English

Zero-Sum Games between Large-Population Teams: Reachability-based Analysis under Mean-Field Sharing

Systems and Control 2024-02-26 v3 Systems and Control

Abstract

This work studies the behaviors of two large-population teams competing in a discrete environment. The team-level interactions are modeled as a zero-sum game while the agent dynamics within each team is formulated as a collaborative mean-field team problem. Drawing inspiration from the mean-field literature, we first approximate the large-population team game with its infinite-population limit. Subsequently, we construct a fictitious centralized system and transform the infinite-population game to an equivalent zero-sum game between two coordinators. We study the optimal coordination strategies for each team via a novel reachability analysis and later translate them back to decentralized strategies that the original agents deploy. We prove that the strategies are ϵ\epsilon-optimal for the original finite-population team game, and we further show that the suboptimality diminishes when team size approaches infinity. The theoretical guarantees are verified by numerical examples.

Keywords

Cite

@article{arxiv.2303.12243,
  title  = {Zero-Sum Games between Large-Population Teams: Reachability-based Analysis under Mean-Field Sharing},
  author = {Yue Guan and Mohammad Afshari and Panagiotis Tsiotras},
  journal= {arXiv preprint arXiv:2303.12243},
  year   = {2024}
}

Comments

Published in AAAI 2024

R2 v1 2026-06-28T09:27:31.406Z