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Creating and labelling datasets of videos for use in training Human Activity Recognition models is an arduous task. In this paper, we approach this by using 3D rendering tools to generate a synthetic dataset of videos, and show that a…

Computer Vision and Pattern Recognition · Computer Science 2020-07-23 Ollie Matthews , Koki Ryu , Tarun Srivastava

Current diffusion models for human image animation struggle to ensure identity (ID) consistency. This paper presents StableAnimator, the first end-to-end ID-preserving video diffusion framework, which synthesizes high-quality videos without…

Computer Vision and Pattern Recognition · Computer Science 2024-11-28 Shuyuan Tu , Zhen Xing , Xintong Han , Zhi-Qi Cheng , Qi Dai , Chong Luo , Zuxuan Wu

Human motion prediction is consisting in forecasting future body poses from historically observed sequences. It is a longstanding challenge due to motion's complex dynamics and uncertainty. Existing methods focus on building up complicated…

Computer Vision and Pattern Recognition · Computer Science 2024-03-22 Zhihao Wang , Yulin Zhou , Ningyu Zhang , Xiaosong Yang , Jun Xiao , Zhao Wang

In a nutshell, stay-points are locations that a person has stopped for some amount of time. Previous work depends mainly on stay-point identification methods using experimentally fine tuned threshold values. These behave well on their…

Other Computer Science · Computer Science 2017-01-24 Georgios Stylianou

Controllable video generation (CVG) has advanced rapidly, yet current systems falter when more than one actor must move, interact, and exchange positions under noisy control signals. We address this gap with DanceTogether, the first…

Computer Vision and Pattern Recognition · Computer Science 2025-05-26 Junhao Chen , Mingjin Chen , Jianjin Xu , Xiang Li , Junting Dong , Mingze Sun , Puhua Jiang , Hongxiang Li , Yuhang Yang , Hao Zhao , Xiaoxiao Long , Ruqi Huang

Accurate stabilization of facial motion is essential for applications in photoreal avatar construction for 3D games, virtual reality, movies, and training data collection. For the latter, stabilization must work automatically for the…

Computer Vision and Pattern Recognition · Computer Science 2024-11-12 Mathieu Lamarre , Patrick Anderson , Étienne Danvoye

Forecasting long-term 3D human motion is challenging: the stochasticity of human behavior makes it hard to generate realistic human motion from the input sequence alone. Information on the scene environment and the motion of nearby people…

Computer Vision and Pattern Recognition · Computer Science 2024-09-19 Felix B Mueller , Julian Tanke , Juergen Gall

Co-manipulation requires multiple humans to synchronize their motions with a shared object while ensuring reasonable interactions, maintaining natural poses, and preserving stable states. However, most existing motion generation approaches…

Computer Vision and Pattern Recognition · Computer Science 2026-04-23 Jiahao Xu , Xiaohan Yuan , Xingchen Wu , Chongyang Xu , Kun Li , Buzhen Huang

Spatio-temporal action detection is an important and challenging problem in video understanding. The existing action detection benchmarks are limited in aspects of small numbers of instances in a trimmed video or low-level atomic actions.…

Computer Vision and Pattern Recognition · Computer Science 2021-08-19 Yixuan Li , Lei Chen , Runyu He , Zhenzhi Wang , Gangshan Wu , Limin Wang

Human video generation is a dynamic and rapidly evolving task that aims to synthesize 2D human body video sequences with generative models given control conditions such as text, audio, and pose. With the potential for wide-ranging…

Computer Vision and Pattern Recognition · Computer Science 2024-07-12 Wentao Lei , Jinting Wang , Fengji Ma , Guanjie Huang , Li Liu

This paper introduces a novel dataset construction pipeline that samples pairs of frames from videos and uses multimodal large language models (MLLMs) to generate editing instructions for training instruction-based image manipulation…

Computer Vision and Pattern Recognition · Computer Science 2024-12-17 Mingdeng Cao , Xuaner Zhang , Yinqiang Zheng , Zhihao Xia

The image-to-video (I2V) generation is conditioned on the static image, which has been enhanced recently by the motion intensity as an additional control signal. These motion-aware models are appealing to generate diverse motion patterns,…

Computer Vision and Pattern Recognition · Computer Science 2024-12-10 Shuwei Shi , Biao Gong , Xi Chen , Dandan Zheng , Shuai Tan , Zizheng Yang , Yuyuan Li , Jingwen He , Kecheng Zheng , Jingdong Chen , Ming Yang , Yinqiang Zheng

We propose a method to interactively control the animation of fluid elements in still images to generate cinemagraphs. Specifically, we focus on the animation of fluid elements like water, smoke, fire, which have the properties of repeating…

Computer Vision and Pattern Recognition · Computer Science 2023-09-26 Aniruddha Mahapatra , Kuldeep Kulkarni

Although Score Distillation Sampling (SDS) has exhibited remarkable performance in conditional 3D content generation, a comprehensive understanding of its formulation is still lacking, hindering the development of 3D generation. In this…

Computer Vision and Pattern Recognition · Computer Science 2024-02-08 Boshi Tang , Jianan Wang , Zhiyong Wu , Lei Zhang

Short-video platforms show an increasing impact on people's daily lives nowadays, with billions of active users spending plenty of time each day. The interactions between users and online platforms give rise to many scientific problems…

Multimedia · Computer Science 2025-02-11 Yu Shang , Chen Gao , Nian Li , Yong Li

Engagement in virtual learning is essential for participant satisfaction, performance, and adherence, particularly in online education and virtual rehabilitation, where interactive communication plays a key role. Yet, accurately measuring…

Computer Vision and Pattern Recognition · Computer Science 2025-07-25 Ali Abedi , Sadaf Safa , Tracey J. F. Colella , Shehroz S. Khan

Creating agents that can interact naturally with humans is a common goal in artificial intelligence (AI) research. However, evaluating these interactions is challenging: collecting online human-agent interactions is slow and expensive, yet…

We introduce Vocal Sandbox, a framework for enabling seamless human-robot collaboration in situated environments. Systems in our framework are characterized by their ability to adapt and continually learn at multiple levels of abstraction…

Robotics · Computer Science 2024-11-06 Jennifer Grannen , Siddharth Karamcheti , Suvir Mirchandani , Percy Liang , Dorsa Sadigh

When deep learning models are sequentially trained on new data, they tend to abruptly lose performance on previously learned tasks, a critical failure known as catastrophic forgetting. This challenge severely limits the deployment of AI in…

Computer Vision and Pattern Recognition · Computer Science 2025-12-01 Paraskevi-Antonia Theofilou , Anuhya Thota , Stefanos Kollias , Mamatha Thota

3D animation of humans in action is quite challenging as it involves using a huge setup with several motion trackers all over the person's body to track the movements of every limb. This is time-consuming and may cause the person discomfort…

Graphics · Computer Science 2020-02-10 Laxman Kumarapu , Prerana Mukherjee