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The timely identification of mental disorders in adolescents is a global public health challenge.Single factor is difficult to detect the abnormality due to its complex and subtle nature. Additionally, the generalized multimodal…

Machine Learning · Computer Science 2023-09-20 Zhicheng Du , Chenyao Jiang , Xi Yuan , Shiyao Zhai , Zhengyang Lei , Shuyue Ma , Yang Liu , Qihui Ye , Chufan Xiao , Qiming Huang , Ming Xu , Dongmei Yu , Peiwu Qin

Machine learning algorithms are increasingly involved in sensitive decision-making process with adversarial implications on individuals. This paper presents mdfa, an approach that identifies the characteristics of the victims of a…

Machine Learning · Computer Science 2019-03-19 Xavier Gitiaux , Huzefa Rangwala

Graphical user interface (GUI) agents can substantially improve productivity by automating frequently executed long-latency tasks on mobile devices. However, existing evaluation benchmarks are still constrained to limited applications,…

Computer Vision and Pattern Recognition · Computer Science 2025-12-25 Yue Cao , Yingyao Wang , Pi Bu , Jingxuan Xing , Wei Jiang , Zekun Zhu , Junpeng Ma , Sashuai Zhou , Tong Lu , Jun Song , Yu Cheng , Yuning Jiang , Bo Zheng

Balancing is, especially among players, a highly debated topic of video games. Whether a game is sufficiently balanced greatly influences its reception, player satisfaction, churn rates and success. Yet, conceptions about the definition of…

Human-Computer Interaction · Computer Science 2023-08-16 Johannes Pfau , Magy Seif El-Nasr

Multimodal video-audio-text understanding and generation can benefit from datasets that are narrow but rich. The narrowness allows bite-sized challenges that the research community can make progress on. The richness ensures we are making…

Computer Vision and Pattern Recognition · Computer Science 2022-04-29 Thomas Hayes , Songyang Zhang , Xi Yin , Guan Pang , Sasha Sheng , Harry Yang , Songwei Ge , Qiyuan Hu , Devi Parikh

Generative adversarial networks (GANs) are successful deep generative models. GANs are based on a two-player minimax game. However, the objective function derived in the original motivation is changed to obtain stronger gradients when…

Machine Learning · Statistics 2016-11-10 Masatoshi Uehara , Issei Sato , Masahiro Suzuki , Kotaro Nakayama , Yutaka Matsuo

Dream11 takes pride in being a unique platform that enables over 190 million fantasy sports users to demonstrate their skills and connect deeper with their favorite sports. While managing such a scale, one issue we are faced with is…

Machine Learning · Computer Science 2023-10-10 Akriti Upreti , Kartavya Kothari , Utkarsh Thukral , Vishal Verma

A crucial factor to trust Machine Learning (ML) algorithm decisions is a good representation of its application field by the training dataset. This is particularly true when parts of the training data have been artificially generated to…

Machine Learning · Computer Science 2020-01-03 Hiba Arnout , Johannes Kehrer , Johanna Bronner , Thomas Runkler

Adversarial attacks on graphs have posed a major threat to the robustness of graph machine learning (GML) models. Naturally, there is an ever-escalating arms race between attackers and defenders. However, the strategies behind both sides…

Machine Learning · Computer Science 2021-11-09 Qinkai Zheng , Xu Zou , Yuxiao Dong , Yukuo Cen , Da Yin , Jiarong Xu , Yang Yang , Jie Tang

With the proliferation of various gaming technology, services, game styles, and platforms, multi-dimensional aesthetic assessment of the gaming contents is becoming more and more important for the gaming industry. Depending on the diverse…

Computer Vision and Pattern Recognition · Computer Science 2021-01-29 Zhenyu Lei , Yejing Xie , Suiyi Ling , Andreas Pastor , Junle Wang , Patrick Le Callet

Advancements in large pre-trained generative models have expanded their potential as effective data generators in visual recognition. This work delves into the impact of generative images, primarily comparing paradigms that harness external…

Computer Vision and Pattern Recognition · Computer Science 2025-07-29 Bo Li , Haotian Liu , Liangyu Chen , Yong Jae Lee , Chunyuan Li , Ziwei Liu

To tap into the growing market of cloud gaming, whereby game graphics is rendered in the cloud and streamed back to the user as a video feed, network operators are creating monetizable assurance services that dynamically provision network…

Networking and Internet Architecture · Computer Science 2025-09-25 Yifan Wang , Minzhao Lyu , Vijay Sivaraman

Generative adversarial networks (GANs) are a framework for producing a generative model by way of a two-player minimax game. In this paper, we propose the \emph{Generative Multi-Adversarial Network} (GMAN), a framework that extends GANs to…

Machine Learning · Computer Science 2017-03-06 Ishan Durugkar , Ian Gemp , Sridhar Mahadevan

Vision-language reinforcement learning (RL) has primarily focused on narrow domains (e.g. geometry or chart reasoning). This leaves broader training scenarios and resources underexplored, limiting the exploration and learning of Vision…

The balance of game content significantly impacts the gaming experience. Unbalanced game content diminishes engagement or increases frustration because of repetitive failure. Although game designers intend to adjust the difficulty of game…

Artificial Intelligence · Computer Science 2023-07-06 Hyeon-Chang Jeon , In-Chang Baek , Cheong-mok Bae , Taehwa Park , Wonsang You , Taegwan Ha , Hoyun Jung , Jinha Noh , Seungwon Oh , Kyung-Joong Kim

Long-horizon multimodal agents depend on external memory; however, similarity-based retrieval often surfaces stale, low-credibility, or conflicting items, which can trigger overconfident errors. We propose Multimodal Memory Agent (MMA),…

Computer Vision and Pattern Recognition · Computer Science 2026-02-19 Yihao Lu , Wanru Cheng , Zeyu Zhang , Hao Tang

Refereeing is vital in sports, where fair, accurate, and explainable decisions are fundamental. While intelligent assistant technologies are being widely adopted in soccer refereeing, current AI-assisted approaches remain preliminary.…

Artificial Intelligence · Computer Science 2026-04-28 Zi Meng , Wanli Song , Yi Hu , Jiayuan Rao , Gang Chen

In the cybersecurity setting, defenders are often at the mercy of their detection technologies and subject to the information and experiences that individual analysts have. In order to give defenders an advantage, it is important to…

Cryptography and Security · Computer Science 2022-12-09 Erick Galinkin , Emmanouil Pountourakis , John Carter , Spiros Mancoridis

As intelligent systems and multi-agent coordination become increasingly central to real-world applications, there is a growing need for simulation tools that are both scalable and accessible. Existing high-fidelity simulators, while…

Artificial Intelligence · Computer Science 2026-02-06 Rohan Patil , Jai Malegaonkar , Xiao Jiang , Andre Dion , Gaurav S. Sukhatme , Henrik I. Christensen

We propose a Three-Player Generative Adversarial Network to improve classification networks. In addition to the game played between the discriminator and generator, a competition is introduced between the generator and the classifier. The…

Computer Vision and Pattern Recognition · Computer Science 2019-03-11 Simon Vandenhende , Bert De Brabandere , Davy Neven , Luc Van Gool