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We consider a generalization of the classical 100 Prisoner problem and its variant, involving empty boxes, whereby winning probabilities for a team depend on the number of attempts, as well as on the number of winners. We call this the…

Combinatorics · Mathematics 2023-02-14 Ivano Lodato , Snehal M. Shekatkar , Tian An Wong

It is common to encounter situations where one must solve a sequence of similar computational problems. Running a standard algorithm with worst-case runtime guarantees on each instance will fail to take advantage of valuable structure…

Machine Learning · Computer Science 2019-04-29 Daniel Alabi , Adam Tauman Kalai , Katrina Ligett , Cameron Musco , Christos Tzamos , Ellen Vitercik

We prove that the single-player game clobber is solvable in linear time when played on a line or on a cycle. For this purpose, we show that this game is equivalent to an optimization problem on a set of words defined by seven classes of…

Computer Science and Game Theory · Computer Science 2007-05-23 Vincent D. Blondel , Julien M. Hendrickx , Raphael M. Jungers

We prove that the complexity of the uniform first-order theory of ground tree rewrite graphs is in ATIME(2^{2^{poly(n)}},O(n)). Providing a matching lower bound, we show that there is some fixed ground tree rewrite graph whose first-order…

Logic in Computer Science · Computer Science 2015-07-01 Stefan Göller , Markus Lohrey

This paper explores a novel way for analyzing the tournament structures to find a best suitable one for the tournament under consideration. It concerns about three aspects such as tournament conducting cost, competitiveness development and…

Artificial Intelligence · Computer Science 2016-11-28 Nhien Pham Hoang Bao , Hiroyuki Iida

We present three new complexity results for classes of planning problems with simple causal graphs. First, we describe a polynomial-time algorithm that uses macros to generate plans for the class 3S of planning problems with binary state…

Artificial Intelligence · Computer Science 2011-11-02 Omer Giménez , Anders Jonsson

Matrix Completion is the problem of recovering an unknown real-valued low-rank matrix from a subsample of its entries. Important recent results show that the problem can be solved efficiently under the assumption that the unknown matrix is…

Computational Complexity · Computer Science 2014-04-11 Moritz Hardt , Raghu Meka , Prasad Raghavendra , Benjamin Weitz

We analyze the computational complexity of several new variants of edge-matching puzzles. First we analyze inequality (instead of equality) constraints between adjacent tiles, proving the problem NP-complete for strict inequalities but…

We associate a graph with a 1-safe Petri net and study the parameterized complexity of various problems with parameters derived from the graph. With treewidth as the parameter, we give W[1]-hardness results for many problems about 1-safe…

Logic in Computer Science · Computer Science 2011-06-13 M. Praveen , Kamal Lodaya

A set $S$ of vertices in a graph is an open packing if (open) neighborhoods of any two distinct vertices in $S$ are disjoint. In this paper, we consider the graphs that have a unique maximum open packing. We characterize the trees with this…

Combinatorics · Mathematics 2019-01-29 Boštjan Brešar , Kirsti Kuenzel , Douglas F. Rall

"Solitaire Chess" is a logic puzzle published by Thinkfun, that can be seen as a single person version of traditional chess. Given a chess board with some chess pieces of the same color placed on it, the task is to capture all pieces but…

Computational Complexity · Computer Science 2015-01-27 Jens Maßberg

We say that a function is rare-case hard against a given class of algorithms (the adversary) if all algorithms in the class can compute the function only on an $o(1)$-fraction of instances of size $n$ for large enough $n$. Starting from any…

Computational Complexity · Computer Science 2025-02-11 Tejas Nareddy , Abhishek Mishra

We characterise the classes of tournaments with tractable first-order model checking. For every hereditary class of tournaments $\mathcal T$, first-order model checking is either fixed parameter tractable or $\textrm{AW}[*]$-hard. This…

Logic in Computer Science · Computer Science 2025-10-15 Colin Geniet , Stéphan Thomassé

We build a general theory for characterizing the computational complexity of motion planning of robot(s) through a graph of "gadgets", where each gadget has its own state defining a set of allowed traversals which in turn modify the…

Computational Complexity · Computer Science 2020-01-15 Erik D. Demaine , Dylan H. Hendrickson , Jayson Lynch

We prove that the 2017 puzzle game ZHED is NP-complete, even with just 1 tiles. Such a puzzle is defined by a set of unit-square 1 tiles in a square grid, and a target square of the grid. A move consists of selecting an unselected 1 tile…

Computational Complexity · Computer Science 2021-12-16 Sagnik Saha , Erik D. Demaine

The tiling problem has been a famous problem that has appeared in many Mathematics problems. Many of its solutions are rooted in high-level Mathematics. Thus we hope to tackle this problem using more elementary Mathematics concepts. In this…

History and Overview · Mathematics 2021-08-23 Le Viet Hung , Tan Yiming , Huang Keyi , Jin Qingyang

Characterizing the performance of no-regret dynamics in multi-player games is a foundational problem at the interface of online learning and game theory. Recent results have revealed that when all players adopt specific learning algorithms,…

Computer Science and Game Theory · Computer Science 2023-11-28 Ioannis Anagnostides , Alkis Kalavasis , Tuomas Sandholm , Manolis Zampetakis

In this paper we study the complexity of the problems: given a loop, described by linear constraints over a finite set of variables, is there a linear or lexicographical-linear ranking function for this loop? While existence of such…

Programming Languages · Computer Science 2025-09-30 Amir M. Ben-Amram , Samir Genaim

An important aspect in systems of multiple autonomous agents is the exploitation of synergies via coalition formation. In this paper, we solve various open problems concerning the computational complexity of stable partitions in additively…

Computer Science and Game Theory · Computer Science 2015-02-06 Haris Aziz , Felix Brandt , Hans Georg Seedig

We thoroughly study a novel but basic combinatorial matrix completion problem: Given a binary incomplete matrix, fill in the missing entries so that every pair of rows in the resulting matrix has a Hamming distance within a specified range.…

Data Structures and Algorithms · Computer Science 2022-10-21 Tomohiro Koana , Vincent Froese , Rolf Niedermeier
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