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Neural implicit representations, including Neural Distance Fields and Neural Radiance Fields, have demonstrated significant capabilities for reconstructing surfaces with complicated geometry and topology, and generating novel views of a…
Probabilistic shaping of quadrature amplitude modulation (QAM) is used to enhance the sensitivity of an optical communication system. Sensitivity gains of 0.43 dB and 0.8 dB are demonstrated in back-to-back experiments by shaping of 16QAM…
Probability Shaping (PS) is a method to improve a Modulation and Coding Scheme (MCS) in order to increase reliability of data transmission. It is already implemented in some modern radio broadcasting and optic systems, but not yet in…
3D Gaussian Splatting (3DGS) has recently enabled real-time photorealistic rendering in compact scenes, but scaling to large urban environments introduces severe aliasing artifacts and optimization instability, especially under…
Recent 4D generation methods complete scene-level missing information using generative models and reconstruct the scene into radiance-based representations. However, these pipelines often present geometric inconsistencies in the generated…
Two novel 5.5 bit/4D modulation formats are experimentally demonstrated to transmit over 9680 km of SSMF. A reach increase of 29.4% over the 6 bit/4D PM-8QAM is shown. Furthermore, increased nonlinear tolerance with respect to PM-8QAM is…
Constellation shaping is a well-established method to improve upon a regular quadrature amplitude modulation (QAM). It is known that the gain achieved by any shaping method for an additive white Gaussian noise (AWGN) channel is…
The recently developed Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS) have shown encouraging and impressive results for visual SLAM. However, most representative methods require RGBD sensors and are only available for indoor…
This letter describes how to improve performance of cellular systems by combining non-equiprobable signaling (shaping) with low-density parity check (LDPC) coding for an orthogonal frequency division multiplexing system. We focus on…
In this paper, we propose a RGB-D SLAM system that reconstructs a language-aligned dense feature field while sustaining low-latency tracking and mapping. First, we introduce a Top-K Rendering pipeline, a high-throughput and…
Current optical coherent transponders technology is driving data rates towards 1 Tb/s/{\lambda}and beyond. This trend requires both high-performance coded modulation schemes and efficient implementation of the forward-error-correction (FEC)…
Molecular representation pretraining is critical in various applications for drug and material discovery due to the limited number of labeled molecules, and most existing work focuses on pretraining on 2D molecular graphs. However, the…
Dynamic scenes rendering is an intriguing yet challenging problem. Although current methods based on NeRF have achieved satisfactory performance, they still can not reach real-time levels. Recently, 3D Gaussian Splatting (3DGS) has garnered…
This study addresses the challenge of online 3D model generation for neural rendering using an RGB image stream. Previous research has tackled this issue by incorporating Neural Radiance Fields (NeRF) or 3D Gaussian Splatting (3DGS) as…
An online shaping technique for high performance communication over Gaussian channels with Inter-Symbol Interference (ISI) and receiver Analog to Digital Converter (ADC) noise is presented. The technique uses online transmitter precoding…
We present a novel closed-form model for nonlinear interference (NLI) estimation in low-dispersion O-band transmission systems. The formulation incorporates the four-wave mixing (FWM) efficiency term as well as the coherent contributions of…
Probabilistic constellation shaping (PCS) offers a significant performance improvement over uniform signaling. It was recently discovered that long blocks are not required to achieve maximum shaping gain when transmitting over the nonlinear…
Recent advances in Gaussian Splatting (GS) have demonstrated its effectiveness in photo-realistic rendering and 3D reconstruction. Among these, 2D Gaussian Splatting (2DGS) is particularly suitable for surface reconstruction due to its…
Optimization of functionally graded metamaterial arrays with a high dimensional and continuous geometric design space is cumbersome and could be accelerated via machine learning tools. Mechanical metamaterials can manipulate acoustic or…
Recent advancements in 2D/3D generative techniques have facilitated the generation of dynamic 3D objects from monocular videos. Previous methods mainly rely on the implicit neural radiance fields (NeRF) or explicit Gaussian Splatting as the…