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The enormous data volume of video poses a significant burden on the network. Particularly, transferring high-definition surveillance videos to the cloud consumes a significant amount of spectrum resources. To address these issues, we…
Real-time 3D volumetric streaming is a transformative technology that enables the seamless transmission and rendering of high-fidelity 3D models, enhancing applications in virtual reality (VR), augmented reality (AR), gaming, telepresence,…
Cloud rendering is widely used in gaming and XR to overcome limited client-side GPU resources and to support heterogeneous devices. Existing systems typically deliver the rendered scene as a 2D video stream, which tightly couples the…
The fifth-generation cellular mobile networks are expected to support mission critical ultra-reliable low latency communication (URLLC) services in addition to the enhanced mobile broadband applications. This article first introduces three…
Mobile (cellular) networks enable innovation, but can also stifle it and lead to user frustration when network performance falls below expectations. As mobile networks become the predominant method of Internet access, developer, research,…
Implementations of mobile games have become prevalent industrial technology due to the ubiquitous nature of mobile devices. However, simultaneous-movement multiplayer games, games that a player competes simultaneously with other players,…
Text-to-image diffusion models can create stunning images from natural language descriptions that rival the work of professional artists and photographers. However, these models are large, with complex network architectures and tens of…
This paper presents WorldPlay, a streaming video diffusion model that enables real-time, interactive world modeling with long-term geometric consistency, resolving the trade-off between speed and memory that limits current methods.…
Motion style transfer is highly desired for motion generation systems for gaming. Compared to its offline counterpart, the research on online motion style transfer under interactive control is limited. In this work, we propose an end-to-end…
We present GameNGen, the first game engine powered entirely by a neural model that also enables real-time interaction with a complex environment over long trajectories at high quality. When trained on the classic game DOOM, GameNGen…
The latest generation of games and pervasive communication technologies poses challenges in service management and Service-Level Agreement compliance for mobile users. State-of-the-art edge-gaming techniques enhance throughput, reduce…
The cellular network plays a pivotal role in providing Internet access, since it is the only global-scale infrastructure with ubiquitous mobility support. To manage and maintain large-scale networks, mobile network operators require timely…
Today's mobile applications are increasingly leveraging deep neural networks to provide novel features, such as image and speech recognitions. To use a pre-trained deep neural network, mobile developers can either host it in a cloud server,…
Real-time rendering for video games has become increasingly challenging due to the need for higher resolutions, framerates and photorealism. Supersampling has emerged as an effective solution to address this challenge. Our work introduces a…
Network virtualization and SDN-based routing allow carriers to flexibly configure their networks in response to demand and unexpected network disruptions. However, cellular networks, by nature, pose some unique challenges because of user…
We present a framework for performance optimization in serverless edge-cloud platforms using dynamic task placement. We focus on applications for smart edge devices, for example, smart cameras or speakers, that need to perform processing…
Mobile deep vision systems play a vital role in numerous scenarios. However, deep learning applications in mobile vision scenarios face problems such as tight computing resources. With the development of edge computing, the architecture of…
The evaluation of Vision-Language-Action (VLA) agents is hindered by the coarse, end-task success metric that fails to provide precise skill diagnosis or measure robustness to real-world perturbations. This challenge is exacerbated by a…
Live animation has gained immense popularity for enhancing online engagement, yet achieving high-quality, real-time, and stable animation with diffusion models remains challenging, especially on consumer-grade GPUs. Existing methods…
Delay tolerant network (DTN) is opportunistic network where each node searches best opportunity to deliver the message called bundle to the destination. DTN implements a store and forward message switching system by simply introducing…