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Related papers: TU-games with utilities: the prenucleolus and its …

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We present syntactic characterisations for the union closed fragments of existential second-order logic and of logics with team semantics. Since union closure is a semantical and undecidable property, the normal form we introduce enables…

Logic in Computer Science · Computer Science 2023-06-22 Matthias Hoelzel , Richard Wilke

We introduce a new network centrality measure founded on the Gately value for cooperative games with transferable utilities. A directed network is interpreted as representing control or authority relations between players--constituting a…

Computer Science and Game Theory · Computer Science 2023-08-07 Robert P. Gilles , Lina Mallozzi

In networked communications nodes choose among available actions and benefit from exchanging information through edges, while continuous technological progress fosters system functionings that increasingly often rely on cooperation. Growing…

Computer Science and Game Theory · Computer Science 2018-09-10 Giovanni Rossi

The arboricity of a graph is the minimum number of forests required to cover all its edges. In this paper, we examine arboricity from a game-theoretic perspective and investigate cost-sharing in the minimum forest cover problem. We…

Computer Science and Game Theory · Computer Science 2022-02-01 Han Xiao , Qizhi Fang

We consider a class of coalition formation games called hedonic games, i.e., games in which the utility of a player is completely determined by the coalition that the player belongs to. We first define the class of subset-additive hedonic…

Computer Science and Game Theory · Computer Science 2018-04-19 Warut Suksompong

In cooperative game theory, games in partition function form are real-valued function on the set of so-called embedded coalitions, that is, pairs $(S,\pi)$ where $S$ is a subset (coalition) of the set $N$ of players, and $\pi$ is a…

Discrete Mathematics · Computer Science 2010-02-22 Michel Grabisch

We introduce a new class of totally balanced cooperative TU games, namely p -additive games. It is inspired by the class of inventory games that arises from inventory situations with temporary discounts (Toledo, 2002) and contains the class…

Computer Science and Game Theory · Computer Science 2024-02-08 Ana Meca , Luis A. Guardiola , Andrés Toledo

Cooperative games provide a framework for fair and stable profit allocation in multi-agent systems. \emph{Core}, \emph{least-core} and \emph{nucleolus} are such solution concepts that characterize stability of cooperation. In this paper, we…

Computer Science and Game Theory · Computer Science 2014-09-23 Qizhi Fang , Bo Li , Xiaoming Sun , Jia Zhang , Jialin Zhang

In this paper, we generalize modal $\mu$-calculus to the non-distributive (lattice-based) modal $\mu$-calculus and formalize some scenarios regarding categorization using it. We also provide a game semantics for the developed logic. The…

We provide a characterization of the set of real-valued functions that can be the value function of some polynomial game. Specifically, we prove that a function $u : \dR \to \dR$ is the value function of some polynomial game if and only if…

Optimization and Control · Mathematics 2019-10-16 Galit Ashkenazi-Golan , Eilon Solan , Anna Zseleva

We consider fractional linear programming production games for the single-objective and multiobjective cases. We use the method of Chakraborty and Gupta (2002) in order to transform the fractional linear programming problems into linear…

Optimization and Control · Mathematics 2013-03-29 Monica Patriche

Incomplete cooperative games generalise the classical model of cooperative games by omitting the values of some of the coalitions. This allows to incorporate uncertainty into the model and study the underlying games as well as possible…

Computer Science and Game Theory · Computer Science 2025-10-07 Martin Černý , Jan Bok , David Hartman , Milan Hladík

In this tutorial, the basics of game theory are introduced along with an overview of its most recent and emerging applications in signal processing. One of the main features of this contribution is to gather in a single paper some…

Computer Science and Game Theory · Computer Science 2015-07-06 Giacomo Bacci , Samson Lasaulce , Walid Saad , Luca Sanguinetti

Traditionally social sciences are interested in structuring people in multiple groups based on their individual preferences. This pa- per suggests an approach to this problem in the framework of a non- cooperative game theory. Definition of…

Optimization and Control · Mathematics 2017-05-02 Dmitry Levando

This thesis is basically devoted to matroids -- fundamental structure of combinatorial optimization -- though some of our results concern simplicial complexes, or Euclidean spaces. We study old and new problems for these structures, with…

Combinatorics · Mathematics 2017-10-03 Michał Lasoń

In this paper, a novel framework for normative modeling of the spectrum sensing and sharing problem in cognitive radios (CRs) as a transferable utility (TU) cooperative game is proposed. Secondary users (SUs) jointly sense the spectrum and…

Computer Science and Game Theory · Computer Science 2011-12-08 Jayaprakash Rajasekharan , Jan Eriksson , Visa Koivunen

Social distance games have been extensively studied as a coalition formation model where the utilities of agents in each coalition were captured using a utility function $u$ that took into account distances in a given social network. In…

Computer Science and Game Theory · Computer Science 2023-12-14 Robert Ganian , Thekla Hamm , Dušan Knop , Sanjukta Roy , Šimon Schierreich , Ondřej Suchý

The nucleolus offers a desirable payoff-sharing solution in cooperative games thanks to its attractive properties - it always exists and lies in the core (if the core is non-empty), and is unique. Although computing the nucleolus is very…

Optimization and Control · Mathematics 2017-04-28 Tri-Dung Nguyen

Cooperative games provide an appropriate framework for fair and stable profit distribution in multiagent systems. In this paper, we study the algorithmic issues on path cooperative games that arise from the situations where some commodity…

Computer Science and Game Theory · Computer Science 2015-03-17 Qizhi Fang , Bo Li , Xiaohan Shan , Xiaoming Sun

We study the underlying mathematical properties of various partial order models of concurrency based on transition systems, Petri nets, and event structures, and show that the concurrent behaviour of these systems can be captured in a…

Logic in Computer Science · Computer Science 2010-11-05 Julian Gutierrez