English
Related papers

Related papers: Tetris with Few Piece Types

200 papers

Edge-matching problems, also called edge matching puzzles, are abstractions of placement problems with neighborhood conditions. Pieces with colored edges have to be placed on a board such that adjacent edges have the same color. The problem…

Data Structures and Algorithms · Computer Science 2017-03-29 Martin Ebbesen , Paul Fischer , Carsten Witt

In Petri net synthesis we ask whether a given transition system $A$ can be implemented by a Petri net $N$. Depending on the level of accuracy, there are three ways how $N$ can implement $A$: an embedding, the least accurate implementation,…

Formal Languages and Automata Theory · Computer Science 2023-06-22 Raymond Devillers , Ronny Tredup

The physics-based simulation game Angry Birds has been heavily researched by the AI community over the past five years, and has been the subject of a popular AI competition that is currently held annually as part of a leading AI conference.…

Computational Complexity · Computer Science 2020-01-17 Matthew Stephenson , Jochen Renz , Xiaoyu Ge

Petri net synthesis consists in deciding for a given transition system $A$ whether there exists a Petri net $N$ whose reachability graph is isomorphic to $A$. Several works examined the synthesis of Petri net subclasses that restrict, for…

Formal Languages and Automata Theory · Computer Science 2023-06-22 Raymond Devillers , Ronny Tredup

We study the complexity of symmetric assembly puzzles: given a collection of simple polygons, can we translate, rotate, and possibly flip them so that their interior-disjoint union is line symmetric? On the negative side, we show that the…

Consider a variant of Tetris played on a board of width $w$ and infinite height, where the pieces are axis-aligned rectangles of arbitrary integer dimensions, the pieces can only be moved before letting them drop, and a row does not…

Computational Geometry · Computer Science 2022-04-12 Justin Dallant , John Iacono

We introduce a generalization of "Solo Chess", a single-player variant of the game that can be played on chess.com. The standard version of the game is played on a regular 8 x 8 chessboard by a single player, with only white pieces, using…

Data Structures and Algorithms · Computer Science 2022-04-01 N. R. Aravind , Neeldhara Misra , Harshil Mittal

Continuing results from JCDCGGG 2016 and 2017, we solve several new cases of the simple foldability problem -- deciding which crease patterns can be folded flat by a sequence of (some model of) simple folds. We give new efficient algorithms…

Computational Geometry · Computer Science 2023-06-02 Hugo Akitaya , Josh Brunner , Erik D. Demaine , Dylan Hendrickson , Victor Luo , Andy Tockman

The 15 puzzle is a classic reconfiguration puzzle with fifteen uniquely labeled unit squares within a $4 \times 4$ board in which the goal is to slide the squares (without ever overlapping) into a target configuration. By generalizing the…

Computational Complexity · Computer Science 2018-04-30 Erik D. Demaine , Mikhail Rudoy

We study the computational complexity of routing multiple objects through a network in such a way that only few collisions occur: Given a graph $G$ with two distinct terminal vertices and two positive integers $p$ and $k$, the question is…

Computational Complexity · Computer Science 2017-05-11 Till Fluschnik , Marco Morik , Manuel Sorge

Simple games cover voting systems in which a single alternative, such as a bill or an amendment, is pitted against the status quo. A simple game or a yes-no voting system is a set of rules that specifies exactly which collections of ``yea''…

Computer Science and Game Theory · Computer Science 2008-03-05 Josep Freixas , Xavier Molinero , Martin Olsen , Maria Serna

Patterned self-assembly tile set synthesis (PATS) aims at finding a minimum tile set to uniquely self-assemble a given rectangular color pattern. For $k \ge 1$, $k$-PATS is a variant of PATS that restricts input patterns to those with at…

Computational Complexity · Computer Science 2014-04-14 Aleck C. Johnsen , Ming-Yang Kao , Shinnosuke Seki

We study the optimal order (or sequence) of contracting a tensor network with a minimal computational cost. We conclude 2 different versions of this optimal sequence: that minimize the operation number (OMS) and that minimize the time…

Computational Complexity · Computer Science 2023-10-11 Jianyu Xu , Hanwen Zhang , Ling Liang , Lei Deng , Yuan Xie , Guoqi Li

Inference efficiency is the predominant consideration in designing deep learning accelerators. Previous work mainly focuses on skipping zero values to deal with remarkable ineffectual computation, while zero bits in non-zero values, as…

Machine Learning · Computer Science 2018-11-19 Hang Lu , Xin Wei , Ning Lin , Guihai Yan , and Xiaowei Li

Pencil puzzles are puzzles that can be solved by writing down solutions on a paper, using only logical reasoning. In this paper, we utilize the "T-metacell" framework developed by Tang and the MIT Hardness Group to prove the NP-completeness…

Computational Complexity · Computer Science 2026-01-15 Nattapol Kiatchaipipat , Suthee Ruangwises

The efficiency of game engines and policy optimization algorithms is crucial for training reinforcement learning (RL) agents in complex sequential decision-making tasks, such as Tetris. Existing Tetris implementations suffer from low…

Artificial Intelligence · Computer Science 2026-03-31 Xingguo Chen , Pingshou Xiong , Zhenyu Luo , Mengfei Hu , Xinwen Li , Yongzhou Lü , Guang Yang , Chao Li , Shangdong Yang

We consider a natural variant of the well-known Feedback Vertex Set problem, namely the problem of deleting a small subset of vertices or edges to a full binary tree. This version of the problem is motivated by real-world scenarios that are…

Data Structures and Algorithms · Computer Science 2020-01-01 Pratyush Dayal , Neeldhara Misra

We prove that Hamiltonicity in maximum-degree-3 grid graphs (directed or undirected) is ASP-complete, i.e., it has a parsimonious reduction from every NP search problem (including a polynomial-time bijection between solutions). As a…

Computational Complexity · Computer Science 2026-05-05 MIT Hardness Group , Josh Brunner , Lily Chung , Erik D. Demaine , Jenny Diomidova , Della Hendrickson , Andy Tockman

Holzer and Holzer (Discrete Applied Mathematics 144(3):345--358, 2004) proved that the Tantrix(TM) rotation puzzle problem is NP-complete. They also showed that for infinite rotation puzzles, this problem becomes undecidable. We study the…

Computational Complexity · Computer Science 2008-06-09 Dorothea Baumeister , Joerg Rothe

We consider the complexity of deciding the winner of an election under the Slater rule. In this setting we are given a tournament $T = (V, A)$, where the vertices of V represent candidates and the direction of each arc indicates which of…

Computational Complexity · Computer Science 2021-12-28 Michael Lampis