English
Related papers

Related papers: Evaluating Wi-Fi Performance for VR Streaming: A S…

200 papers

In this paper, we study video streaming over wireless networks with network coding capabilities. We build upon recent work, which demonstrated that network coding can increase throughput over a broadcast medium, by mixing packets from…

Networking and Internet Architecture · Computer Science 2007-06-12 Hulya Seferoglu , Athina Markopoulou

We investigate multitask edge-user communication-computation resource allocation for $360^\circ$ video streaming in an edge-computing enabled millimeter wave (mmWave) multi-user virtual reality system. To balance the…

Information Theory · Computer Science 2025-05-20 Babak Badnava , Jacob Chakareski , Morteza Hashemi

IEEE 802.11 networks continuously adapt to meet the stringent requirements of emerging applications like cloud gaming, eXtended Reality (XR), and video streaming services, which require high throughput, low latency, and high reliability. To…

Networking and Internet Architecture · Computer Science 2025-07-25 David Nunez , Francesc Wilhelmi , Lorenzo Galati-Giordano , Giovanni Geraci , Boris Bellalta

With the merit of containing full panoramic content in one camera, Virtual Reality (VR) and 360-degree videos have attracted more and more attention in the field of industrial cloud manufacturing and training. Industrial Internet of Things…

Multimedia · Computer Science 2020-03-24 Wei Quan , Yuxuan Pan , Bin Xiang , Lin Zhang

Metaverse aims to construct a large, unified, immersive, and shared digital realm by combining various technologies, namely XR (extended reality), blockchain, and digital twin, among others. This article explores the Metaverse from the…

Multimedia · Computer Science 2024-03-25 Haopeng Wang , Roberto Martinez-Velazquez , Haiwei Dong , Abdulmotaleb El Saddik

Virtual reality has been gaining popularity in recent years caused by the proliferation of affordable consumer-grade devices such as Oculus Rift, HTC Vive, and Samsung VR. Amongst the various VR applications, 360{\deg} video streaming is…

Networking and Internet Architecture · Computer Science 2019-10-08 Christian Koch , Arne-Tobias Rak , Michael Zink , Ralf Steinmetz , Amr Rizk

Intense bandwidth depletion within consumer and constrained networks has the potential to undermine the stability of real-time video conferencing: encoder rate management becomes saturated, packet loss escalates, frame rates deteriorate,…

Image and Video Processing · Electrical Eng. & Systems 2026-02-16 Vineet Kumar Rakesh , Soumya Mazumdar , Tapas Samanta , Hemendra Kumar Pandey , Amitabha Das , Sarbajit Pal

There is nowadays a growing demand in vehicular communications for real-time applications requiring video assistance. The new state-of-the-art high-efficiency video coding (HEVC) standard is very promising for real-time video streaming. It…

Computer Vision and Pattern Recognition · Computer Science 2023-11-27 Mohamed Aymen Labiod , Mohamed Gharbi , Francois-Xavier Coudoux , Patrick Corlay , Noureddine Doghmane

Media streaming has been adopted for a variety of applications such as entertainment, visualization, and design. Unlike video/audio streaming where the content is usually consumed sequentially, 3D applications such as gaming require…

Human-Computer Interaction · Computer Science 2022-01-11 Shaoyu Chen , Budmonde Duinkharjav , Xin Sun , Li-Yi Wei , Stefano Petrangeli , Jose Echevarria , Claudio Silva , Qi Sun

Virtual Reality systems provide many opportunities for scientific research and consumer enjoyment; however, they are more demanding than traditional desktop applications and require a wired connection to desktops in order to enjoy maximum…

Graphics · Computer Science 2023-03-30 Ville Cantory , Nathan Ringo

Unicast IPTV services that can support live TV, video-on-demand (VoD), video conferencing, and online gaming applications over broadband wireless cellular networks have been becoming popular in recent years. However, video streaming…

Networking and Internet Architecture · Computer Science 2017-05-09 Mingfu Li

The evolving explosion in high data rate services and applications will soon require the use of untapped, abundant unregulated spectrum of the visible light for communications to adequately meet the demands of the fifth-generation (5G)…

Information Theory · Computer Science 2018-08-16 Mohanad Obeed , Anas M. Salhab , Mohamed-Slim Alouini , Salam A. Zummo

In conventional HTTP-based adaptive streaming (HAS), a video source is encoded at multiple levels of constant bitrate representations, and a client makes its representation selections according to the measured network bandwidth. While…

Networking and Internet Architecture · Computer Science 2014-01-22 Zhi Li , Ali C. Begen , Joshua Gahm , Yufeng Shan , Bruce Osler , David Oran

Mobile virtual reality (VR) delivery is gaining increasing attention from both industry and academia due to its ability to provide an immersive experience. However, achieving mobile VR delivery requires ultra-high transmission rate, deemed…

Information Theory · Computer Science 2018-04-30 Yaping Sun , Zhiyong Chen , Meixia Tao , Hui Liu

Adaptive bitrate streaming (ABR) over the HyperText Transfer Protocol (HTTP), which raises numerous delicate questions, is nowadays almost the only approach to video streaming. This paper presents elementary solutions to three key issues:…

Systems and Control · Electrical Eng. & Systems 2026-03-24 Michel Fliess , Cédric Join

Free-view video (FVV) allows users to explore immersive video content from multiple views. However, delivering FVV poses significant challenges due to the uncertainty in view switching, combined with the substantial bandwidth and…

Multimedia · Computer Science 2025-01-24 Qiang Hu , Qihan He , Houqiang Zhong , Guo Lu , Xiaoyun Zhang , Guangtao Zhai , Yanfeng Wang

The advent of 5G has driven the demand for high-quality, low-latency live streaming. However, challenges such as managing the increased data volume, ensuring synchronization across multiple streams, and maintaining consistent quality under…

Multimedia · Computer Science 2025-05-01 Aizierjiang Aiersilan , Zhiqiang Wang

Video streaming is in high demand by mobile users, as recent studies indicate. In cellular networks, however, the unreliable wireless channel leads to two major problems. Poor channel states degrade video quality and interrupt the playback…

Networking and Internet Architecture · Computer Science 2015-04-22 Martin Dräxler , Johannes Blobel , Philipp Dreimann , Stefan Valentin , Holger Karl

Low-latency video streaming over 5G has become rapidly popular over the last few years due to its increased usage in hosting virtual events, online education, webinars, and all-hands meetings. Our work aims to address the absence of studies…

Multimedia · Computer Science 2024-03-04 Imran Khan , Tuyen X. Tran , Matti Hiltunen , Theodore Karagioules , Dimitrios Koutsonikolas

In the upcoming B5G/6G era, virtual reality (VR) over wireless has become a typical application, which is an inevitable trend in the development of video. However, in immersive and interactive VR experiences, VR services typically exhibit…

Multimedia · Computer Science 2024-03-12 Baojie Fu , Tong Tang , Dapeng Wu , Ruyan Wang
‹ Prev 1 4 5 6 7 8 10 Next ›