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We study the complexity of the popular one player combinatorial game known as Flood-It. In this game the player is given an n by n board of tiles where each tile is allocated one of c colours. The goal is to make the colours of all tiles…

Data Structures and Algorithms · Computer Science 2011-06-10 Raphael Clifford , Markus Jalsenius , Ashley Montanaro , Benjamin Sach

Deciding whether a graph can be embedded in a grid using only unit-length edges is NP-complete, even when restricted to binary trees. However, it is not difficult to devise a number of graph classes for which the problem is polynomial, even…

Data Structures and Algorithms · Computer Science 2012-04-13 Vinícius G. P. de Sá , Guilherme D. da Fonseca , Raphael Machado , Celina M. H. de Figueiredo

Most approaches to the synthesis of reactive systems study the problem in terms of a two-player game with complete observation. In many applications, however, the system's environment consists of several distinct entities, and the system…

Logic in Computer Science · Computer Science 2018-09-11 Bernd Finkbeiner , Paul Gölz

Holzer and Holzer (Discrete Applied Mathematics 144(3):345--358, 2004) proved that the Tantrix(TM) rotation puzzle problem with four colors is NP-complete, and they showed that the infinite variant of this problem is undecidable. In this…

Computational Complexity · Computer Science 2008-06-09 Dorothea Baumeister , Joerg Rothe

Permutation Pattern Matching (or PPM) is a decision problem whose input is a pair of permutations $\pi$ and $\tau$, represented as sequences of integers, and the task is to determine whether $\tau$ contains a subsequence order-isomorphic to…

Combinatorics · Mathematics 2016-08-02 Vít Jelínek , Jan Kynčl

The game of SET is a popular card game in which the objective is to form Sets using cards from a special deck. In this paper we study single- and multi-round variations of this game from the computational complexity point of view and…

Computational Complexity · Computer Science 2013-09-26 Michael Lampis , Valia Mitsou

We systematically study the computational complexity of a broad class of computational problems in phylogenetic reconstruction. The class contains for example the rooted triple consistency problem, forbidden subtree problems, the quartet…

Computational Complexity · Computer Science 2017-08-15 Manuel Bodirsky , Peter Jonsson , Trung Van Pham

We introduce the complexity class Quantified Reals ($\text{Q}\mathbb{R}$). Let FOTR be the set of true sentences in the first-order theory of the reals. A language $L$ is in $\text{Q}\mathbb{R}$, if there is a polynomial time reduction from…

Computational Geometry · Computer Science 2025-12-03 Lucas Meijer , Arnaud de Mesmay , Tillmann Miltzow , Marcus Schaefer , Jack Stade

In this study, we investigate the computational complexity of some variants of generalized puzzles. We are provided with two sets S_1 and S_2 of polyominoes. The first puzzle asks us to form the same shape using polyominoes in S_1 and S_2.…

Computational Complexity · Computer Science 2023-05-19 Mutsunori Banbara , Shin-ichi Minato , Hirotaka Ono , Ryuhei Uehara

A famous result of D. Walkup is that an $m\times n$ rectangle may be tiled by T-tetrominos if and only if both $m$ and $n$ are multiples of 4. The "if" portion may be proved by tiling a $4\times 4$ block, and then copying that block to fill…

Combinatorics · Mathematics 2024-02-05 Emily Feller , Robert Hochberg

A polynomial Turing compression (PTC) for a parameterized problem $L$ is a polynomial time Turing machine that has access to an oracle for a problem $L'$ such that a polynomial in the input parameter bounds each query. Meanwhile, a…

Data Structures and Algorithms · Computer Science 2023-12-15 Weidong Luo

Several computational problems in phylogenetic reconstruction can be formulated as restrictions of the following general problem: given a formula in conjunctive normal form where the literals are rooted triples, is there a rooted binary…

Computational Complexity · Computer Science 2015-07-01 Manuel Bodirsky , Jens K Mueller

We study a family of sorting match puzzles on grids, which we call permutation match puzzles. In this puzzle, each row and column of a $n \times n$ grid is labeled with an ordering constraint -- ascending (A) or descending (D) -- and the…

Data Structures and Algorithms · Computer Science 2026-03-12 Kshitij Gajjar , Neeldhara Misra

We study the Escape Problem for discrete-time linear dynamical systems over compact semialgebraic sets. We establish a uniform upper bound on the number of iterations it takes for every orbit of a rational matrix to escape a compact…

Computational Complexity · Computer Science 2022-08-08 Julian D'Costa , Engel Lefaucheux , Eike Neumann , Joël Ouaknine , James Worrell

It is well known that the kind of P systems involved in the definition of the P conjecture is able to solve problems in the complexity class $\mathbf{P}$ by leveraging the uniformity condition. Here we show that these systems are indeed…

Computational Complexity · Computer Science 2020-08-05 Alberto Leporati , Luca Manzoni , Giancarlo Mauri , Antonio E. Porreca , Claudio Zandron

Binets and trinets are phylogenetic networks with two and three leaves, respectively. Here we consider the problem of deciding if there exists a binary level-1 phylogenetic network displaying a given set $\mathcal{T}$ of binary binets or…

Data Structures and Algorithms · Computer Science 2014-11-26 Katharina Huber , Leo van Iersel , Vincent Moulton , Celine Scornavacca , Taoyang Wu

Discrete probabilistic programs (DPPs) provide a highly expressive formalism for compactly defining arbitrary finite probabilistic models. This expressivity comes at a price: DPP inference is PSPACE-hard. In this work, we show that DPP…

Data Structures and Algorithms · Computer Science 2026-04-29 Benedikt Peterseim , Milan Lopuhaä-Zwakenberg

Single-elimination (SE) tournaments are a popular format used in competitive environments and decision making. Algorithms for SE tournament manipulation have been an active topic of research in recent years. In this paper, we initiate the…

Data Structures and Algorithms · Computer Science 2024-02-12 Sushmita Gupta , M. S. Ramanujan , Peter Strulo

Biological neural systems must be fast but are energy-constrained. Evolution's solution: act on the first signal. Winner-take-all circuits and time-to-first-spike coding implicitly treat when a neuron fires as an expression of confidence.…

Machine Learning · Computer Science 2026-01-30 Joshua V. Dillon

This paper investigates two related optimal input selection problems for fixed (non-switched) and switched structured systems. More precisely, we consider selecting the minimum cost of inputs from a prior set of inputs, and selecting the…

Systems and Control · Electrical Eng. & Systems 2022-10-20 Yuan Zhang , Yuanqing Xia , Shenyu Liu , Zhongqi Sun
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