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In recent years, 3D generation has made great strides in both academia and industry. However, generating 3D scenes from a single RGB image remains a significant challenge, as current approaches often struggle to ensure both object…

Graphics · Computer Science 2026-02-18 Xiang Tang , Ruotong Li , Xiaopeng Fan

3D Content Generation is at the heart of many computer graphics applications, including video gaming, film-making, virtual and augmented reality, etc. This paper proposes a novel deep-learning based approach for automatically generating…

Computer Vision and Pattern Recognition · Computer Science 2026-02-09 Yongzhi Xu , Yonhon Ng , Yifu Wang , Inkyu Sa , Yunfei Duan , Zhenhong Sun , Yang Li , Pan Ji , Hongdong Li

Generating controllable indoor scenes is fundamental to applications in game development, architectural visualization, and embodied AI. However, existing approaches either support a limited input modalities or rely on implicit generation…

Computer Vision and Pattern Recognition · Computer Science 2026-05-20 Wentang Chen , Shougao Zhang , Yiman Zhang , Tianhao Zhou , Ruihui Li

This paper scales object-level reconstruction to complex scenes, advancing interactive scene reconstruction. We introduce two datasets, OmniSim and InterReal, featuring 28 scenes with multiple interactive objects. To tackle the challenge of…

Computer Vision and Pattern Recognition · Computer Science 2025-03-13 Delin Qu , Qizhi Chen , Pingrui Zhang , Xianqiang Gao , Junzhe Li , Bin Zhao , Dong Wang , Xuelong Li

We propose Text2Scene, a method to automatically create realistic textures for virtual scenes composed of multiple objects. Guided by a reference image and text descriptions, our pipeline adds detailed texture on labeled 3D geometries in…

Computer Vision and Pattern Recognition · Computer Science 2023-09-01 Inwoo Hwang , Hyeonwoo Kim , Young Min Kim

In the era of deep learning, data is the critical determining factor in the performance of neural network models. Generating large datasets suffers from various difficulties such as scalability, cost efficiency and photorealism. To avoid…

Computer Vision and Pattern Recognition · Computer Science 2022-10-04 Chahat Deep Singh , Riya Kumari , Cornelia Fermüller , Nitin J. Sanket , Yiannis Aloimonos

The process through which humans perceive and learn visual representations in dynamic environments is highly complex. From a structural perspective, the human eye decouples the functions of cone and rod cells: cones are primarily…

Computer Vision and Pattern Recognition · Computer Science 2025-10-02 Gaole Dai , Menghang Dong , Rongyu Zhang , Ruichuan An , Shanghang Zhang , Tiejun Huang

The significant progress on Generative Adversarial Networks (GANs) have made it possible to generate surprisingly realistic images for single object based on natural language descriptions. However, controlled generation of images for…

Computer Vision and Pattern Recognition · Computer Science 2019-11-14 Hongdong Zheng , Yalong Bai , Wei Zhang , Tao Mei

Sequentially interacting with articulated objects is crucial for a mobile manipulator to operate effectively in everyday environments. To enable long-horizon tasks involving articulated objects, this study explores building scene-level…

Boundary representation (B-rep) is the standard 3D modeling format in CAD systems, encoding both geometric primitives and topological connectivity. Despite its prevalence, deep generative modeling of valid B-rep structures remains…

Computer Vision and Pattern Recognition · Computer Science 2026-04-06 Shurui Liu , Weide Chen , Ancong Wu

Hypergraphs are powerful mathematical structures that can model complex, high-order relationships in various domains, including social networks, bioinformatics, and recommender systems. However, generating realistic and diverse hypergraphs…

Machine Learning · Computer Science 2026-03-11 Dorian Gailhard , Enzo Tartaglione , Lirida Naviner , Jhony H. Giraldo

Multimodal LLMs have advanced vision-language tasks but still struggle with understanding video scenes. To bridge this gap, Video Scene Graph Generation (VidSGG) has emerged to capture multi-object relationships across video frames.…

Computer Vision and Pattern Recognition · Computer Science 2025-04-01 Trong-Thuan Nguyen , Pha Nguyen , Jackson Cothren , Alper Yilmaz , Khoa Luu

We present VoxScene, a novel anchor-conditioned voxel diffusion framework tailored for 3D scene synthesis. Current data-driven layout generation techniques typically rely on bounding proxies or implicit representations, which overlook…

The recent surge in interest in city layout generation underscores its significance in urban planning and smart city development. The task involves procedurally or automatically generating spatial arrangements for urban elements such as…

Computer Vision and Pattern Recognition · Computer Science 2025-04-14 Jie Deng , Wenhao Chai , Jianshu Guo , Qixuan Huang , Junsheng Huang , Wenhao Hu , Shengyu Hao , Jenq-Neng Hwang , Gaoang Wang

Multi-instance image generation (MIG) remains a significant challenge for modern diffusion models due to key limitations in achieving precise control over object layout and preserving the identity of multiple distinct subjects. To address…

Computer Vision and Pattern Recognition · Computer Science 2026-02-13 Ruihang Xu , Dewei Zhou , Fan Ma , Yi Yang

Space layout design (SLD), occurring in the early stages of the design process, nonetheless influences both the functionality and aesthetics of the ultimate architectural outcome. The complexity of SLD necessitates innovative approaches to…

Machine Learning · Computer Science 2025-02-10 Reza Kakooee , Benjamin Dillenburger

In recent years, advancements in AIGC (Artificial Intelligence Generated Content) technology have significantly enhanced the capabilities of large text-to-image models. Despite these improvements, controllable image generation remains a…

Computer Vision and Pattern Recognition · Computer Science 2024-07-23 Bowen Zhang , Cheng Yang , Xuanhui Liu

In this paper, we present an efficient and effective single-stage framework (DiverGAN) to generate diverse, plausible and semantically consistent images according to a natural-language description. DiverGAN adopts two novel word-level…

Computer Vision and Pattern Recognition · Computer Science 2022-05-10 Zhenxing Zhang , Lambert Schomaker

Dynamic Scene Graphs (DSGs) provide a structured representation of hierarchical, interconnected environments, but current approaches struggle to capture stochastic dynamics, partial observability, and multi-agent activity. These aspects are…

Robotics · Computer Science 2025-10-13 Lars Ohnemus , Nils Hantke , Max Weißer , Kai Furmans

Despite significant advances in large-scale text-to-image models, achieving hyper-realistic human image generation remains a desirable yet unsolved task. Existing models like Stable Diffusion and DALL-E 2 tend to generate human images with…

Computer Vision and Pattern Recognition · Computer Science 2024-03-18 Xian Liu , Jian Ren , Aliaksandr Siarohin , Ivan Skorokhodov , Yanyu Li , Dahua Lin , Xihui Liu , Ziwei Liu , Sergey Tulyakov
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