Related papers: The hat guessing number of random graphs with cons…
Let $G=(V, E)$ be a given edge-weighted graph and let its {\em realization} $\mathcal{G}$ be a random subgraph of $G$ that includes each edge $e \in E$ independently with probability $p$. In the {\em stochastic matching} problem, the goal…
For a graph G, a monotone increasing graph property P and positive integer q, we define the Client-Waiter game to be a two-player game which runs as follows. In each turn Waiter is offering Client a subset of at least one and at most q+1…
In the Hunters and Rabbit game, $k$ hunters attempt to shoot an invisible rabbit on a given graph $G$. In each round, the hunters select $k$ vertices to shoot at, while the rabbit moves along an edge of $G$. The hunters win if, at any…
Guessing games for directed graphs were introduced by Riis for studying multiple unicast network coding problems. In a guessing game, the players toss generalised dice and can see some of the other outcomes depending on the structure of an…
For graphs $G$ and $H$, an $H$-colouring of $G$ is a map $\psi:V(G)\rightarrow V(H)$ such that $ij\in E(G)\Rightarrow\psi(i)\psi(j)\in E(H)$. The number of $H$-colourings of $G$ is denoted by $\hom(G,H)$. We prove the following: for all…
Given two graphs $G$ and $H$, we investigate for which functions $p=p(n)$ the random graph $G_{n,p}$ (the binomial random graph on $n$ vertices with edge probability $p$) satisfies with probability $1-o(1)$ that every red-blue-coloring of…
We study the two-player game where Maker and Breaker alternately color the edges of a given graph $G$ with $k$ colors such that adjacent edges never get the same color. Maker's goal is to play such that at the end of the game, all edges are…
The Levine hat game requires $n$ players, each wearing an infinite random stack of black and white hats, to guess the location of a black hat on their own head seeing only the hats worn by all the other players. They are allowed a strategy…
The guessing game introduced by Riis is a variant of the "guessing your own hats" game and can be played on any simple directed graph G on n vertices. For each digraph G, it is proved that there exists a unique guessing number gn(G)…
We study the coloring problem: Given a graph G, decide whether $c(G) \leq q$ or $c(G) \ge Q$, where c(G) is the chromatic number of G. We derive conditional hardness for this problem for any constant $3 \le q < Q$. For $q\ge 4$, our result…
For a given number of colours, $s$, the guessing number of a graph is the base $s$ logarithm of the size of the largest family of colourings of the vertex set of the graph such that the colour of each vertex can be determined from the…
Indicated coloring is a graph coloring game in which two players collectively color the vertices of a graph in the following way. In each round the first player (Ann) selects a vertex, and then the second player (Ben) colors it properly,…
We study a combinatorial coloring game between two players, Spoiler and Algorithm, who alternate turns. First, Spoiler places a new token at a vertex in $G$, and Algorithm responds by assigning a color to the new token. Algorithm must…
We study two games proposed by Erd\H{o}s, and one game by Bensmail and Mc Inerney, all sharing a common setup: two players alternately colour edges of a complete graph, or in the biased version, they colour $p$ and $q$ edges respectively on…
We study a game on a graph $G$ played by $r$ {\it revolutionaries} and $s$ {\it spies}. Initially, revolutionaries and then spies occupy vertices. In each subsequent round, each revolutionary may move to a neighboring vertex or not move,…
An edge-ordering of a graph $G=(V,E)$ is a bijection $\phi:E\to\{1,2,...,|E|\}$. Given an edge-ordering, a sequence of edges $P=e_1,e_2,...,e_k$ is an increasing path if it is a path in $G$ which satisfies $\phi(e_i)<\phi(e_j)$ for all…
The following optimal stopping problem is considered. The vertices of a graph $G$ are revealed one by one, in a random order, to a selector. He aims to stop this process at a time $t$ that maximizes the expected number of connected…
The $q$-color Ramsey number of a $k$-uniform hypergraph $H$ is the minimum integer $N$ such that any $q$-coloring of the complete $k$-uniform hypergraph on $N$ vertices contains a monochromatic copy of $H$. The study of these numbers is one…
Given graphs $G$ and $H$ and a positive integer $q$ say that $G$ is $q$-Ramsey for $H$, denoted $G\rightarrow (H)_q$, if every $q$-colouring of the edges of $G$ contains a monochromatic copy of $H$. The size-Ramsey number $\hat{r}(H)$ of a…
We study a competitive optimization version of $\alpha'(G)$, the maximum size of a matching in a graph $G$. Players alternate adding edges of $G$ to a matching until it becomes a maximal matching. One player (Max) wants that matching to be…