Related papers: Introducing 4D Geometric Shell Shaping for Mitigat…
Gaussian Splatting (GS) has emerged as a crucial technique for representing discrete volumetric radiance fields. It leverages unique parametrization to mitigate computational demands in scene optimization. This work introduces…
While 3D Gaussian Splatting (3DGS) enables high-quality, real-time rendering for bounded scenes, its extension to large-scale urban environments gives rise to critical challenges in terms of geometric consistency, memory efficiency, and…
Achievable information rates are used as a metric to design novel modulation formats via geometric shaping. The proposed geometrically shaped 256-ary constellation achieves SNR gains of up to 1.18 dB.
We propose a novel 3D shape correspondence method based on the iterative alignment of so-called smooth shells. Smooth shells define a series of coarse-to-fine shape approximations designed to work well with multiscale algorithms. The main…
Recently, a metric called energy dispersion index (EDI) was proposed to indicate the nonlinear interference (NLI) induced by correlated symbols during optical transmission. In this paper, we propose a new shaper architecture to decrease the…
We propose Geometric-Configuration Modulation (GM), a novel AO-free FSO paradigm utilizing multi-source geometric configuration encoding and active correlative decoding. GM demonstrates exceptional resistance to strong atmospheric…
Recent advancements in dynamic 3D scene reconstruction have shown promising results, enabling high-fidelity 3D novel view synthesis with improved temporal consistency. Among these, 4D Gaussian Splatting (4DGS) has emerged as an appealing…
As one of the key technologies for the sixth generation (6G) mobile communications, intelligent reflecting surface IRS) has the advantages of low power consumption, low cost, and simple design methods. But channel modeling is still an open…
Depth maps are widely used in feed-forward 3D Gaussian Splatting (3DGS) pipelines by unprojecting them into 3D point clouds for novel view synthesis. This approach offers advantages such as efficient training, the use of known camera poses,…
Using a novel geometrically-shaped four-dimensional modulation format, we transmitted 11x200 Gbit/s DWDM at 4.8 bit/4D-sym over 7,925 km and 11,700 km using EDFA-only and hybrid amplification, respectively. A reach increase of 16% is…
Recent advancements in 3D reconstruction coupled with neural rendering techniques have greatly improved the creation of photo-realistic 3D scenes, influencing both academic research and industry applications. The technique of 3D Gaussian…
While 3D Gaussian splatting (3DGS) offers explicit and efficient scene representations for cone-beam computed tomography reconstruction, conventional photometric optimization inherently suffers from spectral bias under ultra sparse-view…
Recently, 3D Gaussian Splatting (3DGS) has achieved impressive performance on indoor surface reconstruction and 3D open-vocabulary segmentation. This paper presents GLS, a unified framework of 3D surface reconstruction and open-vocabulary…
We propose the first 4D tracking and mapping method that jointly performs camera localization and non-rigid surface reconstruction via differentiable rendering. Our approach captures 4D scenes from an online stream of color images with…
We propose a novel low-complexity three-dimensional (3D) localization algorithm for wireless sensor networks, termed quaternion-domain super multidimensional scaling (QD-SMDS). This algorithm reformulates the conventional SMDS, which was…
In this Letter we analyze the benefit of digital compensation of fiber nonlinearity, where the digital signal processing is divided between the transmitter and receiver. The application of the Gaussian noise model indicates that, where…
Coherent optical transmission systems naturally lead to a four dimensional (4D) signal space, i.e., two polarizations each with two quadratures. In this paper we derive an analytical model to quantify the impact of Kerr nonlinearity on such…
Recently, 3D Gaussian Splatting (3D-GS) has achieved impressive results in novel view synthesis, demonstrating high fidelity and efficiency. However, it easily exhibits needle-like artifacts, especially when increasing the sampling rate.…
Novel view synthesis has advanced significantly with the development of neural radiance fields (NeRF) and 3D Gaussian splatting (3DGS). However, achieving high quality without compromising real-time rendering remains challenging,…
3D Gaussian Splatting (3DGS) has garnered significant attention due to its superior scene representation fidelity and real-time rendering performance, especially for dynamic 3D scene reconstruction (\textit{i.e.}, 4D reconstruction).…