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The creation of complex 3D scenes tailored to user specifications has been a tedious and challenging task with traditional 3D modeling tools. Although some pioneering methods have achieved automatic text-to-3D generation, they are generally…

Computer Vision and Pattern Recognition · Computer Science 2025-05-09 Xiuyu Yang , Yunze Man , Jun-Kun Chen , Yu-Xiong Wang

Despite diffusion models having shown powerful abilities to generate photorealistic images, generating videos that are realistic and diverse still remains in its infancy. One of the key reasons is that current methods intertwine spatial…

Computer Vision and Pattern Recognition · Computer Science 2023-12-08 Zhiwu Qing , Shiwei Zhang , Jiayu Wang , Xiang Wang , Yujie Wei , Yingya Zhang , Changxin Gao , Nong Sang

Disaggregating the prefill and decoding phases represents an effective new paradigm for generative inference of large language models (LLM), which eliminates prefill-decoding interference and optimizes resource allocation. However, it is…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-02-13 Youhe Jiang , Ran Yan , Binhang Yuan

Synthesizing realistic 3D indoor scenes remains challenging due to data scarcity and the difficulty of simultaneously enforcing global architectural constraints and local semantic consistency. Existing approaches often overlook structural…

Computer Vision and Pattern Recognition · Computer Science 2026-05-01 Yingrui Wu , Youkang Kong , Mingyang Zhao , Weize Quan , Dong-Ming Yan , Yang Liu

Layout-to-image (L2I) generation has exhibited promising results in natural domains, but suffers from limited generative fidelity and weak alignment with user-provided layouts when applied to degraded scenes (i.e., low-light, underwater).…

Computer Vision and Pattern Recognition · Computer Science 2025-09-03 Wenzhuang Wang , Yifan Zhao , Mingcan Ma , Ming Liu , Zhonglin Jiang , Yong Chen , Jia Li

Thanks to the rapid development of diffusion models, unprecedented progress has been witnessed in image synthesis. Prior works mostly rely on pre-trained linguistic models, but a text is often too abstract to properly specify all the…

Computer Vision and Pattern Recognition · Computer Science 2023-08-15 Binbin Yang , Yi Luo , Ziliang Chen , Guangrun Wang , Xiaodan Liang , Liang Lin

This paper addresses the high demand in advanced intelligent robot navigation for a more holistic understanding of spatial environments, by introducing a novel system that harnesses the capabilities of Large Language Models (LLMs) to…

Robotics · Computer Science 2025-03-20 Yao Cheng , Zhe Han , Fengyang Jiang , Huaizhen Wang , Fengyu Zhou , Qingshan Yin , Lei Wei

Unified conditional image generation remains difficult because different tasks depend on fundamentally different internal representations. Some require conceptual understanding for semantic synthesis, while others rely on localization cues…

Computer Vision and Pattern Recognition · Computer Science 2026-02-27 YuXin Song , Yu Lu , Haoyuan Sun , Huanjin Yao , Fanglong Liu , Yifan Sun , Haocheng Feng , Hang Zhou , Jingdong Wang

Recent advances in diffusion models have demonstrated impressive capability in generating high-quality images for simple prompts. However, when confronted with complex prompts involving multiple objects and hierarchical structures, existing…

Computer Vision and Pattern Recognition · Computer Science 2025-11-26 Hongji Yang , Yucheng Zhou , Wencheng Han , Runzhou Tao , Zhongying Qiu , Jianfei Yang , Jianbing Shen

Serving Large Language Models (LLMs) is a GPU-intensive task where traditional autoscalers fall short, particularly for modern Prefill-Decode (P/D) disaggregated architectures. This architectural shift, while powerful, introduces…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-08-28 Rongzhi Li , Ruogu Du , Zefang Chu , Sida Zhao , Chunlei Han , Zuocheng Shi , Yiwen Shao , Huanle Han , Long Huang , Zherui Liu , Shufan Liu

This paper proposes a novel framework for generating lingual descriptions of indoor scenes. Whereas substantial efforts have been made to tackle this problem, previous approaches focusing primarily on generating a single sentence for each…

Computer Vision and Pattern Recognition · Computer Science 2015-03-03 Dahua Lin , Chen Kong , Sanja Fidler , Raquel Urtasun

Recent scene graph generation (SGG) frameworks have focused on learning complex relationships among multiple objects in an image. Thanks to the nature of the message passing neural network (MPNN) that models high-order interactions between…

Artificial Intelligence · Computer Science 2023-07-07 Kanghoon Yoon , Kibum Kim , Jinyoung Moon , Chanyoung Park

The task of layout-to-image generation involves synthesizing images based on the captions of objects and their spatial positions. Existing methods still struggle in complex layout generation, where common bad cases include object missing,…

Computer Vision and Pattern Recognition · Computer Science 2024-10-21 Bo Cheng , Yuhang Ma , Liebucha Wu , Shanyuan Liu , Ao Ma , Xiaoyu Wu , Dawei Leng , Yuhui Yin

Automating immersive VR scene creation remains a primary research challenge. Existing methods typically rely on complex geometry with post-simplification, resulting in inefficient pipelines or limited realism. In this paper, we introduce…

Graphics · Computer Science 2026-03-25 Jinyan Yuan , Bangbang Yang , Keke Wang , Panwang Pan , Lin Ma , Xuehai Zhang , Xiao Liu , Zhaopeng Cui , Yuewen Ma

Spatial computing experiences are constrained by the real-world surroundings of the user. In such experiences, augmenting virtual objects to existing scenes require a contextual approach, where geometrical conflicts are avoided, and…

Graphics · Computer Science 2020-10-01 Mohammad Keshavarzi , Aakash Parikh , Xiyu Zhai , Melody Mao , Luisa Caldas , Allen Y. Yang

Designing 3D scenes is traditionally a challenging task that demands both artistic expertise and proficiency with complex software. Recent advances in text-to-3D generation have greatly simplified this process by letting users create scenes…

Computer Vision and Pattern Recognition · Computer Science 2025-06-03 Zeqi Gu , Yin Cui , Zhaoshuo Li , Fangyin Wei , Yunhao Ge , Jinwei Gu , Ming-Yu Liu , Abe Davis , Yifan Ding

In this work, we seek new insights into the underlying challenges of the Scene Graph Generation (SGG) task. Quantitative and qualitative analysis of the Visual Genome dataset implies -- 1) Ambiguity: even if inter-object relationship…

Computer Vision and Pattern Recognition · Computer Science 2022-04-13 Sangmin Woo , Junhyug Noh , Kangil Kim

The ability to automatically generate large-scale, interactive, and physically realistic 3D environments is crucial for advancing robotic learning and embodied intelligence. However, existing generative approaches often fail to capture the…

Computer Vision and Pattern Recognition · Computer Science 2026-01-19 ChunTeng Chen , YiChen Hsu , YiWen Liu , WeiFang Sun , TsaiChing Ni , ChunYi Lee , Min Sun , YuanFu Yang

3D content generation has recently attracted significant research interest, driven by its critical applications in VR/AR and embodied AI. In this work, we tackle the challenging task of synthesizing multiple 3D assets within a single scene…

Computer Vision and Pattern Recognition · Computer Science 2025-12-10 Yanxu Meng , Haoning Wu , Ya Zhang , Weidi Xie

Digitizing the physical world into accurate simulation-ready virtual environments offers significant opportunities in a variety of fields such as augmented and virtual reality, gaming, and robotics. However, current 3D reconstruction and…

Computer Vision and Pattern Recognition · Computer Science 2025-10-08 Hongchi Xia , Chih-Hao Lin , Hao-Yu Hsu , Quentin Leboutet , Katelyn Gao , Michael Paulitsch , Benjamin Ummenhofer , Shenlong Wang
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