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Generative Adversarial Nets from a Density Ratio Estimation Perspective

Machine Learning 2016-11-10 v2

Abstract

Generative adversarial networks (GANs) are successful deep generative models. GANs are based on a two-player minimax game. However, the objective function derived in the original motivation is changed to obtain stronger gradients when learning the generator. We propose a novel algorithm that repeats the density ratio estimation and f-divergence minimization. Our algorithm offers a new perspective toward the understanding of GANs and is able to make use of multiple viewpoints obtained in the research of density ratio estimation, e.g. what divergence is stable and relative density ratio is useful.

Keywords

Cite

@article{arxiv.1610.02920,
  title  = {Generative Adversarial Nets from a Density Ratio Estimation Perspective},
  author = {Masatoshi Uehara and Issei Sato and Masahiro Suzuki and Kotaro Nakayama and Yutaka Matsuo},
  journal= {arXiv preprint arXiv:1610.02920},
  year   = {2016}
}

Comments

Add contents especially theoretical things for ICLR 2017

R2 v1 2026-06-22T16:16:24.247Z