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Machine generation of symbolic music and digital audio are hot topics but there have been relatively few digital musical instruments that integrate generative AI. Present musical AI tools are not artist centred and do not support…
This paper presents a systematic literature review of music technology tailored for blind and low vision (BLV) individuals. Music activities can be particularly beneficial for BLV people. However, a systematic approach to organizing…
Loops--short audio segments designed for seamless repetition--are central to many music genres, particularly those rooted in dance and electronic styles. However, current generative music models struggle to produce truly loopable audio, as…
Estimating music piece difficulty is important for organizing educational music collections. This process could be partially automatized to facilitate the educator's role. Nevertheless, the decisions performed by prevalent deep-learning…
This paper presents a device implementing a closed tactile loop for musical interaction, based on a small freely held magnet which serves as the medium for both input and output. The component parts as well as an example of its programmable…
Technology integration in educational settings has led to the development of novel sensor-based tools that enable students to measure and interact with their environment. Although reports from using such tools can be positive, evaluations…
Technology can facilitate self-learning for academic and leisure activities such as music learning. In general, learning to play an unknown musical song at sight on the electric piano or any other instrument can be quite a chore. In a…
This paper provides an analysis of a mixed-media experimental musical work that explores the integration of human musical interaction with a newly developed interface for the violin, manipulated by an improvising violinist, interactive…
In this paper, we discuss the conceptualisation and design of embodied AI within an inclusive music-making project. The central case study is Jess+ an intelligent digital score system for shared creativity with a mixed ensemble of…
Effective feedback is essential for student learning but is time-intensive for teachers. We present LearnLens, a modular, LLM-based system that generates personalised, curriculum-aligned feedback in science education. LearnLens comprises…
Live interactions have the potential to meaningfully engage audiences during musical performances, and modern technologies promise unique ways to facilitate these interactions. This work presents findings from three co-design sessions with…
The representation of basic elements of music in terms of discrete audio signals is often used in software for musical creation and design. Nevertheless, there is no unified approach that relates these elements to the discrete samples of…
This paper presents a Research through Design exploration of the potential for using tangible interactions to enable active music experiences - musicking - for non-musicians. We present the Tubularium prototype, which aims to help…
Recently, the academic community has been giving much attention to Cooperative Learning System, a group learning method combined with pedagogy and social psychology. It allows group members to gain knowledge through collaborations and…
This paper presents a pedagogical and conceptual account of the course AI in Music and Sound: Modalities, Tools and Creative Applications, offered within the Music Informatics and Media Art module of an M.Sc. in Audio Communication. The…
Painting and music therapy approaches can help to foster social interaction for autistic people. However, the tools sometimes lack of flexibility and fail to keep people's attention. Unknowns also remain about the effect of combining these…
This study presents an exploratory evaluation of Music Generation Systems (MGS) within contemporary music production workflows by examining eight open-source systems. The evaluation framework combines technical insights with practical…
Teaching is one of the most important factors affecting any education system. Many research efforts have been conducted to facilitate the presentation modes used by instructors in classrooms as well as provide means for students to review…
We present FlueBricks, a construction kit for acoustic reasoning via building and customizing flute-like instruments. By assembling generator, resonator, and connector modules that embody various aeroacoustic properties, users gain deeper…
Loopable music generation systems enable diverse applications, but they often lack controllability and customization capabilities. We argue that enhancing controllability can enrich these models, with emotional expression being a crucial…