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Consider the following two-player game on the edges of $K_n$, the complete graph with $n$ vertices: Starting with an empty graph $G$ on the vertex set of $K_n$, in each round the first player chooses $b \in \mathbb{N}$ edges from $K_n$…

Combinatorics · Mathematics 2022-07-07 Rajko Nenadov

The graph homomorphism problem (HOM) asks whether the vertices of a given $n$-vertex graph $G$ can be mapped to the vertices of a given $h$-vertex graph $H$ such that each edge of $G$ is mapped to an edge of $H$. The problem generalizes the…

Data Structures and Algorithms · Computer Science 2015-02-20 Fedor V. Fomin , Alexander Golovnev , Alexander S. Kulikov , Ivan Mihajlin

We study the problem of solving matrix games of the form $\min_{\mathbf{p}\in\Delta}\max_{\mathbf{w}\in\mathcal{W}}\mathbf{p}^{\top}A\mathbf{w}$, where $A$ is a matrix and $\Delta$ is the probability simplex. This problem encapsulates…

Computer Science and Game Theory · Computer Science 2026-02-10 Guy Kornowski , Ohad Shamir

During the last twenty years, a lot of research was conducted on the sport elimination problem: Given a sports league and its remaining matches, we have to decide whether a given team can still possibly win the competition, i.e., place…

Computational Complexity · Computer Science 2016-05-11 Stefan Neumann , Andreas Wiese

We prove the endpoint case of a conjecture of Khot and Moshkovitz related to the Unique Games Conjecture, less a small error. Let $n\geq2$. Suppose a subset $\Omega$ of $n$-dimensional Euclidean space $\mathbb{R}^{n}$ satisfies…

Probability · Mathematics 2021-07-13 Steven Heilman

For a graph class $\Pi$, the $\Pi$-Vertex Deletion problem has as input an undirected graph $G=(V,E)$ and an integer $k$ and asks whether there is a set of at most $k$ vertices that can be deleted from $G$ such that the resulting graph is a…

Data Structures and Algorithms · Computer Science 2016-05-18 Christian Komusiewicz

We analyse the computational complexity of finding Nash equilibria in turn-based stochastic multiplayer games with omega-regular objectives. We show that restricting the search space to equilibria whose payoffs fall into a certain interval…

Computer Science and Game Theory · Computer Science 2015-07-01 Michael Ummels , Dominik Wojtczak

We show that there exist infinitely many $n \in \mathbb{Z}^+$ such that for any constant $\epsilon > 0$, any deterministic algorithm to solve $k$-\textsf{SAT} for $k \geq 3$ must perform at least…

Computational Complexity · Computer Science 2024-02-23 Ali Çivril

We solve the problem of automatically computing a new class of environment assumptions in two-player turn-based finite graph games which characterize an ``adequate cooperation'' needed from the environment to allow the system player to win.…

Computer Science and Game Theory · Computer Science 2024-01-23 Ashwani Anand , Kaushik Mallik , Satya Prakash Nayak , Anne-Kathrin Schmuck

We consider two-player games played on finite graphs equipped with costs on edges and introduce two winning conditions, cost-parity and cost-Streett, which require bounds on the cost between requests and their responses. Both conditions…

Logic in Computer Science · Computer Science 2015-07-01 Nathanaël Fijalkow , Martin Zimmermann

It is frequently suggested that predictions made by game theory could be improved by considering computational restrictions when modeling agents. Under the supposition that players in a game may desire to balance maximization of payoff with…

Computer Science and Game Theory · Computer Science 2015-03-13 Hubie Chen

One-clock priced timed games is a class of two-player, zero-sum, continuous-time games that was defined and thoroughly studied in previous works. We show that one-clock priced timed games can be solved in time m 12^n n^(O(1)), where n is…

Computer Science and Game Theory · Computer Science 2013-01-15 Thomas Dueholm Hansen , Rasmus Ibsen-Jensen , Peter Bro Miltersen

Consider a game where a refereed a referee chooses (x,y) according to a publicly known distribution P_XY, sends x to Alice, and y to Bob. Without communicating with each other, Alice responds with a value "a" and Bob responds with a value…

Computational Complexity · Computer Science 2009-08-07 Thomas Holenstein

We introduce a game on graphs. By a theorem of Zermelo, each instance of the game on a finite graph is determined. While the general decision problem on which player has a winning strategy in a given instance of the game is unsolved, we…

Combinatorics · Mathematics 2014-11-21 C. L. Jansen , M. Scheepers , S. L. Simon , E. Tatum

We consider the permutation analogue of Penney's game for words. Two players, in order, each choose a permutation of length $k\ge3$; then a sequence of independent random values from a continuous distribution is generated, until the…

Combinatorics · Mathematics 2026-04-29 Sergi Elizalde , Yixin Lin

Recently, five quasi-polynomial-time algorithms solving parity games were proposed. We elaborate on one of the algorithms, by Lehtinen (2018). Czerwi\'nski et al. (2019) observe that four of the algorithms can be expressed as constructions…

Formal Languages and Automata Theory · Computer Science 2019-10-10 Paweł Parys

We study the complexity of problems related to subgame-perfect equilibria (SPEs) in infinite duration non zero-sum multiplayer games played on finite graphs with parity objectives. We present new complexity results that close gaps in the…

Computer Science and Game Theory · Computer Science 2022-04-22 Léonard Brice , Marie van den Bogaard , Jean-François Raskin

An {\it inversion} of a tournament $T$ is obtained by reversing the direction of all edges with both endpoints in some set of vertices. Let ${\rm inv}_k(T)$ be the minimum length of a sequence of inversions using sets of size at most $k$…

Combinatorics · Mathematics 2023-12-05 Raphael Yuster

The strong exponential-time hypothesis (SETH) is a commonly used conjecture in the field of complexity theory. It states that CNF formulas cannot be analyzed for satisfiability with a speedup over exhaustive search. This hypothesis and its…

Quantum Physics · Physics 2019-11-15 Harry Buhrman , Subhasree Patro , Florian Speelman

Given an $n$-vertex bipartite graph $I=(S,U,E)$, the goal of set cover problem is to find a minimum sized subset of $S$ such that every vertex in $U$ is adjacent to some vertex of this subset. It is NP-hard to approximate set cover to…

Computational Complexity · Computer Science 2019-04-29 Bingkai Lin
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