yong Yeo , Jun Liu

We introduce Puppet-Master, an interactive video generator that captures the internal, part-level motion of objects, serving as a proxy for modeling object dynamics universally. Given an image of an object and a set of "drags" specifying…

Computer Vision and Pattern Recognition · Computer Science 2025-08-29 Ruining Li , Chuanxia Zheng , Christian Rupprecht , Andrea Vedaldi

Pre-trained on tremendous image-text pairs, vision-language models like CLIP have demonstrated promising zero-shot generalization across numerous image-based tasks. However, extending these capabilities to video tasks remains challenging…

Computer Vision and Pattern Recognition · Computer Science 2025-03-26 Zichen Liu , Kunlun Xu , Bing Su , Xu Zou , Yuxin Peng , Jiahuan Zhou

The utilization of online stochastic algorithms is popular in large-scale learning settings due to their ability to compute updates on the fly, without the need to store and process data in large batches. When a constant step-size is used,…

Optimization and Control · Mathematics 2023-07-19 Stefan Vlaski , Elsa Rizk , Ali H. Sayed

This paper proposes a novel 3D speech-to-animation (STA) generation framework designed to address the shortcomings of existing models in producing diverse and emotionally resonant animations. Current STA models often generate animations…

Computer Vision and Pattern Recognition · Computer Science 2024-11-27 Xulong Zhang , Xiaoyang Qu , Haoxiang Shi , Chunguang Xiao , Jianzong Wang

Social interactions incorporate nonverbal signals to convey emotions alongside speech, including facial expressions and body gestures. Generative models have demonstrated promising results in creating full-body nonverbal animations…

Human-Computer Interaction · Computer Science 2026-04-01 Kiran Chhatre , Renan Guarese , Andrii Matviienko , Christopher Peters

In online action detection, the goal is to detect the start of an action in a video stream as soon as it happens. For instance, if a child is chasing a ball, an autonomous car should recognize what is going on and respond immediately. This…

Computer Vision and Pattern Recognition · Computer Science 2016-08-31 Roeland De Geest , Efstratios Gavves , Amir Ghodrati , Zhenyang Li , Cees Snoek , Tinne Tuytelaars

We present a dataset with models of 14 articulated objects commonly found in human environments and with RGB-D video sequences and wrenches recorded of human interactions with them. The 358 interaction sequences total 67 minutes of human…

Robotics · Computer Science 2018-06-19 Roberto Martín-Martín , Clemens Eppner , Oliver Brock