English

A process algebraic form to represent extensive games

Computer Science and Game Theory 2021-10-28 v1

Abstract

In this paper, we introduce an agent-based representation of games, in order to propose a compact representation for multi-party games in game theory. Our method is inspired by concepts in process theory and process algebra. In addition, we introduce an algorithm whose input is a game in the form of process algebra (proposed in this paper) and as an output, finds the Nash equilibrium of the game in linear space complexity.

Keywords

Cite

@article{arxiv.1904.12219,
  title  = {A process algebraic form to represent extensive games},
  author = {Omid Gheibi and Rasoul Ramezanian},
  journal= {arXiv preprint arXiv:1904.12219},
  year   = {2021}
}

Comments

20 pages, 6 figures, Control and Cybernetics Journal, 2015

R2 v1 2026-06-23T08:51:19.235Z