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The concept of the Metaverse has garnered growing interest from both academic and industry circles. The decentralization of both the integrity and security of digital items has spurred the popularity of play-to-earn (P2E) games, where…

Distributed, Parallel, and Cluster Computing · Computer Science 2023-12-12 Chang Liu , Terence Jie Chua , Jun Zhao

There is a growing need for low latency for many devices and users. The traditional cloud computing paradigm can not meet this requirement, legitimizing the need for a new paradigm. Edge computing proposes to move computing capacities to…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-11-12 Samuel Rac , Mats Brorsson

Recent efforts in Neural Rendering Fields (NeRF) have shown impressive results on novel view synthesis by utilizing implicit neural representation to represent 3D scenes. Due to the process of volumetric rendering, the inference speed for…

Computer Vision and Pattern Recognition · Computer Science 2023-06-27 Junli Cao , Huan Wang , Pavlo Chemerys , Vladislav Shakhrai , Ju Hu , Yun Fu , Denys Makoviichuk , Sergey Tulyakov , Jian Ren

Video gaming streaming services are growing rapidly due to new services such as passive video streaming, e.g. Twitch.tv, and cloud gaming, e.g. Nvidia Geforce Now. In contrast to traditional video content, gaming content has special…

Multimedia · Computer Science 2020-05-05 Markus Utke , Saman Zadtootaghaj , Steven Schmidt , Sebastian Möller

The web experience using mobile devices is important since a significant portion of the Internet traffic is initiated from mobile devices. In the era of 5G, users expect a high-performance data network to stream media content and for other…

Networking and Internet Architecture · Computer Science 2025-07-28 ASM Rizvi , John Heidemann , David Plonka

This paper describes a high-performance, low-latency video surveillance system designed for resource-constrained environments. We have proposed a formal entropy-based adaptive frame buffering algorithm and integrated that with MobileNetV2…

Computer Vision and Pattern Recognition · Computer Science 2025-06-19 Poojashree Chandrashekar Pankaj M Sajjanar

Streaming segmented videos over the Hypertext Transfer Protocol (HTTP) is an increasingly popular approach in both live and video-on-demand (VoD) applications. However, designing a scalable and adaptable framework that reduces servers…

Multimedia · Computer Science 2024-03-26 Reza Farahani , Christian Timmerer , Hermann Hellwagner

In this paper we measure the step-wise latency in the pipeline of three kinds of interactive mobile video applications that are rapidly gaining popularity, namely Remote Graphics Rendering (RGR) of which we focus on mobile cloud gaming,…

Human-Computer Interaction · Computer Science 2016-11-28 Teemu Kämäräinen , Matti Siekkinen , Antti Ylä-Jääski , Wenxiao Zhang , Pan Hui

Nowadays, with the vigorous expansion and development of gaming video streaming techniques and services, the expectation of users, especially the mobile phone users, for higher quality of experience is also growing swiftly. As most of the…

Computer Vision and Pattern Recognition · Computer Science 2021-03-10 Shaoguo Wen , Suiyi Ling , Junle Wang , Ximing Chen , Lizhi Fang , Yanqing Jing , Patrick Le Callet

Next-generation real-time communication (NGRTC) applications, such as cloud gaming and XR, demand consistently ultra-low latency. However, through our first large-scale measurement, we find that despite the deployment of edge servers,…

Networking and Internet Architecture · Computer Science 2026-03-18 Fengqian Guo , Yuhan Zhou , Longwei Jiang , Congcong Miao , Yuxin Liu , Chenren Xu , Hancheng Lu , Chang Wen Chen , Yaxiong Xie , Honghao Liu

The Metaverse has emerged as the next generation of the Internet. It aims to provide an immersive, persistent virtual space where people can live, learn, work and interact with each other. However, the existing technology is inadequate to…

Social and Information Networks · Computer Science 2022-12-20 Chang Liu , Yitong Wang , Jun Zhao

Mobile cloud computing is a very strong candidate for the title "Next Generation Network" which empowers mobile users with extended mobility, service continuity and superior performance. Users can expect to execute their jobs faster, with…

Networking and Internet Architecture · Computer Science 2021-03-08 Jacques Bou Abdo

The deployment of large-scale text-to-image diffusion models on mobile devices is impeded by their substantial model size and slow inference speed. In this paper, we propose \textbf{MobileDiffusion}, a highly efficient text-to-image…

Computer Vision and Pattern Recognition · Computer Science 2024-06-13 Yang Zhao , Yanwu Xu , Zhisheng Xiao , Haolin Jia , Tingbo Hou

Cloud for Gaming refers to the use of cloud computing technologies to build large-scale gaming infrastructures, with the goal of improving scalability and responsiveness, improve the user's experience and enable new business models.

Distributed, Parallel, and Cluster Computing · Computer Science 2016-05-18 Gabriele D'Angelo , Stefano Ferretti , Moreno Marzolla

Recently, we have witnessed the rise of novel ``event-based'' camera sensors for high-speed, low-power video capture. Rather than recording discrete image frames, these sensors output asynchronous ``event'' tuples with microsecond…

Computer Vision and Pattern Recognition · Computer Science 2024-12-16 Andrew Hamara , Benjamin Kilpatrick , Alex Baratta , Brendon Kofink , Andrew C. Freeman

A grid computing system is designed for solving complicated scientific and commercial problems effectively,whereas mobile computing is a traditional distributed system having computing capability with mobility and adopting wireless…

Multimedia · Computer Science 2013-08-13 Suresh Jaganathan , Srinivasan Arulanadam , Damodaram Avula

The evolution of MobileNets has laid a solid foundation for neural network applications on mobile end. With the latest MobileNetV3, neural architecture search again claimed its supremacy in network design. Unfortunately, till today all…

Machine Learning · Computer Science 2020-03-04 Xiangxiang Chu , Bo Zhang , Ruijun Xu

To support emerging mobile use cases (e.g., AR/VR, autonomous driving, and massive IoT), next-generation mobile cores for 5G and 6G are being re-architected as service-based architectures (SBAs) running on both private and public clouds.…

Networking and Internet Architecture · Computer Science 2025-09-10 Bilal Saleem , Omar Basit , Jiayi Meng , Iftekhar Alam , Ajay Thakur , Christian Maciocco , Muhammad Shahbaz , Y. Charlie Hu , Larry Peterson

Mobile cloud computing is a new technology that enhances smartphone applications capabilities in terms of performance, energy efficiency, and execution support. These features are achieved via computation offloading technique that is…

Computers and Society · Computer Science 2014-01-03 Atta ur Rehman Khan , Mazliza Othman , Abdul Nasir Khan

The Mobile intermittent wireless connectivity limits the evolution of the mobile landscape, such that this progress coupled with the ubiquitous nature of the Internet and the web services. The web service Reliability achieves the low…

Software Engineering · Computer Science 2022-07-28 Amr S. Abdelfattah , Tamer Abdelkader , EI-Sayed M. EI-Horbaty