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This thesis presents a framework that integrates state-of-the-art generative AI models for real-time creation of three-dimensional (3D) objects in augmented reality (AR) environments. The primary goal is to convert diverse inputs, such as…

Graphics · Computer Science 2025-02-25 Majid Behravan

We introduce a recipe for generating immersive 3D worlds from a single image by framing the task as an in-context learning problem for 2D inpainting models. This approach requires minimal training and uses existing generative models. Our…

Computer Vision and Pattern Recognition · Computer Science 2025-03-24 Katja Schwarz , Denys Rozumnyi , Samuel Rota Bulò , Lorenzo Porzi , Peter Kontschieder

Despite the growing adoption of mixed reality and interactive AI agents, it remains challenging for these systems to generate high quality 2D/3D scenes in unseen environments. The common practice requires deploying an AI agent to collect…

Computer Vision and Pattern Recognition · Computer Science 2023-05-02 Qiuyuan Huang , Jae Sung Park , Abhinav Gupta , Paul Bennett , Ran Gong , Subhojit Som , Baolin Peng , Owais Khan Mohammed , Chris Pal , Yejin Choi , Jianfeng Gao

Humans can intuitively compose and arrange scenes in the 3D space for photography. However, can advanced AI image generators plan scenes with similar 3D spatial awareness when creating images from text or image prompts? We present GenSpace,…

Computer Vision and Pattern Recognition · Computer Science 2025-06-09 Zehan Wang , Jiayang Xu , Ziang Zhang , Tianyu Pang , Chao Du , Hengshuang Zhao , Zhou Zhao

We introduce GenAgent, unifying visual understanding and generation through an agentic multimodal model. Unlike unified models that face expensive training costs and understanding-generation trade-offs, GenAgent decouples these capabilities…

Computer Vision and Pattern Recognition · Computer Science 2026-01-29 Kaixun Jiang , Yuzheng Wang , Junjie Zhou , Pandeng Li , Zhihang Liu , Chen-Wei Xie , Zhaoyu Chen , Yun Zheng , Wenqiang Zhang

We tackle the challenge of generating the infinitely extendable 3D world -- large, continuous environments with coherent geometry and realistic appearance. Existing methods face key challenges: 2D-lifting approaches suffer from geometric…

Computer Vision and Pattern Recognition · Computer Science 2025-10-27 Sikuang Li , Chen Yang , Jiemin Fang , Taoran Yi , Jia Lu , Jiazhong Cen , Lingxi Xie , Wei Shen , Qi Tian

As general intelligent agents are poised for widespread deployment in diverse households, evaluation tailored to each unique unseen 3D environment has become a critical prerequisite. However, existing benchmarks suffer from severe data…

Artificial Intelligence · Computer Science 2026-02-06 Xinyi He , Ying Yang , Chuanjian Fu , Sihan Guo , Songchun Zhu , Lifeng Fan , Zhenliang Zhang , Yujia Peng

How to enable agents to predict the outcomes of their own motion intentions in three-dimensional space has been a fundamental problem in embodied intelligence. To explore general spatial imagination capability, we present AirScape, the…

Understanding and replicating the real world is a critical challenge in Artificial General Intelligence (AGI) research. To achieve this, many existing approaches, such as world models, aim to capture the fundamental principles governing the…

Computer Vision and Pattern Recognition · Computer Science 2026-02-17 Yuqi Hu , Longguang Wang , Xian Liu , Ling-Hao Chen , Yuwei Guo , Yukai Shi , Ce Liu , Anyi Rao , Zeyu Wang , Hui Xiong

Advancements in foundation models have catalyzed research in Embodied AI to develop interactive agents capable of environmental reasoning and interaction. Developing such agents requires diverse, large-scale datasets. Prior frameworks…

Robotics · Computer Science 2026-02-10 Siddharth Singh , Ifrah Idrees , Abraham Dauhajre

Creating immersive and playable 3D worlds from texts or images remains a fundamental challenge in computer vision and graphics. Existing world generation approaches typically fall into two categories: video-based methods that offer rich…

Recent generative AI models have achieved remarkable breakthroughs in language and visual understanding. However, although these models can generate realistic visual content, their spatial scale remains confined to bounded environments,…

Computer Vision and Pattern Recognition · Computer Science 2026-04-28 Jinqi Cao , Zhiping Yu , Baihong Lin , Chenyang Liu , Zhenwei Shi , Zhengxia Zou

We present GEN3C, a generative video model with precise Camera Control and temporal 3D Consistency. Prior video models already generate realistic videos, but they tend to leverage little 3D information, leading to inconsistencies, such as…

Computer Vision and Pattern Recognition · Computer Science 2025-03-06 Xuanchi Ren , Tianchang Shen , Jiahui Huang , Huan Ling , Yifan Lu , Merlin Nimier-David , Thomas Müller , Alexander Keller , Sanja Fidler , Jun Gao

Recent developments in generative models and large-scale datasets have substantially advanced 3D world generation, facilitating a broad range of domains including spatial intelligence, embodied intelligence, and autonomous driving. While…

Computer Vision and Pattern Recognition · Computer Science 2026-05-14 Hanxin Zhu , Cong Wang , Peiyan Tu , Jiayi Luo , Tianyu He , Xin Jin , Zhibo Chen

Despite increasingly realistic image quality, recent 3D image generative models often operate on 3D volumes of fixed extent with limited camera motions. We investigate the task of unconditionally synthesizing unbounded nature scenes,…

Computer Vision and Pattern Recognition · Computer Science 2023-03-24 Lucy Chai , Richard Tucker , Zhengqi Li , Phillip Isola , Noah Snavely

Recent years have seen remarkable progress in deep learning powered visual content creation. This includes deep generative 3D-aware image synthesis, which produces high-idelity images in a 3D-consistent manner while simultaneously capturing…

Computer Vision and Pattern Recognition · Computer Science 2023-10-04 Weihao Xia , Jing-Hao Xue

Urban development has been a defining force in human history, shaping cities for centuries. However, past studies mostly analyze such development as predictive tasks, failing to reflect its generative nature. Therefore, this study designs a…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Kailai Sun , Yuebing Liang , Mingyi He , Yunhan Zheng , Alok Prakash , Shenhao Wang , Jinhua Zhao , Alex "Sandy'' Pentland

Large-scale video generative models can synthesize diverse and realistic visual content for dynamic world creation, but they often lack element-wise controllability, hindering their use in editing scenes and training embodied AI agents. We…

Computer Vision and Pattern Recognition · Computer Science 2025-06-10 Sicheng Mo , Ziyang Leng , Leon Liu , Weizhen Wang , Honglin He , Bolei Zhou

Traditionally, autonomous reconnaissance applications have acted on explicit sets of historical observations. Aided by recent breakthroughs in generative technologies, this work enables robot teams to act beyond what is currently known…

How can artificial agents learn to solve many diverse tasks in complex visual environments in the absence of any supervision? We decompose this question into two problems: discovering new goals and learning to reliably achieve them. We…

Machine Learning · Computer Science 2021-10-19 Russell Mendonca , Oleh Rybkin , Kostas Daniilidis , Danijar Hafner , Deepak Pathak