Related papers: TU-games with utilities: the prenucleolus and its …
We fully characterize the core of a broad class of nonlinear games by identifying a suitable relaxation for inherent nonlinearity, directly generalizing the linear frameworks in the literature. This characterization significantly expands…
In this paper we provide three new results axiomatizing the core of games in characteristic function form (not necessarily having transferable utility) obeying an innocuous condition (that the set of individually rational pay-off vectors is…
We consider a sequence of transferable utility (TU) games where, at each time, the characteristic function is a random vector with realizations restricted to some set of values. The game differs from other ones in the literature on dynamic,…
A solution concept on a class of transferable utility coalitional games is a multifunction satisfying given criteria of economic rationality. Every solution associates a set of payoff allocations with a coalitional game. This general…
Coalitional games are mathematical models suited to analyze scenarios where players can collaborate by forming coalitions in order to obtain higher worths than by acting in isolation. A fundamental problem for coalitional games is to single…
Concurrent multi-player mean-payoff games are important models for systems of agents with individual, non-dichotomous preferences. Whilst these games have been extensively studied in terms of their equilibria in non-cooperative settings,…
We study the nucleolus in a class of cooperative games where agents collaborate by sharing demands and production-distribution capacities across multiple markets. These production-distribution games form a structured subclass of linear…
In cooperative games, the core is the most popular solution concept, and its properties are well known. In the classical setting of cooperative games, it is generally assumed that all coalitions can form, i.e., they are all feasible. In…
We propose in this paper a polynomial representation of TU-games, fuzzy measures, capacities, and more generally set functions. Our representation needs a countably infinite set of players and the natural ordering of finite sets of…
Coalitional games serve the purpose of modeling payoff distribution problems in scenarios where agents can collaborate by forming coalitions in order to obtain higher worths than by acting in isolation. In the classical Transferable Utility…
This paper defines a general class of cooperative games for which the nucleolus is efficiently computable. This class includes new members for which the complexity of computing their nucleolus was not previously known. We show that when the…
The class of algorithmically computable simple games (i) includes the class of games that have finite carriers and (ii) is included in the class of games that have finite winning coalitions. This paper characterizes computable games,…
This paper proposes a novel algorithm to approximate the core of transferable utility (TU) cooperative games via linear programming. Given the computational hardness of determining the full core, our approach provides a tractable…
Matching games naturally generalize assignment games, a well-known class of cooperative games. Interest in matching games has grown recently due to some breakthrough results and new applications. This state-of-the-art survey provides an…
We study the properties of the core and other solution concepts of Bel coalitional games, that generalize classical coalitional games by introducing uncertainty in the framework. In this uncertain environment, we work with contracts, that…
LP-duality theory has played a central role in the study of the core, right from its early days to the present time. However, despite the extensive nature of this work, basic gaps still remain. We address these gaps using the following…
We consider the cooperative elements that arise in the design of public goods, such as transportation policies and infrastructure. These involve a variety of stakeholders: governments, businesses, advocates, and users. Their eventual…
We are concerned with the stability of a coalitional game, i.e., a transferable-utility (TU) cooperative game. First, the concept of core can be weakened so that the blocking of changes is limited to only those with multilateral backings.…
We present several new characterizations of correlated equilibria in games with continuous utility functions. These have the advantage of being more computationally and analytically tractable than the standard definition in terms of…
The work we present in this paper initiated the formal study of fractional hedonic games, coalition formation games in which the utility of a player is the average value he ascribes to the members of his coalition. Among other settings,…