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Datasets have gained an enormous amount of popularity in the computer vision community, from training and evaluation of Deep Learning-based methods to benchmarking Simultaneous Localization and Mapping (SLAM). Without a doubt, synthetic…

Computer Vision and Pattern Recognition · Computer Science 2018-09-05 Wenbin Li , Sajad Saeedi , John McCormac , Ronald Clark , Dimos Tzoumanikas , Qing Ye , Yuzhong Huang , Rui Tang , Stefan Leutenegger

Diffusion models generate images with an unprecedented level of quality, but how can we freely rearrange image layouts? Recent works generate controllable scenes via learning spatially disentangled latent codes, but these methods do not…

Computer Vision and Pattern Recognition · Computer Science 2024-04-11 Jiawei Ren , Mengmeng Xu , Jui-Chieh Wu , Ziwei Liu , Tao Xiang , Antoine Toisoul

The generation of LiDAR scans is a growing topic with diverse applications to autonomous driving. However, scan generation remains challenging, especially when compared to the rapid advancement of image and 3D object generation. We consider…

Computer Vision and Pattern Recognition · Computer Science 2025-09-29 Ellington Kirby , Mickael Chen , Renaud Marlet , Nermin Samet

Generalization remains the central challenge for interactive 3D scene generation. Existing learning-based approaches ground spatial understanding in limited scene dataset, restricting generalization to new layouts. We instead reprogram a…

Computer Vision and Pattern Recognition · Computer Science 2026-01-08 Lu Ling , Yunhao Ge , Yichen Sheng , Aniket Bera

We focus on the foundational task of Scene Staging: given a reference scene image and a text condition specifying an actor category to be generated in the scene and its spatial relation to the scene, the goal is to synthesize an output…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Cong Xie , Che Wang , Yan Zhang , Ruiqi Yu , Han Zou , Zheng Pan , Zhenpeng Zhan

Simulated environments play an essential role in embodied AI, functionally analogous to test cases in software engineering. However, existing environment generation methods often emphasize visual realism (e.g., object diversity and layout…

Robotics · Computer Science 2026-01-21 Jianan Wang , Siyang Zhang , Bin Li , Juan Chen , Jingtao Qi , Zhuo Zhang , Chen Qian

Generating high-fidelity and controllable synthetic data is critical for advancing end-to-end autonomous driving, particularly for addressing the long tail of rare safety-critical scenarios. Existing occupancy-guided methods typically rely…

Robotics · Computer Science 2026-05-26 Haiming Zhang , Junfei Zhou , Feng Jiang , Jingzhong Li , Zhenglong Guo , Penglin Dai , Jifeng Dai , Yan Xie , Benjin Zhu

We propose a computational framework to jointly parse a single RGB image and reconstruct a holistic 3D configuration composed by a set of CAD models using a stochastic grammar model. Specifically, we introduce a Holistic Scene Grammar (HSG)…

Computer Vision and Pattern Recognition · Computer Science 2018-08-08 Siyuan Huang , Siyuan Qi , Yixin Zhu , Yinxue Xiao , Yuanlu Xu , Song-Chun Zhu

Methods that synthesize indoor 3D scenes from text prompts have wide-ranging applications in film production, interior design, video games, virtual reality, and synthetic data generation for training embodied agents. Existing approaches…

Computer Vision and Pattern Recognition · Computer Science 2025-11-20 Antonio Ruiz , Tao Wu , Andrew Melnik , Qing Cheng , Xuqin Wang , Lu Liu , Yongliang Wang , Yanfeng Zhang , Helge Ritter

Generating 3D scenes from natural language holds great promise for applications in gaming, film, and design. However, existing methods struggle with automation, 3D consistency, and fine-grained control. We present DreamScene, an end-to-end…

Computer Vision and Pattern Recognition · Computer Science 2025-07-30 Haoran Li , Yuli Tian , Kun Lan , Yong Liao , Lin Wang , Pan Hui , Peng Yuan Zhou

We tackle the challenge of learning a distribution over complex, realistic, indoor scenes. In this paper, we introduce Generative Scene Networks (GSN), which learns to decompose scenes into a collection of many local radiance fields that…

Computer Vision and Pattern Recognition · Computer Science 2021-04-02 Terrance DeVries , Miguel Angel Bautista , Nitish Srivastava , Graham W. Taylor , Joshua M. Susskind

Deep generative models have shown promising results in generating realistic images, but it is still non-trivial to generate images with complicated structures. The main reason is that most of the current generative models fail to explore…

Machine Learning · Computer Science 2018-07-12 Kun Xu , Haoyu Liang , Jun Zhu , Hang Su , Bo Zhang

Furnishing and rendering indoor scenes has been a long-standing task for interior design, where artists create a conceptual design for the space, build a 3D model of the space, decorate, and then perform rendering. Although the task is…

Computer Vision and Pattern Recognition · Computer Science 2022-07-26 Hong-Wing Pang , Yingshu Chen , Phuoc-Hieu Le , Binh-Son Hua , Duc Thanh Nguyen , Sai-Kit Yeung

Objects often occlude each other in scenes; Inferring their appearance beyond their visible parts plays an important role in scene understanding, depth estimation, object interaction and manipulation. In this paper, we study the challenging…

Computer Vision and Pattern Recognition · Computer Science 2018-05-09 Kiana Ehsani , Roozbeh Mottaghi , Ali Farhadi

We present "SemCity," a 3D diffusion model for semantic scene generation in real-world outdoor environments. Most 3D diffusion models focus on generating a single object, synthetic indoor scenes, or synthetic outdoor scenes, while the…

Computer Vision and Pattern Recognition · Computer Science 2024-03-19 Jumin Lee , Sebin Lee , Changho Jo , Woobin Im , Juhyeong Seon , Sung-Eui Yoon

In the field of 3D content generation, single image scene reconstruction methods still struggle to simultaneously ensure the quality of individual assets and the coherence of the overall scene in complex environments, while texture editing…

Graphics · Computer Science 2026-02-18 Xiang Tang , Ruotong Li , Xiaopeng Fan

Simulation forms the backbone of modern self-driving development. Simulators help develop, test, and improve driving systems without putting humans, vehicles, or their environment at risk. However, simulators face a major challenge: They…

Computer Vision and Pattern Recognition · Computer Science 2023-07-18 Shuhan Tan , Boris Ivanovic , Xinshuo Weng , Marco Pavone , Philipp Kraehenbuehl

We present StdGEN++, a novel and comprehensive system for generating high-fidelity, semantically decomposed 3D characters from diverse inputs. Existing 3D generative methods often produce monolithic meshes that lack the structural…

Computer Vision and Pattern Recognition · Computer Science 2026-01-13 Yuze He , Yanning Zhou , Wang Zhao , Jingwen Ye , Zhongkai Wu , Ran Yi , Yong-Jin Liu

In this paper, we introduce LDGen, a novel method for integrating large language models (LLMs) into existing text-to-image diffusion models while minimizing computational demands. Traditional text encoders, such as CLIP and T5, exhibit…

Computer Vision and Pattern Recognition · Computer Science 2025-02-26 Pengzhi Li , Pengfei Yu , Zide Liu , Wei He , Xuhao Pan , Xudong Rao , Tao Wei , Wei Chen

Designing realistic multi-object scenes requires not only generating images, but also planning spatial layouts that respect semantic relations and physical plausibility. On one hand, while recent advances in diffusion models have enabled…

Computer Vision and Pattern Recognition · Computer Science 2025-09-30 Zezhong Fan , Xiaohan Li , Luyi Ma , Kai Zhao , Liang Peng , Topojoy Biswas , Evren Korpeoglu , Kaushiki Nag , Kannan Achan