English

Online Motion Style Transfer for Interactive Character Control

Graphics 2022-03-31 v1 Artificial Intelligence Computer Vision and Pattern Recognition Machine Learning

Abstract

Motion style transfer is highly desired for motion generation systems for gaming. Compared to its offline counterpart, the research on online motion style transfer under interactive control is limited. In this work, we propose an end-to-end neural network that can generate motions with different styles and transfer motion styles in real-time under user control. Our approach eliminates the use of handcrafted phase features, and could be easily trained and directly deployed in game systems. In the experiment part, we evaluate our approach from three aspects that are essential for industrial game design: accuracy, flexibility, and variety, and our model performs a satisfying result.

Keywords

Cite

@article{arxiv.2203.16393,
  title  = {Online Motion Style Transfer for Interactive Character Control},
  author = {Yingtian Tang and Jiangtao Liu and Cheng Zhou and Tingguang Li},
  journal= {arXiv preprint arXiv:2203.16393},
  year   = {2022}
}

Comments

8 pages, 5 figures

R2 v1 2026-06-24T10:32:01.901Z