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Solving SharpSAT problems is an important area of work. In this paper, we discuss implementing Tetris, an algorithm originally designed for handling natural joins, as an exact model counter for the SharpSAT problem. Tetris uses a simple…

Data Structures and Algorithms · Computer Science 2017-01-27 Jimmy Dobler , Atri Rudra

Synthesis for a type $\tau$ of Petri nets is the following search problem: For a transition system $A$, find a Petri net $N$ of type $\tau$ whose state graph is isomorphic to $A$, if there is one. To determine the computational complexity…

Logic in Computer Science · Computer Science 2019-04-03 Ronny Tredup

Pattern self-assembly tile set synthesis (PATS) is a combinatorial optimization problem which aim at minimizing a rectilinear tile assembly system (RTAS) that uniquely self-assembles a given rectangular pattern, and is known to be NP-hard.…

Computational Complexity · Computer Science 2013-01-17 Shinnosuke Seki

We revisit the minimum-link path problem: Given a polyhedral domain and two points in it, connect the points by a polygonal path with minimum number of edges. We consider settings where the vertices and/or the edges of the path are…

Computational Geometry · Computer Science 2019-03-12 Irina Kostitsyna , Maarten Löffler , Valentin Polishchuk , Frank Staals

Theoretical complexity is a vital subfield of computer science that enables us to mathematically investigate computation and answer many interesting queries about the nature of computational problems. It provides theoretical tools to assess…

Computational Complexity · Computer Science 2021-12-23 Mohamed Ghanem , Dauod Siniora

We prove the #P-hardness of the counting problems associated with various satisfiability, graph and combinatorial problems, when restricted to planar instances. These problems include \begin{romannum} \item[{}] {\sc 3Sat, 1-3Sat, 1-Ex3Sat,…

Computational Complexity · Computer Science 2007-05-23 Harry B. Hunt , Madhav V. Marathe , Venkatesh Radhakrishnan , Richard E. Stearns

A secure set $S$ in a graph is defined as a set of vertices such that for any $X\subseteq S$ the majority of vertices in the neighborhood of $X$ belongs to $S$. It is known that deciding whether a set $S$ is secure in a graph is…

Computational Complexity · Computer Science 2017-07-11 Bernhard Bliem , Stefan Woltran

Given a linear recurrence sequence (LRS) over the integers, the Positivity Problem} asks whether all terms of the sequence are positive. We show that, for simple LRS (those whose characteristic polynomial has no repeated roots) of order 9…

Discrete Mathematics · Computer Science 2014-04-29 Joel Ouaknine , James Worrell

Elementary net systems (ENS) are the most fundamental class of Petri nets. Their synthesis problem has important applications in the design of digital hardware and commercial processes. Given a labeled transition system (TS) $A$,…

Logic in Computer Science · Computer Science 2017-11-02 Christian Rosenke , Ronny Tredup

The Lottery Ticket Hypothesis asserts the existence of highly sparse, trainable subnetworks ('winning tickets') within dense, randomly initialized neural networks. However, state-of-the-art methods of drawing these tickets, like Lottery…

Machine Learning · Computer Science 2025-12-09 Tanay Arora , Christof Teuscher

Deciding whether a graph can be embedded in a grid using only unit-length edges is NP-complete, even when restricted to binary trees. However, it is not difficult to devise a number of graph classes for which the problem is polynomial, even…

Data Structures and Algorithms · Computer Science 2012-04-13 Vinícius G. P. de Sá , Guilherme D. da Fonseca , Raphael Machado , Celina M. H. de Figueiredo

A ternary permutation constraint satisfaction problem (CSP) is specified by a subset Pi of the symmetric group S_3. An instance of such a problem consists of a set of variables V and a set of constraints C, where each constraint is an…

Computational Complexity · Computer Science 2014-10-10 Leo van Iersel , Steven Kelk , Nela Lekic , Simone Linz

The game of Tetris is an important benchmark for research in artificial intelligence and machine learning. This paper provides a historical account of the algorithmic developments in Tetris and discusses open challenges. Handcrafted…

Machine Learning · Computer Science 2019-05-13 Simón Algorta , Özgür Şimşek

The game of SET is a popular card game in which the objective is to form Sets using cards from a special deck. In this paper we study single- and multi-round variations of this game from the computational complexity point of view and…

Computational Complexity · Computer Science 2013-09-26 Michael Lampis , Valia Mitsou

We study hardness of reoptimization of the fundamental and hard to approximate SetCover problem. Reoptimization considers an instance together with a solution and a modified instance where the goal is to approximate the modified instance…

Computational Complexity · Computer Science 2025-12-19 Klaus Jansen , Tobias Mömke , Björn Schumacher

We investigate the decidability of termination, reachability, coverability and deadlock-freeness of Petri nets endowed with a hierarchy on places, and with inhibitor arcs, reset arcs and transfer arcs that respect this hierarchy. We also…

Logic in Computer Science · Computer Science 2017-07-06 S. Akshay , Supratik Chakraborty , Ankush Das , Vishal Jagannath , Sai Sandeep

We propose to classify the power of algorithms by the complexity of the problems that they can be used to solve. Instead of restricting to the problem a particular algorithm was designed to solve explicitly, however, we include problems…

Discrete Mathematics · Computer Science 2014-04-03 Yann Disser , Martin Skutella

We consider the polyhedral properties of two spanning tree problems with additional constraints. In the first problem, it is required to find a tree with a minimum sum of edge weights among all spanning trees with the number of leaves less…

Combinatorics · Mathematics 2018-02-16 Vladimir Bondarenko , Andrei Nikolaev , Dzhambolet Shovgenov

We consider the one-person game of peg solitaire played on a computer. Two popular board shapes are the 33-hole cross-shaped board, and the 15-hole triangle board---we use them as examples throughout. The basic game begins from a full board…

Combinatorics · Mathematics 2014-11-07 George I. Bell

Sumplete is a logic puzzle famous for being developed by ChatGPT. The puzzle consists of a rectangular grid, with each cell containing a number. The player has to cross out some numbers such that the sum of uncrossed numbers in each row and…

Computational Complexity · Computer Science 2024-07-01 Suthee Ruangwises