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We study the extent to which it is possible to approximate the optimal value of a Unique Games instance in Fixed-Point Logic with Counting (FPC). Formally, we prove lower bounds against the accuracy of FPC-interpretations that map Unique…

Logic in Computer Science · Computer Science 2024-08-07 Jamie Tucker-Foltz

A query game is a pair of a set $Q$ of queries and a set $\mathcal{F}$ of functions, or codewords $f:Q\rightarrow \mathbb{Z}.$ We think of this as a two-player game. One player, Codemaker, picks a hidden codeword $f\in \mathcal{F}$. The…

Combinatorics · Mathematics 2023-07-11 Anders Martinsson

We use Ehrenfeucht-Fra\"iss\'e games to give a local geometric criterion for elementary equivalence of II$_1$ factors. We obtain as a corollary that two II$_1$ factors are elementarily equivalent if and only their unitary groups are…

Logic · Mathematics 2016-01-20 Isaac Goldbring , Thomas Sinclair

Hintikka and Sandu originally proposed Independence Friendly Logic (IF) as a first-order logic of imperfect information to describe game-theoretic phenomena underlying the semantics of natural language. The logic allows for expressing…

Logic in Computer Science · Computer Science 2023-04-25 Dylan Bellier , Massimo Benerecetti , Dario Della Monica , Fabio Mogavero

We study the refutation complexity of graph isomorphism in the tree-like resolution calculus. Tor\'an and W\"orz (TOCL 2023) showed that there is a resolution refutation of narrow width $k$ for two graphs if and only if they can be…

Logic in Computer Science · Computer Science 2025-07-11 Christoph Berkholz , Moritz Lichter , Harry Vinall-Smeeth

There has been tremendous recent progress on equilibrium-finding algorithms for zero-sum imperfect-information extensive-form games, but there has been a puzzling gap between theory and practice. First-order methods have significantly…

Computer Science and Game Theory · Computer Science 2018-10-09 Christian Kroer , Gabriele Farina , Tuomas Sandholm

We construct non-isomorphic models M, N, e.g. of cardinality aleph_1 such that in the Ehrenfeucht-Fraisse game of length zeta < omega_1 the isomorphism player wins

Logic · Mathematics 2007-09-25 Saharon Shelah

Game semantics aim at describing the interactive behaviour of proofs by interpreting formulas as games on which proofs induce strategies. In this article, we introduce a game semantics for a fragment of first order propositional logic. One…

Logic in Computer Science · Computer Science 2008-12-18 Samuel Mimram

We introduce an extension of fixed-point logic ($\mathsf{FP}$) with a group-order operator ($\mathsf{ord}$), that computes the size of a group generated by a definable set of permutations. This operation is a generalization of the rank…

Logic in Computer Science · Computer Science 2025-12-09 Anatole Dahan

Higher-Order Fixpoint Logic (HFL) is a hybrid of the simply typed \lambda-calculus and the modal \lambda-calculus. This makes it a highly expressive temporal logic that is capable of expressing various interesting correctness properties of…

Logic in Computer Science · Computer Science 2015-07-01 Roland Axelsson , Martin Lange , Rafal Somla

A number of model-comparison games central to (finite) model theory, such as pebble and Ehrenfeucht-Fra\"{i}ss\'{e} games, can be captured as comonads on categories of relational structures. In particular, the coalgebras for these comonads…

Logic in Computer Science · Computer Science 2025-05-07 Samson Abramsky , Thomas Laure , Luca Reggio

Positional games are a mathematical class of two-player games comprising Tic-tac-toe and its generalizations. We propose a novel encoding of these games into Quantified Boolean Formulas (QBFs) such that a game instance admits a winning…

Logic in Computer Science · Computer Science 2023-11-03 Valentin Mayer-Eichberger , Abdallah Saffidine

We propose a novel logic, called Frame Logic (FL), that extends first-order logic (with recursive definitions) using a construct Sp(.) that captures the implicit supports of formulas -- the precise subset of the universe upon which their…

Logic in Computer Science · Computer Science 2022-09-27 Adithya Murali , Lucas Peña , Christof Löding , P. Madhusudan

Hindsight rationality is an approach to playing general-sum games that prescribes no-regret learning dynamics for individual agents with respect to a set of deviations, and further describes jointly rational behavior among multiple agents…

Computer Science and Game Theory · Computer Science 2022-06-24 Dustin Morrill , Ryan D'Orazio , Marc Lanctot , James R. Wright , Michael Bowling , Amy Greenwald

We study equilibrium computation with extensive-form correlation in two-player turn-taking stochastic games. Our main results are two-fold: (1) We give an algorithm for computing a Stackelberg extensive-form correlated equilibrium (SEFCE),…

Computer Science and Game Theory · Computer Science 2024-12-24 Hanrui Zhang , Yu Cheng , Vincent Conitzer

Counting logics with a bounded number of variables form one of the central concepts in descriptive complexity theory. Although they restrict the number of variables that a formula can contain, the variables can be nested within scopes of…

Logic in Computer Science · Computer Science 2024-11-12 Simon Raßmann , Georg Schindling , Pascal Schweitzer

While Nash equilibrium in extensive-form games is well understood, very little is known about the properties of extensive-form correlated equilibrium (EFCE), both from a behavioral and from a computational point of view. In this setting,…

Computer Science and Game Theory · Computer Science 2019-10-29 Gabriele Farina , Chun Kai Ling , Fei Fang , Tuomas Sandholm

First-order game logic GL and the first-order modal mu-calculus Lmu are proved to be equiexpressive and equivalent, thereby fully aligning their expressive and deductive power. That is, there is a semantics-preserving translation from GL to…

Logic in Computer Science · Computer Science 2025-04-07 Noah Abou El Wafa , André Platzer

Inspired by the efficient proof procedures discussed in {\em Computability logic} \cite{Jap03,Japic,Japfin}, we describe a heuristic proof procedure for first-order logic. This is a variant of Gentzen sequent system and has the following…

Logic in Computer Science · Computer Science 2019-12-24 Keehang Kwon

This paper deals with different concepts for characterizing the size of mathematical objects. A game theoretic investigation and generalization of two size concepts, which can both be formulated in topological terms, is provided: the so…

Logic · Mathematics 2014-06-13 Falko Weigt