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This work studies the behaviors of two large-population teams competing in a discrete environment. The team-level interactions are modeled as a zero-sum game while the agent dynamics within each team is formulated as a collaborative…

Systems and Control · Electrical Eng. & Systems 2024-02-26 Yue Guan , Mohammad Afshari , Panagiotis Tsiotras

This paper presents a powerful genetic algorithm(GA) to solve the traveling salesman problem (TSP). To construct a powerful GA, I use edge swapping(ES) with a local search procedure to determine good combinations of building blocks of…

Neural and Evolutionary Computing · Computer Science 2014-02-20 Shujia Liu

We present a self-learning approach that combines deep reinforcement learning and Monte Carlo tree search to solve the traveling salesman problem. The proposed approach has two advantages. First, it adopts deep reinforcement learning to…

Machine Learning · Computer Science 2020-05-15 Zhihao Xing , Shikui Tu , Lei Xu

Traveling Salesman Problem (TSP) is a classic NP-hard problem that has garnered significant attention from both academia and industry. While neural-based methods have shown promise for solving TSPs, they still face challenges in scaling to…

Machine Learning · Computer Science 2026-04-16 Tongkai Lu , Shuai Ma , Chongyang Tao

The Game Description Language (GDL) is a widely used formalism for specifying general games. Due to their similar syntax and semantics, Answer Set Programming (ASP) and its extensions have been applied to single- and two-player…

Logic in Computer Science · Computer Science 2026-05-25 Yifan He , Michael Thielscher

Text-based games (TBG) have emerged as promising environments for driving research in grounded language understanding and studying problems like generalization and sample efficiency. Several deep reinforcement learning (RL) methods with…

Computation and Language · Computer Science 2022-03-30 Mattia Atzeni , Shehzaad Dhuliawala , Keerthiram Murugesan , Mrinmaya Sachan

The Traveling salesman problem (TSP) is proved to be NP-complete in most cases. The genetic algorithm (GA) is one of the most useful algorithms for solving this problem. In this paper a conventional GA is compared with an improved hybrid GA…

Neural and Evolutionary Computing · Computer Science 2014-09-11 Keivan Borna , Vahid Haji Hashemi

Reinforcement learning from self-play has recently reported many successes. Self-play, where the agents compete with themselves, is often used to generate training data for iterative policy improvement. In previous work, heuristic rules are…

Machine Learning · Computer Science 2020-09-15 Yuanyi Zhong , Yuan Zhou , Jian Peng

The Travelling Salesman Problem (TSP) is a well-known NP-Hard combinatorial optimisation problem, with industrial use cases such as last-mile delivery. Although TSP has been studied extensively on quantum computers, it is rare to find…

Quantum Physics · Physics 2025-12-09 Daniel Goldsmith , Xing Liang , Dimitrios Makris , Hongwei Wu

We consider the problem of finding Nash equilibrium for two-player turn-based zero-sum games. Inspired by the AlphaGo Zero (AGZ) algorithm, we develop a Reinforcement Learning based approach. Specifically, we propose…

Machine Learning · Computer Science 2020-02-26 Devavrat Shah , Varun Somani , Qiaomin Xie , Zhi Xu

NP hard optimization problems like the Traveling Salesman Problem (TSP) defy efficient solutions in the worst case, yet real-world instances often exhibit exploitable patterns. We propose a novel patternaware complexity framework that…

Artificial Intelligence · Computer Science 2025-06-18 Olivier Saidi

In this paper, we will propose convex layers to the Traveling Salesman Problem (TSP). Firstly, we will focus on human performance on the TSP. Experimental data shows that untrained humans appear to have the ability to perform well in the…

Other Computer Science · Computer Science 2012-04-12 Sing Liew

Several problems in planning and reactive synthesis can be reduced to the analysis of two-player quantitative graph games. {\em Optimization} is one form of analysis. We argue that in many cases it may be better to replace the optimization…

Formal Languages and Automata Theory · Computer Science 2021-01-08 Suguman Bansal , Krishnendu Chatterjee , Moshe Y. Vardi

Game Theory studies situations in which multiple agents having conflicting objectives have to reach a collective decision. The question of a compact representation language for agents utility function is of crucial importance since the…

Computer Science and Game Theory · Computer Science 2014-04-30 Thi-Van-Anh Nguyen , Arnaud Lallouet

The Generalized Traveling Salesman Problem (GTSP) is a well-known combinatorial optimization problem with a host of applications. It is an extension of the Traveling Salesman Problem (TSP) where the set of cities is partitioned into…

Data Structures and Algorithms · Computer Science 2012-02-15 Daniel Karapetyan , Gregory Gutin

We introduce, to our knowledge, the first direct second-order method for computing Nash equilibria in two-player zero-sum games. To do so, we construct a Douglas-Rachford-style splitting formulation, which we then solve with a semi-smooth…

Computer Science and Game Theory · Computer Science 2025-12-16 David Yang , Yuan Gao , Tianyi Lin , Christian Kroer

Security games model strategic interactions in adversarial real-world applications. Such applications often involve extremely large but highly structured strategy sets (e.g., selecting a distribution over all patrol routes in a given…

Computer Science and Game Theory · Computer Science 2025-04-22 Jakub Černý , Chun Kai Ling , Christian Kroer , Garud Iyengar

We study computationally efficient methods for finding equilibria in n-player general-sum games, specifically ones that afford complex visuomotor skills. We show how existing methods would struggle in this setting, either computationally or…

Artificial Intelligence · Computer Science 2024-01-11 Siqi Liu , Luke Marris , Marc Lanctot , Georgios Piliouras , Joel Z. Leibo , Nicolas Heess

This paper addresses the Traveling Salesman Problem with Drone (TSP-D), in which a truck and drone are used to deliver parcels to customers. The objective of this problem is to either minimize the total operational cost (min-cost TSP-D) or…

Artificial Intelligence · Computer Science 2019-11-20 Quang Minh Ha , Yves Deville , Quang Dung Pham , Minh Hoàng Hà

Most work in game theory assumes that players are perfect reasoners and have common knowledge of all significant aspects of the game. In earlier work, we proposed a framework for representing and analyzing games with possibly unaware…

Computer Science and Game Theory · Computer Science 2007-07-17 Leandro C. Rego , Joseph Y. Halpern