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We present a new public dataset with a focus on simulating robotic vision tasks in everyday indoor environments using real imagery. The dataset includes 20,000+ RGB-D images and 50,000+ 2D bounding boxes of object instances densely captured…

Computer Vision and Pattern Recognition · Computer Science 2017-03-07 Phil Ammirato , Patrick Poirson , Eunbyung Park , Jana Kosecka , Alexander C. Berg

We present the Moments in Time Dataset, a large-scale human-annotated collection of one million short videos corresponding to dynamic events unfolding within three seconds. Modeling the spatial-audio-temporal dynamics even for actions…

Computer Vision and Pattern Recognition · Computer Science 2019-02-19 Mathew Monfort , Alex Andonian , Bolei Zhou , Kandan Ramakrishnan , Sarah Adel Bargal , Tom Yan , Lisa Brown , Quanfu Fan , Dan Gutfruend , Carl Vondrick , Aude Oliva

We present a video generation model that accurately reproduces object motion, changes in camera viewpoint, and new content that arises over time. Existing video generation methods often fail to produce new content as a function of time…

Computer Vision and Pattern Recognition · Computer Science 2022-06-10 Tim Brooks , Janne Hellsten , Miika Aittala , Ting-Chun Wang , Timo Aila , Jaakko Lehtinen , Ming-Yu Liu , Alexei A. Efros , Tero Karras

Preserving first-frame identity while ensuring precise motion control is a fundamental challenge in human image animation. The Image-to-Motion Binding process of the dominant Reference-to-Video (R2V) paradigm overlooks critical…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Jiaming Zhang , Shengming Cao , Rui Li , Xiaotong Zhao , Yutao Cui , Xinglin Hou , Gangshan Wu , Haolan Chen , Yu Xu , Limin Wang , Kai Ma

Estimating the pose of animals can facilitate the understanding of animal motion which is fundamental in disciplines such as biomechanics, neuroscience, ethology, robotics and the entertainment industry. Human pose estimation models have…

Computer Vision and Pattern Recognition · Computer Science 2021-08-03 Moira Shooter , Charles Malleson , Adrian Hilton

The rise of non-linear and interactive media such as video games has increased the need for automatic movement animation generation. In this survey, we review and analyze different aspects of building automatic movement generation systems…

Machine Learning · Computer Science 2019-03-21 Omid Alemi , Philippe Pasquier

Continual learning refers to the ability of humans and animals to incrementally learn over time in a given environment. Trying to simulate this learning process in machines is a challenging task, also due to the inherent difficulty in…

Computer Vision and Pattern Recognition · Computer Science 2021-09-17 Enrico Meloni , Alessandro Betti , Lapo Faggi , Simone Marullo , Matteo Tiezzi , Stefano Melacci

Accurately estimating the 3D pose and shape is an essential step towards understanding animal behavior, and can potentially benefit many downstream applications, such as wildlife conservation. However, research in this area is held back by…

We present the Multiview Extended Video with Activities (MEVA) dataset, a new and very-large-scale dataset for human activity recognition. Existing security datasets either focus on activity counts by aggregating public video disseminated…

Computer Vision and Pattern Recognition · Computer Science 2020-12-03 Kellie Corona , Katie Osterdahl , Roderic Collins , Anthony Hoogs

Humans inhabit a world defined by interactions -- with other humans, objects, and environments. These interactive movements not only convey our relationships with our surroundings but also demonstrate how we perceive and communicate with…

Computer Vision and Pattern Recognition · Computer Science 2026-02-17 Kewei Sui , Anindita Ghosh , Inwoo Hwang , Bing Zhou , Jian Wang , Chuan Guo

Generating coherent and useful image/video scenes from a free-form textual description is technically a very difficult problem to handle. Textual description of the same scene can vary greatly from person to person, or sometimes even for…

Computer Vision and Pattern Recognition · Computer Science 2020-12-01 Faria Huq , Nafees Ahmed , Anindya Iqbal

This paper introduces a novel activity dataset which exhibits real-life and diverse scenarios of complex, temporally-extended human activities and actions. The dataset presents a set of videos of actors performing everyday activities in a…

Computer Vision and Pattern Recognition · Computer Science 2017-09-22 Jawad Tayyub , Majd Hawasly , David C. Hogg , Anthony G. Cohn

In interactive task learning (ITL), AI agents learn new capabilities from limited human instruction provided during task execution. STAND is a new method of data-efficient rule precondition induction specifically designed for these…

Machine Learning · Computer Science 2026-02-05 Daniel Weitekamp , Glen Smith , Kenneth Koedinger , Christopher MacLellan

Music-driven 3D dance generation offers significant creative potential, yet practical applications demand versatile and multimodal control. As the highly dynamic and complex human motion covering various styles and genres, dance generation…

Computer Vision and Pattern Recognition · Computer Science 2025-12-01 Jinlu Zhang , Zixi Kang , Libin Liu , Jianlong Chang , Qi Tian , Feng Gao , Yizhou Wang

Inspired by the activity-silent and persistent activity mechanisms in human visual perception biology, we design a Unified Static and Dynamic Network (UniSDNet), to learn the semantic association between the video and text/audio queries in…

Computer Vision and Pattern Recognition · Computer Science 2025-04-14 Jingjing Hu , Dan Guo , Kun Li , Zhan Si , Xun Yang , Xiaojun Chang , Meng Wang

3D facial animation has attracted considerable attention due to its extensive applications in the multimedia field. Audio-driven 3D facial animation has been widely explored with promising results. However, multi-modal 3D facial animation,…

Computer Vision and Pattern Recognition · Computer Science 2024-10-11 Sijing Wu , Yunhao Li , Yichao Yan , Huiyu Duan , Ziwei Liu , Guangtao Zhai

Stance Detection (StD) aims to detect an author's stance towards a certain topic or claim and has become a key component in applications like fake news detection, claim validation, and argument search. However, while stance is easily…

Computation and Language · Computer Science 2020-01-07 Benjamin Schiller , Johannes Daxenberger , Iryna Gurevych

Background: The computationally intensive task of real-time rendering can be offloaded to remote cloud systems. However, due to network latency, interactive remote rendering (IRR) introduces the challenge of interaction latency (IL), which…

Networking and Internet Architecture · Computer Science 2019-05-21 Richard Cloete , Nick Holliman

Intuitive user interfaces are indispensable to interact with the human centric smart environments. In this paper, we propose a unified framework that recognizes both static and dynamic gestures, using simple RGB vision (without depth…

Computer Vision and Pattern Recognition · Computer Science 2021-03-18 Osama Mazhar , Sofiane Ramdani , Andrea Cherubini

Sign language recognition is a challenging and often underestimated problem comprising multi-modal articulators (handshape, orientation, movement, upper body and face) that integrate asynchronously on multiple streams. Learning powerful…

Computer Vision and Pattern Recognition · Computer Science 2019-11-22 Hamid Reza Vaezi Joze , Oscar Koller
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