English

Exponential Convergence of Gradient Methods in Concave Network Zero-sum Games

Machine Learning 2020-07-13 v1 Computer Science and Game Theory Optimization and Control Machine Learning

Abstract

Motivated by Generative Adversarial Networks, we study the computation of Nash equilibrium in concave network zero-sum games (NZSGs), a multiplayer generalization of two-player zero-sum games first proposed with linear payoffs. Extending previous results, we show that various game theoretic properties of convex-concave two-player zero-sum games are preserved in this generalization. We then generalize last iterate convergence results obtained previously in two-player zero-sum games. We analyze convergence rates when players update their strategies using Gradient Ascent, and its variant, Optimistic Gradient Ascent, showing last iterate convergence in three settings -- when the payoffs of players are linear, strongly concave and Lipschitz, and strongly concave and smooth. We provide experimental results that support these theoretical findings.

Keywords

Cite

@article{arxiv.2007.05477,
  title  = {Exponential Convergence of Gradient Methods in Concave Network Zero-sum Games},
  author = {Amit Kadan and Hu Fu},
  journal= {arXiv preprint arXiv:2007.05477},
  year   = {2020}
}

Comments

16 pages, 3 figures

R2 v1 2026-06-23T17:01:33.213Z