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Interactive image synthesis from user-guided input is a challenging task when users wish to control the scene structure of a generated image with ease.Although remarkable progress has been made on layout-based image synthesis approaches, in…

Computer Vision and Pattern Recognition · Computer Science 2022-03-29 Bo Wang , Tao Wu , Minfeng Zhu , Peng Du

Clustering in dynamic environments is of increasing importance, with broad applications ranging from real-time data analysis and online unsupervised learning to dynamic facility location problems. While meta-heuristics have shown promising…

Generative pre-training via discrete diffusion provides dense reconstruction supervision across all feature fields simultaneously, mitigating representation collapse from data sparsity in CTR prediction. However, all existing generative CTR…

Information Retrieval · Computer Science 2026-05-26 Moyu Zhang , Yun Chen , Yujun Jin , Jinxin Hu , Yu Zhang , Xiaoyi Zeng

Forecasting human-environment interactions in daily activities is challenging due to the high variability of human behavior. While predicting directly from videos is possible, it is limited by confounding factors like irrelevant objects or…

Computer Vision and Pattern Recognition · Computer Science 2025-03-11 Antonio Alliegro , Francesca Pistilli , Tatiana Tommasi , Giuseppe Averta

High Dynamic Range (HDR) generation remains challenging for generative models, which are largely limited to low dynamic range outputs. Recent diffusionbased approaches approximate HDR by generating multiple exposure-conditioned samples,…

Computer Vision and Pattern Recognition · Computer Science 2026-05-13 Pedram Fekri , WenChen Li , William Chen , Peter Altamirano

Deep generative models allow for photorealistic image synthesis at high resolutions. But for many applications, this is not enough: content creation also needs to be controllable. While several recent works investigate how to disentangle…

Computer Vision and Pattern Recognition · Computer Science 2021-04-30 Michael Niemeyer , Andreas Geiger

Incorporating heterogeneous representations from different architectures has facilitated various vision tasks, e.g., some hybrid networks combine transformers and convolutions. However, complementarity between such heterogeneous…

Computer Vision and Pattern Recognition · Computer Science 2025-10-15 Zhong-Yu Li , Bo-Wen Yin , Yongxiang Liu , Li Liu , Ming-Ming Cheng

Generating 3D visual scenes is at the forefront of visual generative AI, but current 3D generation techniques struggle with generating scenes with multiple high-resolution objects. Here we introduce Lay-A-Scene, which solves the task of…

Computer Vision and Pattern Recognition · Computer Science 2024-06-05 Ohad Rahamim , Hilit Segev , Idan Achituve , Yuval Atzmon , Yoni Kasten , Gal Chechik

Automated floor plan generation lies at the intersection of combinatorial search, geometric constraint satisfaction, and functional design requirements -- a confluence that has historically resisted a unified computational treatment. While…

Computer Vision and Pattern Recognition · Computer Science 2025-12-19 Mohamed Abouagour , Eleftherios Garyfallidis

Simulation has become a key tool for training and evaluating home robots at scale, yet existing environments fail to capture the diversity and physical complexity of real indoor spaces. Current scene synthesis methods produce sparsely…

Robotics · Computer Science 2026-02-12 Nicholas Pfaff , Thomas Cohn , Sergey Zakharov , Rick Cory , Russ Tedrake

MonoScene proposes a 3D Semantic Scene Completion (SSC) framework, where the dense geometry and semantics of a scene are inferred from a single monocular RGB image. Different from the SSC literature, relying on 2.5 or 3D input, we solve the…

Computer Vision and Pattern Recognition · Computer Science 2022-03-30 Anh-Quan Cao , Raoul de Charette

3D indoor scene generation conditioned on short textual descriptions provides a promising avenue for interactive 3D environment construction without the need for labor-intensive layout specification. Despite recent progress in…

Computer Vision and Pattern Recognition · Computer Science 2026-04-09 Jie Feng , Jiawei Shen , Junjia Huang , Junpeng Zhang , Mingtao Feng , Weisheng Dong , Guanbin Li

Generating high-quality textures for 3D scenes is crucial for applications in interior design, gaming, and augmented/virtual reality (AR/VR). Although recent advancements in 3D generative models have enhanced content creation, significant…

Computer Vision and Pattern Recognition · Computer Science 2025-01-27 Yunfan Zhang , Zhiwei Xiong , Zhiqi Shen , Guosheng Lin , Hao Wang , Nicolas Vun

With recent developments in Embodied Artificial Intelligence (EAI) research, there has been a growing demand for high-quality, large-scale interactive scene generation. While prior methods in scene synthesis have prioritized the naturalness…

Computer Vision and Pattern Recognition · Computer Science 2024-07-11 Yandan Yang , Baoxiong Jia , Peiyuan Zhi , Siyuan Huang

Most indoor 3D scene reconstruction methods focus on recovering 3D geometry and scene layout. In this work, we go beyond this to propose PhotoScene, a framework that takes input image(s) of a scene along with approximately aligned CAD…

Computer Vision and Pattern Recognition · Computer Science 2022-07-05 Yu-Ying Yeh , Zhengqin Li , Yannick Hold-Geoffroy , Rui Zhu , Zexiang Xu , Miloš Hašan , Kalyan Sunkavalli , Manmohan Chandraker

Recent advances in 3D scene generation produce visually appealing output, but current representations hinder artists' workflows that require modifiable 3D textured mesh scenes for visual effects and game development. Despite significant…

Computer Vision and Pattern Recognition · Computer Science 2025-12-22 Tobias Sautter , Jan-Niklas Dihlmann , Hendrik P. A. Lensch

Recent advances in diffusion models can generate high-quality and stunning images from text. However, multi-turn image generation, which is of high demand in real-world scenarios, still faces challenges in maintaining semantic consistency…

Computer Vision and Pattern Recognition · Computer Science 2025-06-02 Junhao Cheng , Baiqiao Yin , Kaixin Cai , Minbin Huang , Hanhui Li , Yuxin He , Xi Lu , Yue Li , Yifei Li , Yuhao Cheng , Yiqiang Yan , Xiaodan Liang

Modern machine learning models for scene understanding, such as depth estimation and object tracking, rely on large, high-quality datasets that mimic real-world deployment scenarios. To address data scarcity, we propose an end-to-end system…

Computer Vision and Pattern Recognition · Computer Science 2025-04-15 Sonia Laguna , Alberto Garcia-Garcia , Marie-Julie Rakotosaona , Stylianos Moschoglou , Leonhard Helminger , Sergio Orts-Escolano

Scene synthesis and editing has emerged as a promising direction in computer graphics. Current trained approaches for 3D indoor scene generation either oversimplify object semantics through one-hot class encodings (e.g., 'chair' or…

Computer Vision and Pattern Recognition · Computer Science 2026-03-24 Martin JJ. Bucher , Iro Armeni

In real-world images, slanted or curved texts, especially those on cans, banners, or badges, appear as frequently, if not more so, than flat texts due to artistic design or layout constraints. While high-quality visual text generation has…

Computer Vision and Pattern Recognition · Computer Science 2025-03-25 Minxing Luo , Zixun Xia , Liaojun Chen , Zhenhang Li , Weichao Zeng , Jianye Wang , Wentao Cheng , Yaxing Wang , Yu Zhou , Jian Yang