English

A Complete Solver for Constraint Games

Computer Science and Game Theory 2014-04-30 v2 Artificial Intelligence

Abstract

Game Theory studies situations in which multiple agents having conflicting objectives have to reach a collective decision. The question of a compact representation language for agents utility function is of crucial importance since the classical representation of a nn-players game is given by a nn-dimensional matrix of exponential size for each player. In this paper we use the framework of Constraint Games in which CSP are used to represent utilities. Constraint Programming --including global constraints-- allows to easily give a compact and elegant model to many useful games. Constraint Games come in two flavors: Constraint Satisfaction Games and Constraint Optimization Games, the first one using satisfaction to define boolean utilities. In addition to multimatrix games, it is also possible to model more complex games where hard constraints forbid certain situations. In this paper we study complete search techniques and show that our solver using the compact representation of Constraint Games is faster than the classical game solver Gambit by one to two orders of magnitude.

Keywords

Cite

@article{arxiv.1404.4502,
  title  = {A Complete Solver for Constraint Games},
  author = {Thi-Van-Anh Nguyen and Arnaud Lallouet},
  journal= {arXiv preprint arXiv:1404.4502},
  year   = {2014}
}

Comments

17 pages

R2 v1 2026-06-22T03:52:57.612Z