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The concept of the Metaverse has garnered growing interest from both academic and industry circles. The decentralization of both the integrity and security of digital items has spurred the popularity of play-to-earn (P2E) games, where…
There is a growing need for low latency for many devices and users. The traditional cloud computing paradigm can not meet this requirement, legitimizing the need for a new paradigm. Edge computing proposes to move computing capacities to…
Recent efforts in Neural Rendering Fields (NeRF) have shown impressive results on novel view synthesis by utilizing implicit neural representation to represent 3D scenes. Due to the process of volumetric rendering, the inference speed for…
Video gaming streaming services are growing rapidly due to new services such as passive video streaming, e.g. Twitch.tv, and cloud gaming, e.g. Nvidia Geforce Now. In contrast to traditional video content, gaming content has special…
The web experience using mobile devices is important since a significant portion of the Internet traffic is initiated from mobile devices. In the era of 5G, users expect a high-performance data network to stream media content and for other…
This paper describes a high-performance, low-latency video surveillance system designed for resource-constrained environments. We have proposed a formal entropy-based adaptive frame buffering algorithm and integrated that with MobileNetV2…
Streaming segmented videos over the Hypertext Transfer Protocol (HTTP) is an increasingly popular approach in both live and video-on-demand (VoD) applications. However, designing a scalable and adaptable framework that reduces servers…
In this paper we measure the step-wise latency in the pipeline of three kinds of interactive mobile video applications that are rapidly gaining popularity, namely Remote Graphics Rendering (RGR) of which we focus on mobile cloud gaming,…
Nowadays, with the vigorous expansion and development of gaming video streaming techniques and services, the expectation of users, especially the mobile phone users, for higher quality of experience is also growing swiftly. As most of the…
Next-generation real-time communication (NGRTC) applications, such as cloud gaming and XR, demand consistently ultra-low latency. However, through our first large-scale measurement, we find that despite the deployment of edge servers,…
The Metaverse has emerged as the next generation of the Internet. It aims to provide an immersive, persistent virtual space where people can live, learn, work and interact with each other. However, the existing technology is inadequate to…
Mobile cloud computing is a very strong candidate for the title "Next Generation Network" which empowers mobile users with extended mobility, service continuity and superior performance. Users can expect to execute their jobs faster, with…
The deployment of large-scale text-to-image diffusion models on mobile devices is impeded by their substantial model size and slow inference speed. In this paper, we propose \textbf{MobileDiffusion}, a highly efficient text-to-image…
Cloud for Gaming refers to the use of cloud computing technologies to build large-scale gaming infrastructures, with the goal of improving scalability and responsiveness, improve the user's experience and enable new business models.
Recently, we have witnessed the rise of novel ``event-based'' camera sensors for high-speed, low-power video capture. Rather than recording discrete image frames, these sensors output asynchronous ``event'' tuples with microsecond…
A grid computing system is designed for solving complicated scientific and commercial problems effectively,whereas mobile computing is a traditional distributed system having computing capability with mobility and adopting wireless…
The evolution of MobileNets has laid a solid foundation for neural network applications on mobile end. With the latest MobileNetV3, neural architecture search again claimed its supremacy in network design. Unfortunately, till today all…
To support emerging mobile use cases (e.g., AR/VR, autonomous driving, and massive IoT), next-generation mobile cores for 5G and 6G are being re-architected as service-based architectures (SBAs) running on both private and public clouds.…
Mobile cloud computing is a new technology that enhances smartphone applications capabilities in terms of performance, energy efficiency, and execution support. These features are achieved via computation offloading technique that is…
The Mobile intermittent wireless connectivity limits the evolution of the mobile landscape, such that this progress coupled with the ubiquitous nature of the Internet and the web services. The web service Reliability achieves the low…