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The request for high-quality solutions continually grows in a world where more and more tasks are executed through computers. This also counts for fields such as engineering, computer graphics, etc., which use meshes to solve their…

Graphics · Computer Science 2022-11-11 Luca Schaller

Here we show that deciding whether two rooted binary phylogenetic trees on the same set of taxa permit a cherry-picking sequence, a special type of elimination order on the taxa, is NP-complete. This improves on an earlier result which…

Populations and Evolution · Quantitative Biology 2021-04-13 Janosch Döcker , Leo van Iersel , Steven Kelk , Simone Linz

We explore the following problem: given a collection of creases on a piece of paper, each assigned a folding direction of mountain or valley, is there a flat folding by a sequence of simple folds? There are several models of simple folds;…

In the Vertex Cover Reconfiguration (VCR) problem, given a graph $G$, positive integers $k$ and $\ell$ and two vertex covers $S$ and $T$ of $G$ of size at most $k$, we determine whether $S$ can be transformed into $T$ by a sequence of at…

Computational Complexity · Computer Science 2020-12-11 Amer E. Mouawad , Naomi Nishimura , Venkatesh Raman , Sebastian Siebertz

We prove that the 2017 puzzle game ZHED is NP-complete, even with just 1 tiles. Such a puzzle is defined by a set of unit-square 1 tiles in a square grid, and a target square of the grid. A move consists of selecting an unselected 1 tile…

Computational Complexity · Computer Science 2021-12-16 Sagnik Saha , Erik D. Demaine

We study the computational complexity of an important property of simple, regular and weighted games, which is decisiveness. We show that this concept can naturally be represented in the context of hypergraph theory, and that decisiveness…

Computer Science and Game Theory · Computer Science 2013-07-10 Andreas Polyméris , Fabián Riquelme

This paper first analyzes the resolution complexity of two random CSP models (i.e. Model RB/RD) for which we can establish the existence of phase transitions and identify the threshold points exactly. By encoding CSPs into CNF formulas, it…

Computational Complexity · Computer Science 2007-05-23 Ke Xu , Wei Li

The problem that we consider is the following: given an $n \times n$ array $A$ of positive numbers, find a tiling using at most $p$ rectangles (which means that each array element must be covered by some rectangle and no two rectangles must…

Data Structures and Algorithms · Computer Science 2017-03-07 Grzegorz Głuch , Krzysztof Loryś

We consider the one-person game of peg solitaire on a triangular board of arbitrary size. The basic game begins from a full board with one peg missing and finishes with one peg at a specified board location. We develop necessary and…

Combinatorics · Mathematics 2009-01-17 George I. Bell

Two kinds of approximation algorithms exist for the k-BALANCED PARTITIONING problem: those that are fast but compute unsatisfying approximation ratios, and those that guarantee high quality ratios but are slow. In this paper we prove that…

Computational Complexity · Computer Science 2019-04-29 Andreas Emil Feldmann

Itemset mining is one of the most studied tasks in knowledge discovery. In this paper we analyze the computational complexity of three central itemset mining problems. We prove that mining confident rules with a given item in the head is…

Databases · Computer Science 2020-12-09 Christian Bessiere , Mohamed-Bachir Belaid , Nadjib Lazaar

We introduce a new -as far as we know- problem, according to which we are asked to match sequences of two digits in matrices having entries among those two digits (but others too) and prove that this problem is NP-complete

Combinatorics · Mathematics 2011-07-05 Nicolaos Matsakis

We prove a complexity dichotomy theorem for all non-negative weighted counting Constraint Satisfaction Problems (CSP). This caps a long series of important results on counting problems including unweighted and weighted graph homomorphisms…

Computational Complexity · Computer Science 2010-12-30 Jin-Yi Cai , Xi Chen , Pinyan Lu

Let C be a finite set of N elements and R = r_1,r_2,..., r_m a family of M subsets of C. A subset X of R verifies the Consecutive Ones Property (C1P) if there exists a permutation P of C such that each r_i in X is an interval of P. A…

Data Structures and Algorithms · Computer Science 2012-01-27 Aida Ouangraoua , Mathieu Raffinot

We study the complexity of problems related to subgame-perfect equilibria (SPEs) in infinite duration non zero-sum multiplayer games played on finite graphs with parity objectives. We present new complexity results that close gaps in the…

Computer Science and Game Theory · Computer Science 2022-04-22 Léonard Brice , Marie van den Bogaard , Jean-François Raskin

A graph is called $t$-tough if the removal of any vertex set $S$ that disconnects the graph leaves at most $|S|/t$ components. The toughness of a graph is the largest $t$ for which the graph is $t$-tough. A graph is minimally $t$-tough if…

Discrete Mathematics · Computer Science 2022-09-02 Gyula Y Katona , István Kovács , Kitti Varga

Let $t$ be a positive real number. A graph is called $t$-tough if the removal of any vertex set $S$ that disconnects the graph leaves at most $|S|/t$ components. The toughness of a graph is the largest $t$ for which the graph is $t$-tough.…

Discrete Mathematics · Computer Science 2019-10-22 Gyula Y Katona , Kitti Varga

One-to-one set matching is a key design for DETR to establish its end-to-end capability, so that object detection does not require a hand-crafted NMS (non-maximum suppression) to remove duplicate detections. This end-to-end signature is…

Computer Vision and Pattern Recognition · Computer Science 2023-05-17 Ding Jia , Yuhui Yuan , Haodi He , Xiaopei Wu , Haojun Yu , Weihong Lin , Lei Sun , Chao Zhang , Han Hu

Characterising tractable fragments of the constraint satisfaction problem (CSP) is an important challenge in theoretical computer science and artificial intelligence. Forbidding patterns (generic sub-instances) provides a means of defining…

Computational Complexity · Computer Science 2023-06-22 Martin C. Cooper , Stanislav Živný

Petri games are a multi-player game model for the automatic synthesis of distributed systems, where the players are represented as tokens on a Petri net and are grouped into environment players and system players. As long as the players…

Logic in Computer Science · Computer Science 2023-10-03 Paul Hannibal
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