English

A 3D Framework for Improving Low-Latency Multi-Channel Live Streaming

Multimedia 2025-05-01 v2

Abstract

The advent of 5G has driven the demand for high-quality, low-latency live streaming. However, challenges such as managing the increased data volume, ensuring synchronization across multiple streams, and maintaining consistent quality under varying network conditions persist, particularly in real-time video streaming. To address these issues, we propose a novel framework that leverages 3D virtual environments within game engines (e.g., Unity 3D) to optimize multi-channel live streaming. Our approach consolidates multi-camera video data into a single stream using multiple virtual 3D canvases, significantly increasing channel amounts while reducing latency and enhancing user flexibility. For demonstration of our approach, we utilize the Unity 3D engine to integrate multiple video inputs into a single-channel stream, supporting one-to-many broadcasting, one-to-one video calling, and real-time control of video channels. By mapping video data onto a world-space canvas and capturing it via an in-world camera, we minimize redundant data transmission, achieving efficient, low-latency streaming. Our results demonstrate that this method outperforms some existing multi-channel live streaming solutions in both latency reduction and user interaction responsiveness improvement. Our live video streaming system affiliated with this paper is also open-source at https://github.com/Aizierjiang/LiveStreaming.

Keywords

Cite

@article{arxiv.2410.16284,
  title  = {A 3D Framework for Improving Low-Latency Multi-Channel Live Streaming},
  author = {Aizierjiang Aiersilan and Zhiqiang Wang},
  journal= {arXiv preprint arXiv:2410.16284},
  year   = {2025}
}

Comments

We are pleased to announce that this paper has been accepted for presentation at the ICME 2025 Workshop on Surpassing Latency Limits in Adaptive Live Video Streaming. We appreciate the valuable feedback from the reviewers and look forward to sharing our findings with the community

R2 v1 2026-06-28T19:30:15.702Z