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Training VideoLLMs for complex reasoning remains challenging due to sparse sequence level rewards and the lack of fine grained credit assignment over long, temporally grounded reasoning trajectories. While reinforcement learning with…

Computer Vision and Pattern Recognition · Computer Science 2026-05-25 Hao Lin , Kunyang Lv , Xu Jiang , Jingqi Tian , Zhongjing Du , Jiayu Ding , Qiaoman Zhang , Hongbo Jin

Sports analysis requires processing large amounts of data, which is time-consuming and costly. Advancements in neural networks have significantly alleviated this burden, enabling highly accurate ball tracking in sports broadcasts. However,…

Computer Vision and Pattern Recognition · Computer Science 2025-06-26 Thomas Gossard , Andreas Ziegler , Andreas Zell

The immense popularity of racket sports has fueled substantial demand in tactical analysis with broadcast videos. However, existing manual methods require laborious annotation, and recent attempts leveraging video perception models are…

Computer Vision and Pattern Recognition · Computer Science 2024-02-27 Yuchen He , Zeqing Yuan , Yihong Wu , Liqi Cheng , Dazhen Deng , Yingcai Wu

The Depth-Image-Based-Rendering (DIBR) is one of the main fundamental technique to generate new views in 3D video applications, such as Multi-View Videos (MVV), Free-Viewpoint Videos (FVV) and Virtual Reality (VR). However, the quality…

Image and Video Processing · Electrical Eng. & Systems 2021-04-28 Shishun Tian , Lu Zhang , Wenbin Zou , Xia Li , Ting Su , Luce Morin , Olivier Deforges

This research is intended to accomplish two goals: The first goal is to curate a large and information rich dataset that contains crucial and succinct summaries on the players' actions and positions and the back-and-forth travel patterns of…

Machine Learning · Computer Science 2024-05-17 Haotian Xia , Rhys Tracy , Yun Zhao , Erwan Fraisse , Yuan-Fang Wang , Linda Petzold

With the increasingly detailed investigation of game play and tactics in invasive team sports such as soccer, it becomes ever more important to present causes, actions and findings in a meaningful manner. Visualizations, especially when…

Computer Vision and Pattern Recognition · Computer Science 2021-05-12 Maximilian T. Fischer , Daniel A. Keim , Manuel Stein

Training resources for parasports are limited, reducing opportunities for athletes and coaches to engage with sport-specific movements and tactical coordination. To address this gap, we developed BRIDGE, a system that integrates a…

Human-Computer Interaction · Computer Science 2026-02-27 Hayato Saiki , Chunggi Lee , Hikari Takahashi , Tica Lin , Hidetada Kishi , Kaori Tachibana , Yasuhiro Suzuki , Hanspeter Pfister , Kenji Suzuki

Media streaming has been adopted for a variety of applications such as entertainment, visualization, and design. Unlike video/audio streaming where the content is usually consumed sequentially, 3D applications such as gaming require…

Human-Computer Interaction · Computer Science 2022-01-11 Shaoyu Chen , Budmonde Duinkharjav , Xin Sun , Li-Yi Wei , Stefano Petrangeli , Jose Echevarria , Claudio Silva , Qi Sun

Multi-view visual reasoning is essential for intelligent systems that must understand complex environments from sparse and discrete viewpoints, yet existing research has largely focused on single-image or temporally dense video settings. In…

Computer Vision and Pattern Recognition · Computer Science 2026-03-19 Fucai Ke , Zhixi Cai , Boying Li , Long Chen , Beibei Lin , Weiqing Wang , Pari Delir Haghighi , Gholamreza Haffari , Hamid Rezatofighi

Immersive videos (IVs) provide 360{\deg} environments that create a strong sense of presence and spatial exploration. Unlike traditional videos, IVs distribute information across multiple directions, making comparison cognitively demanding…

Human-Computer Interaction · Computer Science 2026-02-24 Xizi Wang , Yue Lyu , Yalong Yang , Jian Zhao

Detecting players from sports broadcast videos is essential for intelligent event analysis. However, existing methods assume fixed player categories, incapably accommodating the real-world scenarios where categories continue to evolve.…

Computer Vision and Pattern Recognition · Computer Science 2023-05-02 Liang Bai , Hangjie Yuan , Tao Feng , Hong Song , Jian Yang

We present a system that converts annotated broadcast video of tennis matches into interactively controllable video sprites that behave and appear like professional tennis players. Our approach is based on controllable video textures, and…

Graphics · Computer Science 2020-12-22 Haotian Zhang , Cristobal Sciutto , Maneesh Agrawala , Kayvon Fatahalian

Real-time 3D volumetric streaming is a transformative technology that enables the seamless transmission and rendering of high-fidelity 3D models, enhancing applications in virtual reality (VR), augmented reality (AR), gaming, telepresence,…

Networking and Internet Architecture · Computer Science 2026-05-27 Seungwoo Hong , Hosun Yoon , Seong Moon , Inayat Ali

We present iBall, a basketball video-watching system that leverages gaze-moderated embedded visualizations to facilitate game understanding and engagement of casual fans. Video broadcasting and online video platforms make watching…

Human-Computer Interaction · Computer Science 2024-05-14 Chen Zhu-Tian , Qisen Yang , Jiarui Shan , Tica Lin , Johanna Beyer , Haijun Xia , Hanspeter Pfister

This article introduces a novel approach to shuttlecock hitting event detection. Instead of depending on generic methods, we capture the hitting action of players by reasoning over a sequence of images. To learn the features of hitting…

Computer Vision and Pattern Recognition · Computer Science 2023-06-21 Yu-Hsi Chen

Visual Object Tracking (VOT) is a fundamental task with widespread applications in autonomous navigation, surveillance, and maritime robotics. Despite significant advances in generic object tracking, maritime environments continue to…

Computer Vision and Pattern Recognition · Computer Science 2025-06-04 Ahsan Baidar Bakht , Muhayy Ud Din , Sajid Javed , Irfan Hussain

Robot table tennis systems require a vision system that can track the ball position with low latency and high sampling rate. Altering the ball to simplify the tracking using for instance infrared coating changes the physics of the ball…

Robotics · Computer Science 2020-01-08 Sebastian Gomez-Gonzalez , Yassine Nemmour , Bernhard Schölkopf , Jan Peters

Effective data visualization is a key part of the discovery process in the era of big data. It is the bridge between the quantitative content of the data and human intuition, and thus an essential component of the scientific path from data…

The popularity of racket sports (e.g., tennis and table tennis) leads to high demands for data analysis, such as notational analysis, on player performance. While sports videos offer many benefits for such analysis, retrieving accurate…

Human-Computer Interaction · Computer Science 2021-05-21 Dazhen Deng , Jiang Wu , Jiachen Wang , Yihong Wu , Xiao Xie , Zheng Zhou , Hui Zhang , Xiaolong Zhang , Yingcai Wu

Reasoning about dynamic spatial relationships is essential, as both observers and objects often move simultaneously. Although vision-language models (VLMs) and visual expertise models excel in 2D tasks and static scenarios, their ability to…

Computer Vision and Pattern Recognition · Computer Science 2025-10-22 Ziang Zhang , Zehan Wang , Guanghao Zhang , Weilong Dai , Yan Xia , Ziang Yan , Minjie Hong , Zhou Zhao
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