English

SceneGen: Single-Image 3D Scene Generation in One Feedforward Pass

Computer Vision and Pattern Recognition 2025-12-10 v2 Artificial Intelligence

Abstract

3D content generation has recently attracted significant research interest, driven by its critical applications in VR/AR and embodied AI. In this work, we tackle the challenging task of synthesizing multiple 3D assets within a single scene image. Concretely, our contributions are fourfold: (i) we present SceneGen, a novel framework that takes a scene image and corresponding object masks as input, simultaneously producing multiple 3D assets with geometry and texture. Notably, SceneGen operates with no need for extra optimization or asset retrieval; (ii) we introduce a novel feature aggregation module that integrates local and global scene information from visual and geometric encoders within the feature extraction module. Coupled with a position head, this enables the generation of 3D assets and their relative spatial positions in a single feedforward pass; (iii) we demonstrate SceneGen's direct extensibility to multi-image input scenarios. Despite being trained solely on single-image inputs, our architecture yields improved generation performance when multiple images are provided; and (iv) extensive quantitative and qualitative evaluations confirm the efficiency and robustness of our approach. We believe this paradigm offers a novel solution for high-quality 3D content generation, potentially advancing its practical applications in downstream tasks. The code and model will be publicly available at: https://mengmouxu.github.io/SceneGen.

Keywords

Cite

@article{arxiv.2508.15769,
  title  = {SceneGen: Single-Image 3D Scene Generation in One Feedforward Pass},
  author = {Yanxu Meng and Haoning Wu and Ya Zhang and Weidi Xie},
  journal= {arXiv preprint arXiv:2508.15769},
  year   = {2025}
}

Comments

Accepted by 3DV 2026; Project Page: https://mengmouxu.github.io/SceneGen

R2 v1 2026-07-01T05:00:33.344Z