Related papers: A Game for Counting Logic Formula Size and an Appl…
We study the relative succinctness and expressiveness of modal logics, and prove that these relationships can be as complex as any countable partial order. For this, we use two uniform formalisms to define modal operators, and obtain…
In this thesis we introduce quantum refereed games, which are quantum interactive proof systems with two competing provers. We focus on a restriction of this model that we call "short quantum games" and we prove an upper bound and a lower…
We propose a proof of the downward L\"owenheim-Skolem that relies on strategies deriving from evaluation games instead of the Skolem normal forms. This proof is simpler, and easily understood by the students, although it requires, when…
The description complexity of a model is the length of the shortest formula that defines the model. We study the description complexity of unary structures in first-order logic FO, also drawing links to semantic complexity in the form of…
We develop various Ehrenfeucht-Fra\"{\i}ss\'{e} games for distances between metric structures. We study two forms of distances: pseudometrics stemming from mapping spaces onto each other with some form of approximate isomorphism, and…
Schmidt's game, and other similar intersection games have played an important role in recent years in applications to number theory, dynamics, and Diophantine approximation theory. These games are real games, that is, games in which the…
We study a game first introduced by Martin (actually we use a slight variation of this game) which plays a role for measure analogous to the Banach-Mazur game for category. We first present proofs for the basic connections between this game…
We introduce a quantum analogue of classical first-order logic (FO) and develop a theory of quantum first-order logic as a basis of the productive discussions on the power of logical expressiveness toward quantum computing. The purpose of…
The Feferman-Vaught theorem provides a way of evaluating a first order sentence $\varphi$ on a disjoint union of structures by producing a decomposition of $\varphi$ into sentences which can be evaluated on the individual structures and the…
We explore a broad class of values for cooperative games in characteristic function form, known as \emph{compromise values\/}. These values efficiently allocate payoffs by linearly combining well-specified upper and lower bounds on payoffs.…
First-order logic has been established as an important tool for modeling and verifying intricate systems such as distributed protocols and concurrent systems. These systems are parametric in the number of nodes in the network or the number…
Schmidt's game is generally used to deduce qualitative information about the Hausdorff dimensions of fractal sets and their intersections. However, one can also ask about quantitative versions of the properties of winning sets. In this…
Parity games play a central role in model checking and satisfiability checking. Solving parity games is computationally expensive, among others due to the size of the games, which, for model checking problems, can easily contain $10^9$…
The present work aims to give a unity of logic via standard sequential, unpolarized games. Specifically, our vision is that there must be mathematically precise concepts of linear refinement and intuitionistic restriction of logic such that…
Hirschfeldt and Jockusch (2016) introduced a two-player game in which winning strategies for one or the other player precisely correspond to implications and non-implications between $\Pi^1_2$ principles over $\omega$-models of…
We investigate quantitative extensions of modal logic and the modal mu-calculus, and study the question whether the tight connection between logic and games can be lifted from the qualitative logics to their quantitative counterparts. It…
Although mixed extensions of finite games always admit equilibria, this is not the case for countable games, the best-known example being Wald's pick-the-larger-integer game. Several authors have provided conditions for the existence of…
We introduce frame-equivalence games tailored for reasoning about the size, modal depth, number of occurrences of symbols and number of different propositional variables of modal formulae defining a given frame-property. Using these games,…
Game semantics extends the Curry-Howard isomorphism to a three-way correspondence: proofs, programs, strategies. But the universe of strategies goes beyond intuitionistic logics and lambda calculus, to capture stateful programs. In this…
The formal semantics of an interpreted first-order logic (FOL) statement can be given in Tarskian Semantics or a basically equivalent Game Semantics. The latter maps the statement and the interpretation into a two-player semantic game. Many…