English
Related papers

Related papers: A Game-Theoretic Approach for Improving Generaliza…

200 papers

The Traveling-Salesperson-Problem (TSP) is arguably one of the best-known NP-hard combinatorial optimization problems. The two sophisticated heuristic solvers LKH and EAX and respective (restart) variants manage to calculate close-to…

Artificial Intelligence · Computer Science 2020-05-28 Jakob Bossek , Pascal Kerschke , Heike Trautmann

The Traveling Salesman Problem (often called TSP) is a classic algorithmic problem in the field of computer science and operations research. It is an NP-Hard problem focused on optimization. TSP has several applications even in its purest…

Data Structures and Algorithms · Computer Science 2022-05-31 Amey Gohil , Manan Tayal , Tezan Sahu , Vyankatesh Sawalpurkar

The paper proposes a quantum algorithm for the traveling salesman problem (TSP) based on the Grover Adaptive Search (GAS), which can be successfully executed on IBM's Qiskit library. Under the GAS framework, there are at least two…

Quantum Physics · Physics 2022-12-07 Jieao Zhu , Yihuai Gao , Hansen Wang , Tiefu Li , Hao Wu

Motivated by Generative Adversarial Networks, we study the computation of Nash equilibrium in concave network zero-sum games (NZSGs), a multiplayer generalization of two-player zero-sum games first proposed with linear payoffs. Extending…

Machine Learning · Computer Science 2020-07-13 Amit Kadan , Hu Fu

We focus on the design of algorithms for finding equilibria in 2-player zero-sum games. Although it is well known that such problems can be solved by a single linear program, there has been a surge of interest in recent years for simpler…

Computer Science and Game Theory · Computer Science 2025-02-03 Michail Fasoulakis , Evangelos Markakis , Giorgos Roussakis , Christodoulos Santorinaios

This work introduces a unified framework for analyzing games in greater depth. In the existing literature, players' strategies are typically assigned scalar values, and equilibrium concepts are used to identify compatible choices. However,…

Computer Science and Game Theory · Computer Science 2026-02-04 Melih İşeri , Erhan Bayraktar

Zero-sum games have long guided artificial intelligence research, since they possess both a rich strategy space of best-responses and a clear evaluation metric. What's more, competition is a vital mechanism in many real-world multi-agent…

Computer Science and Game Theory · Computer Science 2020-03-03 Edward Hughes , Thomas W. Anthony , Tom Eccles , Joel Z. Leibo , David Balduzzi , Yoram Bachrach

The Multiple Traveling Salesman Problem (mTSP) extends the Traveling Salesman Problem to m tours that start and end at a common depot and jointly visit all customers exactly once. In the min-max variant, the objective is to minimize the…

Artificial Intelligence · Computer Science 2026-03-02 Guillem Rodríguez-Corominas , Maria J. Blesa , Christian Blum

We develop a general game-theoretic framework for reasoning about strategic agents performing possibly costly computation. In this framework, many traditional game-theoretic results (such as the existence of a Nash equilibrium) no longer…

Computer Science and Game Theory · Computer Science 2008-09-02 Joseph Y. Halpern , Rafael Pass

Creating strong agents for games with more than two players is a major open problem in AI. Common approaches are based on approximating game-theoretic solution concepts such as Nash equilibrium, which have strong theoretical guarantees in…

Computer Science and Game Theory · Computer Science 2018-11-07 Sam Ganzfried , Austin Nowak , Joannier Pinales

Recent works using deep learning to solve the Traveling Salesman Problem (TSP) have focused on learning construction heuristics. Such approaches find TSP solutions of good quality but require additional procedures such as beam search and…

Machine Learning · Computer Science 2020-09-15 Paulo R. de O. da Costa , Jason Rhuggenaath , Yingqian Zhang , Alp Akcay

With applications to many disciplines, the traveling salesman problem (TSP) is a classical computer science optimization problem with applications to industrial engineering, theoretical computer science, bioinformatics, and several other…

Artificial Intelligence · Computer Science 2017-05-26 Yihui He , Ming Xiang

The multiple Traveling Salesmen Problem (mTSP) is a general extension of the famous NP-hard Traveling Salesmen Problem (TSP), that there are m (m > 1) salesmen to visit the cities. In this paper, we address the mTSP with both the minsum…

Artificial Intelligence · Computer Science 2022-03-01 Jiongzhi Zheng , Yawei Hong , Wenchang Xu , Wentao Li , Yongfu Chen

The famous Travelling Salesman Problem (TSP) is an important category of optimization problems that is mostly encountered in various areas of science and engineering. Studying optimization problems motivates to develop advanced techniques…

Quantum Physics · Physics 2018-05-29 Karthik Srinivasan , Saipriya Satyajit , Bikash K. Behera , Prasanta K. Panigrahi

Contemporary applications of machine learning in two-team e-sports and the superior expressivity of multi-agent generative adversarial networks raise important and overlooked theoretical questions regarding optimization in two-team games.…

Computer Science and Game Theory · Computer Science 2023-04-18 Fivos Kalogiannis , Ioannis Panageas , Emmanouil-Vasileios Vlatakis-Gkaragkounis

This paper proposes a hybrid genetic algorithm for solving the Multiple Traveling Salesman Problem (mTSP) to minimize the length of the longest tour. The genetic algorithm utilizes a TSP sequence as the representation of each individual,…

Neural and Evolutionary Computing · Computer Science 2023-10-31 Sasan Mahmoudinazlou , Changhyun Kwon

Consider a two-player zero-sum stochastic game where the transition function can be embedded in a given feature space. We propose a two-player Q-learning algorithm for approximating the Nash equilibrium strategy via sampling. The algorithm…

Machine Learning · Computer Science 2019-06-04 Zeyu Jia , Lin F. Yang , Mengdi Wang

Policy Space Response Oracles (PSRO) is a reinforcement learning (RL) algorithm for two-player zero-sum games that has been empirically shown to find approximate Nash equilibria in large games. Although PSRO is guaranteed to converge to an…

Computer Science and Game Theory · Computer Science 2022-02-01 Stephen McAleer , John Lanier , Kevin Wang , Pierre Baldi , Roy Fox

Graph Neural Networks (GNN) are a promising technique for bridging differential programming and combinatorial domains. GNNs employ trainable modules which can be assembled in different configurations that reflect the relational structure of…

Machine Learning · Computer Science 2018-11-19 Marcelo O. R. Prates , Pedro H. C. Avelar , Henrique Lemos , Luis Lamb , Moshe Vardi

We study the problem of learning classifiers robust to universal adversarial perturbations. While prior work approaches this problem via robust optimization, adversarial training, or input transformation, we instead phrase it as a…

Machine Learning · Computer Science 2018-09-27 Julien Perolat , Mateusz Malinowski , Bilal Piot , Olivier Pietquin
‹ Prev 1 4 5 6 7 8 10 Next ›