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We present a new, fast and flexible pipeline for indoor scene synthesis that is based on deep convolutional generative models. Our method operates on a top-down image-based representation, and inserts objects iteratively into the scene by…

Computer Vision and Pattern Recognition · Computer Science 2018-12-03 Daniel Ritchie , Kai Wang , Yu-an Lin

We address the task of indoor scene generation by generating a sequence of objects, along with their locations and orientations conditioned on a room layout. Large-scale indoor scene datasets allow us to extract patterns from user-designed…

Computer Vision and Pattern Recognition · Computer Science 2021-04-05 Xinpeng Wang , Chandan Yeshwanth , Matthias Nießner

Key to automatically generate natural scene images is to properly arrange among various spatial elements, especially in the depth direction. To this end, we introduce a novel depth structure preserving scene image generation network…

Computer Vision and Pattern Recognition · Computer Science 2017-11-23 Wendong Zhang , Bingbing Ni , Yichao Yan , Jingwei Xu , Xiaokang Yang

In this paper, we address the task of semantic-guided scene generation. One open challenge in scene generation is the difficulty of the generation of small objects and detailed local texture, which has been widely observed in global…

Computer Vision and Pattern Recognition · Computer Science 2020-04-01 Hao Tang , Dan Xu , Yan Yan , Philip H. S. Torr , Nicu Sebe

We present a system for generating indoor scenes in response to text prompts. The prompts are not limited to a fixed vocabulary of scene descriptions, and the objects in generated scenes are not restricted to a fixed set of object…

Computer Vision and Pattern Recognition · Computer Science 2024-03-18 Rio Aguina-Kang , Maxim Gumin , Do Heon Han , Stewart Morris , Seung Jean Yoo , Aditya Ganeshan , R. Kenny Jones , Qiuhong Anna Wei , Kailiang Fu , Daniel Ritchie

State-of-the-art video generative models typically learn the distribution of video latents in the VAE space and map them to pixels using a VAE decoder. While this approach can generate high-quality videos, it suffers from slow convergence…

Computer Vision and Pattern Recognition · Computer Science 2025-12-29 Jianhong Bai , Xiaoshi Wu , Xintao Wang , Xiao Fu , Yuanxing Zhang , Qinghe Wang , Xiaoyu Shi , Menghan Xia , Zuozhu Liu , Haoji Hu , Pengfei Wan , Kun Gai

The integration of generative AI models, particularly large language models (LLMs), into real-time multi-model AI applications such as video conferencing and gaming is giving rise to a new class of workloads: real-time generative AI…

Machine Learning · Computer Science 2025-07-22 Rachid Karami , Rajeev Patwari , Hyoukjun Kwon , Ashish Sirasao

Learning-based methods for training embodied agents typically require a large number of high-quality scenes that contain realistic layouts and support meaningful interactions. However, current simulators for Embodied AI (EAI) challenges…

Artificial Intelligence · Computer Science 2021-11-11 Yizhou Zhao , Kaixiang Lin , Zhiwei Jia , Qiaozi Gao , Govind Thattai , Jesse Thomason , Gaurav S. Sukhatme

Text-driven large scene image synthesis has made significant progress with diffusion models, but controlling it is challenging. While using additional spatial controls with corresponding texts has improved the controllability of large scene…

Computer Vision and Pattern Recognition · Computer Science 2023-12-01 Gwanghyun Kim , Dong Un Kang , Hoigi Seo , Hayeon Kim , Se Young Chun

In recent times, the emergence of Large Language Models (LLMs) has resulted in increasingly larger model size, posing challenges for inference on low-resource devices. Prior approaches have explored offloading to facilitate low-memory…

Performance · Computer Science 2024-03-05 Xuanlei Zhao , Bin Jia , Haotian Zhou , Ziming Liu , Shenggan Cheng , Yang You

Generating 3D scenes from human motion sequences supports numerous applications, including virtual reality and architectural design. However, previous auto-regression-based human-aware 3D scene generation methods have struggled to…

Computer Vision and Pattern Recognition · Computer Science 2024-08-21 Xiaolin Hong , Hongwei Yi , Fazhi He , Qiong Cao

Indoor scene generation aims at creating shape-compatible, style-consistent furniture arrangements within a spatially reasonable layout. However, most existing approaches primarily focus on generating plausible furniture layouts without…

Computer Vision and Pattern Recognition · Computer Science 2023-10-17 Yiqun Zhao , Zibo Zhao , Jing Li , Sixun Dong , Shenghua Gao

Human-object-scene interactions (HOSI) generation has broad applications in embodied AI, simulation, and animation. Unlike human-object interaction (HOI) and human-scene interaction (HSI), HOSI generation requires reasoning over dynamic…

Computer Vision and Pattern Recognition · Computer Science 2026-04-07 Yude Zou , Junji Gong , Xing Gao , Zixuan Li , Tianxing Chen , Guanjie Zheng

Synthesizing interactive 3D scenes from text is essential for gaming, virtual reality, and embodied AI. However, existing methods face several challenges. Learning-based approaches depend on small-scale indoor datasets, limiting the scene…

Computer Vision and Pattern Recognition · Computer Science 2025-05-06 Lu Ling , Chen-Hsuan Lin , Tsung-Yi Lin , Yifan Ding , Yu Zeng , Yichen Sheng , Yunhao Ge , Ming-Yu Liu , Aniket Bera , Zhaoshuo Li

With the widespread use of virtual reality applications, 3D scene generation has become a new challenging research frontier. 3D scenes have highly complex structures and need to ensure that the output is dense, coherent, and contains all…

Computer Vision and Pattern Recognition · Computer Science 2025-09-03 Xiaolu Hou , Mingcheng Li , Dingkang Yang , Jiawei Chen , Ziyun Qian , Xiao Zhao , Yue Jiang , Jinjie Wei , Qingyao Xu , Lihua Zhang

Scene graph generation aims to produce structured representations for images, which requires to understand the relations between objects. Due to the continuous nature of deep neural networks, the prediction of scene graphs is divided into…

Computer Vision and Pattern Recognition · Computer Science 2020-08-13 Meng Wei , Chun Yuan , Xiaoyu Yue , Kuo Zhong

Generative models have shown substantial impact across multiple domains, their potential for scene synthesis remains underexplored in robotics. This gap is more evident in drone simulators, where simulation environments still rely heavily…

Ensuring the safety and robustness of autonomous driving systems necessitates a comprehensive evaluation in safety-critical scenarios. However, these safety-critical scenarios are rare and difficult to collect from real-world driving data,…

Artificial Intelligence · Computer Science 2025-08-19 Mingxing Peng , Yuting Xie , Xusen Guo , Ruoyu Yao , Hai Yang , Jun Ma

Realistic 3D indoor scene synthesis is vital for embodied AI and digital content creation. It can be naturally divided into two subtasks: object generation and layout generation. While recent generative models have significantly advanced…

Computer Vision and Pattern Recognition · Computer Science 2025-10-24 Xingjian Ran , Yixuan Li , Linning Xu , Mulin Yu , Bo Dai

Scene graphs (SGs) represent objects and their relationships as structured graphs, enabling applications in image generation, robotics, and 3D understanding. Recent work suggests that conditioning image generation on scene graphs improves…

Computer Vision and Pattern Recognition · Computer Science 2026-05-12 Rajalaxmi Rajagopalan , Romit Roy Choudhury