Related papers: Most Clicks Problem in Lights Out
The MaxClique problem, finding the largest complete subgraph in an Erd{\"o}s-R{\'e}nyi $G(N,p)$ random graph in the large $N$ limit, is a well-known example of a simple problem for which finding any approximate solution within a factor of…
We study a competitive optimization version of $\alpha'(G)$, the maximum size of a matching in a graph $G$. Players alternate adding edges of $G$ to a matching until it becomes a maximal matching. One player (Max) wants that matching to be…
A conflict-free coloring of a graph $G$ is a (partial) coloring of its vertices such that every vertex $u$ has a neighbor whose assigned color is unique in the neighborhood of $u$. There are two variants of this coloring, one defined using…
The input of the Maximum Colored Cut problem consists of a graph $G=(V,E)$ with an edge-coloring $c:E\to \{1,2,3,\ldots , p\}$ and a positive integer $k$, and the question is whether $G$ has a nontrivial edge cut using at least $k$ colors.…
The reload cost refers to the cost that occurs along a path on an edge-colored graph when it traverses an internal vertex between two edges of different colors. Galbiati et al.[1] introduced the Minimum Reload Cost Cycle Cover problem,…
We consider a minimal controllability problem (MCP), which determines the minimum number of input nodes for a descriptor system to be structurally controllable. We investigate the "forbidden nodes" in descriptor systems, denoting nodes that…
One way to define the Matching Cut problem is: Given a graph $G$, is there an edge-cut $M$ of $G$ such that $M$ is an independent set in the line graph of $G$? We propose the more general Conflict-Free Cut problem: Together with the graph…
A graph $G$ is $k$-critical if $G$ is not $(k-1)$-colorable, but every proper subgraph of $G$ is $(k-1)$-colorable. A graph $G$ is $k$-choosable if $G$ has an $L$-coloring from every list assignment $L$ with $|L(v)|=k$ for all $v$, and a…
An ordered set $S$ of vertices of a graph $G$ is a resolving set for $G$ if every vertex is uniquely determined by its vector of distances to the vertices in $S$. The metric dimension of G is the minimum cardinality of a resolving set. In…
The linear complementarity problem is a continuous optimization problem that generalizes convex quadratic programming, Nash equilibria of bimatrix games and several such problems. This paper presents a continuous optimization formulation…
The Clique Interdiction Problem (CIP) aims to minimize the size of the largest clique in a given graph by removing a given number of vertices. The CIP models a special Stackelberg game and has important applications in fields such as…
The problem of determining the number of "flooding operations" required to make a given coloured graph monochromatic in the one-player combinatorial game Flood-It has been studied extensively from an algorithmic point of view, but basic…
The paper deals with sigma-games on grid graphs (in dimension 2 and more) and conditions under which any completely symmetric configuration of lit vertices can be reached -- in particular the completely lit configuration -- when starting…
Zero forcing is a combinatorial game played on a graph with a goal of turning all of the vertices of the graph black while having to use as few "unforced" moves as possible. This leads to a parameter known as the zero forcing number which…
Finding a Maximum Clique is a classic property test from graph theory; find any one of the largest complete subgraphs in an Erd\"os-R\'enyi G(N, p) random graph. We use Maximum Clique to explore the structure of the problem as a function of…
A configuration of the lit-only $\sigma$-game on a graph $\Gamma$ is an assignment of one of two states, {\it on} or {\it off}, to each vertex of $\Gamma.$ Given a configuration, a move of the lit-only $\sigma$-game on $\Gamma$ allows the…
The Minimum Coloring Cut Problem is defined as follows: given a connected graph G with colored edges, find an edge cut E' of G (a minimal set of edges whose removal renders the graph disconnected) such that the number of colors used by the…
We study a new reconfiguration problem inspired by classic mechanical puzzles: a colored token is placed on each vertex of a given graph; we are also given a set of distinguished cycles on the graph. We are tasked with rearranging the…
The Colouring problem is that of deciding, given a graph $G$ and an integer $k$, whether $G$ admits a (proper) $k$-colouring. For all graphs $H$ up to five vertices, we classify the computational complexity of Colouring for…
We study finding and listing $k$-cliques in a graph, for constant $k\geq 3$, a fundamental problem of both theoretical and practical importance. Our main contribution is a new output-sensitive algorithm for listing $k$-cliques in graphs,…