English

Puppet-Master: Scaling Interactive Video Generation as a Motion Prior for Part-Level Dynamics

Computer Vision and Pattern Recognition 2025-08-29 v2 Artificial Intelligence

Abstract

We introduce Puppet-Master, an interactive video generator that captures the internal, part-level motion of objects, serving as a proxy for modeling object dynamics universally. Given an image of an object and a set of "drags" specifying the trajectory of a few points on the object, the model synthesizes a video where the object's parts move accordingly. To build Puppet-Master, we extend a pre-trained image-to-video generator to encode the input drags. We also propose all-to-first attention, an alternative to conventional spatial attention that mitigates artifacts caused by fine-tuning a video generator on out-of-domain data. The model is fine-tuned on Objaverse-Animation-HQ, a new dataset of curated part-level motion clips obtained by rendering synthetic 3D animations. Unlike real videos, these synthetic clips avoid confounding part-level motion with overall object and camera motion. We extensively filter sub-optimal animations and augment the synthetic renderings with meaningful drags that emphasize the internal dynamics of objects. We demonstrate that Puppet-Master learns to generate part-level motions, unlike other motion-conditioned video generators that primarily move the object as a whole. Moreover, Puppet-Master generalizes well to out-of-domain real images, outperforming existing methods on real-world benchmarks in a zero-shot manner.

Keywords

Cite

@article{arxiv.2408.04631,
  title  = {Puppet-Master: Scaling Interactive Video Generation as a Motion Prior for Part-Level Dynamics},
  author = {Ruining Li and Chuanxia Zheng and Christian Rupprecht and Andrea Vedaldi},
  journal= {arXiv preprint arXiv:2408.04631},
  year   = {2025}
}

Comments

Accepted at ICCV 2025. Project page: https://vgg-puppetmaster.github.io/

R2 v1 2026-06-28T18:07:58.544Z