Related papers: Most Clicks Problem in Lights Out
The maximum clique problem (MCP) is a fundamental problem in graph theory and in computational complexity. Given a graph G, the problem is that of finding the largest clique (complete subgraph) in G. The MCP has many important applications…
In this short paper we study the game of cops and robbers, which is played on the vertices of some fixed graph $G$. Cops and a robber are allowed to move along the edges of $G$ and the goal of cops is to capture the robber. The cop number…
One way to state the Load Coloring Problem (LCP) is as follows. Let $G=(V,E)$ be graph and let $f:V\rightarrow \{{\rm red}, {\rm blue}\}$ be a 2-coloring. An edge $e\in E$ is called red (blue) if both end-vertices of $e$ are red (blue). For…
In a Maker-Breaker game on a graph $G$, Breaker and Maker alternately claim edges of $G$. Maker wins if, after all edges have been claimed, the graph induced by his edges has some desired property. We consider four Maker-Breaker games…
The slow coloring game was introduced by Mahoney, Puleo, and West and it is played by two players, Lister and Painter, on a graph \(G\). In round \(i\), Lister marks a nonempty subset \(M\) of \(V(G)\). By doing this he scores \(|M|\)…
Chip-firing is a combinatorial game played on an undirected graph in which we place chips on vertices. We study chip-firing on an infinite binary tree in which we add a self-loop to the root to ensure each vertex has degree 3. A vertex can…
The Gale-Berlekamp Light Switching Game is played on a square board of lights. Each light has two states, either on or off. There is a switch to every row and column. Turning this switch would change the state of all the lights on that row…
The semi-random graph process is a single player game in which the player is initially presented an empty graph on $n$ vertices. In each round, a vertex $u$ is presented to the player independently and uniformly at random. The player then…
In the game of pegging, each vertex of a graph is considered a hole into which a peg can be placed. A pegging move is performed by jumping one peg over another peg, and then removing the peg that has been jumped over from the graph. We…
A clique of a graph is a maximal set of vertices of size at least 2 that induces a complete graph. A $k$-clique-colouring of a graph is a colouring of the vertices with at most $k$ colours such that no clique is monochromatic. D\'efossez…
We study the minimum backlog problem (MBP). This online problem arises, e.g., in the context of sensor networks. We focus on two main variants of MBP. The discrete MBP is a 2-person game played on a graph $G=(V,E)$. The player is initially…
The concept of graph burning and burning number ($bn(G)$) of a graph G was introduced recently [1]. Graph burning models the spread of contagion (fire) in a graph in discrete time steps. $bn(G)$ is the minimum time needed to burn a graph…
The Maximum k-Defective Clique Problem (MDCP) aims to find a maximum k-defective clique in a given graph, where a k-defective clique is a relaxation clique missing at most k edges. MDCP is NP-hard and finds many real-world applications in…
The transmission switching problem aims to determine the optimal network topology that minimizes the operating costs of a power system. This problem is typically formulated as a mixed-integer optimization model, which involves big-M…
Graph pebbling is a game played on a connected graph G. A player purchases pebbles at a dollar a piece, and hands them to an adversary who distributes them among the vertices of G (called a configuration) and chooses a target vertex r. The…
We prove $n^{1+\Omega(1/p)}/p^{O(1)}$ lower bounds for the space complexity of $p$-pass streaming algorithms solving the following problems on $n$-vertex graphs: * testing if an undirected graph has a perfect matching (this implies lower…
Let $G$ be a graph and $t$ a nonnegative integer. Suppose $f$ is a mapping from the vertex set of $G$ to $\{1,2,\dots, k\}$. If, for any vertex $u$ of $G$, the number of neighbors $v$ of $u$ with $f(v)=f(u)$ is less than or equal to $t$,…
This manuscript provides a comprehensive review of the Maximum Clique Problem, a computational problem that involves finding subsets of vertices in a graph that are all pairwise adjacent to each other. The manuscript covers in a simple way…
A well-studied coloring problem is to assign colors to the edges of a graph $G$ so that, for every pair of vertices, all edges of at least one shortest path between them receive different colors. The minimum number of colors necessary in…
An instance of the graph-constrained max-cut (GCMC) problem consists of (i) an undirected graph G and (ii) edge-weights on a complete undirected graph on the same vertex set. The objective is to find a subset of vertices satisfying some…