Related papers: VIRD: Immersive Match Video Analysis for High-Perf…
Marksmanship practices are required in various professions, including police, military personnel, hunters, as well as sports shooters, such as Olympic shooting, biathlon, and modern pentathlon. The current form of training and coaching is…
We introduce a new high resolution, high frame rate stereo video dataset, which we call SPIN, for tracking and action recognition in the game of ping pong. The corpus consists of ping pong play with three main annotation streams that can be…
In this paper, our objective is to improve the performance of the existing framework ShuttleNet in predicting badminton shot types and locations by leveraging past strokes. We participated in the CoachAI Badminton Challenge at IJCAI 2023…
Deeply understanding sports requires an intricate blend of fine-grained visual perception and rule-based reasoning - a challenge that pushes the limits of current multimodal models. To succeed, models must master three critical…
The Digital Twin Brain (DTB) is an advanced artificial intelligence framework that integrates spiking neurons to simulate complex cognitive functions and collaborative behaviors. For domain experts, visualizing the DTB's simulation outcomes…
Fieldwork still is the first and foremost source of insight in many disciplines of the geosciences. Virtual fieldwork is an approach meant to enable scientists trained in fieldwork to apply these skills to a virtual representation of…
Real-time Stereo Matching is a cornerstone algorithm for many Extended Reality (XR) applications, such as indoor 3D understanding, video pass-through, and mixed-reality games. Despite significant advancements in deep stereo methods,…
Environmental citizen science frequently relies on experience-based assessment, however volunteers are not trained to make qualitative judgments. Embodied learning in virtual reality (VR) has been explored as a way to train behavior, but…
Understanding player shooting profiles is an essential part of basketball analysis: knowing where certain opposing players like to shoot from can help coaches neutralize offensive gameplans from their opponents; understanding where their…
Human pose is a useful feature for fine-grained sports action understanding. However, pose estimators are often unreliable when run on sports video due to domain shift and factors such as motion blur and occlusions. This leads to poor…
In this second paper on match analysis, we analyze in deep the competition steps showing the evolution of this tool at National Federation level.On the basis of our,first classification. Furthermore, it is the most important source of…
Recent advances in imitation learning have shown significant promise for robotic control and embodied intelligence. However, achieving robust generalization across diverse mounted camera observations remains a critical challenge. In this…
Effective urban warfare training requires situational awareness and muscle memory, developed through repeated practice in realistic yet controlled environments. A key drill, Enter and Clear the Room (ECR), demands threat assessment,…
Sports data analysis is becoming increasingly large-scale, diversified, and shared, but difficulty persists in rapidly accessing the most crucial information. Previous surveys have focused on the methodologies of sports video analysis from…
The increasing complexity and volume of network data demand effective analysis approaches, with visual exploration proving particularly beneficial. Immersive technologies, such as augmented reality, virtual reality, and large display walls,…
Quantifying impact phenomena in badminton smashes is important for evaluating both athletic performance and equipment; however, conventional measurement systems involve trade-offs between temporal resolution, data efficiency, and…
Analyzing a player's technique in table tennis requires knowledge of the ball's 3D trajectory and spin. While, the spin is not directly observable in standard broadcasting videos, we show that it can be inferred from the ball's trajectory…
We present Buffer Anytime, a framework for estimation of depth and normal maps (which we call geometric buffers) from video that eliminates the need for paired video--depth and video--normal training data. Instead of relying on large-scale…
This study explores the use of immersive virtual reality (VR) as a control interface for agricultural robots in vineyard disease detection and treatment. Using a Unity-ROS simulation, it compares three agents: a human operator, an immersive…
Camera virtualization -- an emerging solution to novel view synthesis -- holds transformative potential for visual entertainment, live performances, and sports broadcasting by enabling the generation of photorealistic images from novel…