Linear Mean-Field Games with Discounted Cost
Abstract
In this paper, we introduce discrete-time linear mean-field games subject to an infinite-horizon discounted-cost optimality criterion. The state space of a generic agent is a compact Borel space. At every time, each agent is randomly coupled with another agent via their dynamics and one-stage cost function, where this randomization is generated via the empirical distribution of their states (i.e., the mean-field term). Therefore, the transition probability and the one-stage cost function of each agent depend linearly on the mean-field term, which is the key distinction between classical mean-field games and linear mean-field games. Under mild assumptions, we show that the policy obtained from infinite population equilibrium is -Nash when the number of agents is sufficiently large, where is an explicit function of . Then, using the linear programming formulation of MDPs and the linearity of the transition probability in mean-field term, we formulate the game in the infinite population limit as a generalized Nash equilibrium problem (GNEP) and establish an algorithm for computing equilibrium with a convergence guarantee.
Cite
@article{arxiv.2301.06074,
title = {Linear Mean-Field Games with Discounted Cost},
author = {Naci Saldi},
journal= {arXiv preprint arXiv:2301.06074},
year = {2023}
}
Comments
53 pages, 8 figures