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We present a simple deterministic reduction which, assuming the Exponential Time Hypothesis ($\mathsf{ETH}$), yields tight lower bounds for approximating the parameterized Maximum Likelihood Decoding problem ($\mathsf{MLD}$) and the…

Computational Complexity · Computer Science 2026-05-12 Rishav Gupta , Bingkai Lin , Xin Zheng

We show that, assuming the (deterministic) Exponential Time Hypothesis, distinguishing between a graph with an induced $k$-clique and a graph in which all k-subgraphs have density at most $1-\epsilon$, requires $n^{\tilde \Omega(log n)}$…

Computational Complexity · Computer Science 2015-05-01 Mark Braverman , Young Kun Ko , Aviad Rubinstein , Omri Weinstein

We study the computational complexity of the popular board game backgammon. We show that deciding whether a player can win from a given board configuration is NP-Hard, PSPACE-Hard, and EXPTIME-Hard under different settings of known and…

Computational Complexity · Computer Science 2021-12-15 R. Teal Witter

We study the computational complexity of an important property of simple, regular and weighted games, which is decisiveness. We show that this concept can naturally be represented in the context of hypergraph theory, and that decisiveness…

Computer Science and Game Theory · Computer Science 2013-07-10 Andreas Polyméris , Fabián Riquelme

Stochastic games are often used to model reactive processes. We consider the problem of synthesizing an optimal almost-sure winning strategy in a two-player (namely a system and its environment) turn-based stochastic game with both a…

Systems and Control · Computer Science 2015-11-03 Min Wen , Ufuk Topcu

A simple game $(N,v)$ is given by a set $N$ of $n$ players and a partition of $2^N$ into a set $\mathcal{L}$ of losing coalitions $L$ with value $v(L)=0$ that is closed under taking subsets and a set $\mathcal{W}$ of winning coalitions $W$…

Computer Science and Game Theory · Computer Science 2018-08-30 Frits Hof , Walter Kern , Sascha Kurz , Daniël Paulusma

We study the complexity of the following "resolution width problem": Does a given 3-CNF have a resolution refutation of width k? We prove that the problem cannot be decided in time O(n^((k-3)/12)). This lower bound is unconditional and does…

Logic in Computer Science · Computer Science 2015-03-20 Christoph Berkholz

A simple game $(N,v)$ is given by a set $N$ of $n$ players and a partition of~$2^N$ into a set~$\mathcal{L}$ of losing coalitions~$L$ with value $v(L)=0$ that is closed under taking subsets and a set $\mathcal{W}$ of winning coalitions $W$…

Computer Science and Game Theory · Computer Science 2020-04-08 Frits Hof , Walter Kern , Sascha Kurz , Kanstantsin Pashkovich , Daniël Paulusma

We study an evolutionary game of chance in which the probabilities for different outcomes (e.g., heads or tails) depend on the amount wagered on those outcomes. The game is perhaps the simplest possible probabilistic game in which…

Physics and Society · Physics 2007-08-29 Dmitriy Cherkashin , J. Doyne Farmer , Seth Lloyd

In this paper, we prove that assuming the exponential time hypothesis (ETH), there is no $f(k)\cdot n^{k^{o(1/\log\log k)}}$-time algorithm that can decide whether an $n$-vertex graph contains a clique of size $k$ or contains no clique of…

Computational Complexity · Computer Science 2023-09-27 Bingkai Lin , Xuandi Ren , Yican Sun , Xiuhan Wang

The best algorithm so far for solving Simple Stochastic Games is Ludwig's randomized algorithm which works in expected $2^{O(\sqrt{n})}$ time. We first give a simpler iterative variant of this algorithm, using Bland's rule from the simplex…

Data Structures and Algorithms · Computer Science 2019-01-17 David Auger , Pierre Coucheney , Yann Strozecki

In this paper, we introduce a general framework for fine-grained reductions of approximate counting problems to their decision versions. (Thus we use an oracle that decides whether any witness exists to multiplicatively approximate the…

Data Structures and Algorithms · Computer Science 2020-11-25 Holger Dell , John Lapinskas

Let $V$ be a multiset of $n$ points in $\mathbb{R}^d$, which we call voters, and let $k\geq 1$ and $\ell\geq 1$ be two given constants. We consider the following game, where two players $\mathcal{P}$ and $\mathcal{Q}$ compete over the…

Computational Geometry · Computer Science 2019-02-26 Mark de Berg , Sándor Kisfaludi-Bak , Mehran Mehr

The Strong Exponential Time Hypothesis and the OV-conjecture are two popular hardness assumptions used to prove a plethora of lower bounds, especially in the realm of polynomial-time algorithms. The OV-conjecture in moderate dimension…

Computational Complexity · Computer Science 2018-05-23 Amir Abboud , Karl Bringmann , Holger Dell , Jesper Nederlof

This paper depicts algorithms for solving the decision Boolean Satisfiability Problem. An extreme problem is formulated to analyze the complexity of algorithms and the complexity for solving it. A novel and easy reformulation as a lottery…

Computational Complexity · Computer Science 2016-04-15 Carlos Barrón-Romero

Detecting and counting copies of permutation patterns are fundamental algorithmic problems, with applications in the analysis of rankings, nonparametric statistics, and property testing tasks such as independence and quasirandomness…

Data Structures and Algorithms · Computer Science 2026-05-07 Michal Opler

We consider a simple streaming game between two players Alice and Bob, which we call the mirror game. In this game, Alice and Bob take turns saying numbers belonging to the set $\{1, 2, \dots,2N\}$. A player loses if they repeat a number…

Computational Complexity · Computer Science 2017-10-10 Sumegha Garg , Jon Schneider

In numerous positional games the identity of the winner is easily determined. In this case one of the more interesting questions is not {\em who} wins but rather {\em how fast} can one win. These type of problems were studied earlier for…

Combinatorics · Mathematics 2008-06-03 Dan Hefetz , Michael Krivelevich , Miloš Stojaković , Tibor Szabó

For a class $\mathcal{H}$ of graphs, #Sub$(\mathcal{H})$ is the counting problem that, given a graph $H\in \mathcal{H}$ and an arbitrary graph $G$, asks for the number of subgraphs of $G$ isomorphic to $H$. It is known that if $\mathcal{H}$…

Computational Complexity · Computer Science 2014-07-11 Radu Curticapean , Dániel Marx

We show, assuming the (randomized) Gap Exponential Time Hypothesis (Gap-ETH), that the following tasks cannot be done in $T(k) \cdot N^{o(k)}$-time for any function $T$ where $N$ denote the input size: - $\left(1 - \frac{1}{e} +…

Computational Complexity · Computer Science 2019-10-28 Pasin Manurangsi