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Related papers: DL-DDA -- Deep Learning based Dynamic Difficulty A…

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In this work, we establish a frequency-domain framework for analyzing gradient-based algorithms in linear minimax optimization problems; specifically, our approach is based on the Z-transform, a powerful tool applied in Control Theory and…

Optimization and Control · Mathematics 2020-10-08 Ioannis Anagnostides , Paolo Penna

The two-timescale gradient descent-ascent (GDA) is a canonical gradient algorithm designed to find Nash equilibria in min-max games. We analyze the two-timescale GDA by investigating the effects of learning rate ratios on convergence…

Optimization and Control · Mathematics 2025-10-13 Jing An , Jianfeng Lu

Deep reinforcement learning (DRL) has made great achievements since proposed. Generally, DRL agents receive high-dimensional inputs at each step, and make actions according to deep-neural-network-based policies. This learning mechanism…

Multiagent Systems · Computer Science 2019-12-30 Kun Shao , Zhentao Tang , Yuanheng Zhu , Nannan Li , Dongbin Zhao

Domain adaptation is an active area of research driven by the growing demand for robust machine learning models that perform well on real-world data. Adversarial learning for deep neural networks (DNNs) has emerged as a promising approach…

Computer Vision and Pattern Recognition · Computer Science 2025-01-08 Eugene Choi , Julian Rodriguez , Edmund Young

Despite the development of numerous adaptive optimizers, tuning the learning rate of stochastic gradient methods remains a major roadblock to obtaining good practical performance in machine learning. Rather than changing the learning rate…

Machine Learning · Statistics 2019-09-27 Hunter Lang , Pengchuan Zhang , Lin Xiao

Data-Augmentation (DA) is known to improve performance across tasks and datasets. We propose a method to theoretically analyze the effect of DA and study questions such as: how many augmented samples are needed to correctly estimate the…

Machine Learning · Computer Science 2022-02-18 Randall Balestriero , Ishan Misra , Yann LeCun

In offline reinforcement learning (RL), an RL agent learns to solve a task using only a fixed dataset of previously collected data. While offline RL has been successful in learning real-world robot control policies, it typically requires…

Machine Learning · Computer Science 2024-08-09 Nicholas E. Corrado , Yuxiao Qu , John U. Balis , Adam Labiosa , Josiah P. Hanna

Text-based games are a natural challenge domain for deep reinforcement learning algorithms. Their state and action spaces are combinatorially large, their reward function is sparse, and they are partially observable: the agent is informed…

Artificial Intelligence · Computer Science 2019-12-02 Vishal Jain , William Fedus , Hugo Larochelle , Doina Precup , Marc G. Bellemare

The performance of an algorithm often critically depends on its parameter configuration. While a variety of automated algorithm configuration methods have been proposed to relieve users from the tedious and error-prone task of manually…

Artificial Intelligence · Computer Science 2022-05-30 Steven Adriaensen , André Biedenkapp , Gresa Shala , Noor Awad , Theresa Eimer , Marius Lindauer , Frank Hutter

While huge volumes of unlabeled data are generated and made available in many domains, the demand for automated understanding of visual data is higher than ever before. Most existing machine learning models typically rely on massive amounts…

Computer Vision and Pattern Recognition · Computer Science 2021-12-14 Youshan Zhang

Existing domain adaptation methods assume that domain discrepancies are caused by a few discrete attributes and variations, e.g., art, real, painting, quickdraw, etc. We argue that this is not realistic as it is implausible to define the…

Computer Vision and Pattern Recognition · Computer Science 2022-08-30 Yinsong Xu , Zhuqing Jiang , Aidong Men , Yang Liu , Qingchao Chen

The vast majority of existing algorithms for unsupervised domain adaptation (UDA) focus on adapting from a labeled source domain to an unlabeled target domain directly in a one-off way. Gradual domain adaptation (GDA), on the other hand,…

Machine Learning · Computer Science 2022-07-11 Haoxiang Wang , Bo Li , Han Zhao

Dynamic Reinforcement Learning (Dynamic RL), proposed in this paper, directly controls system dynamics, instead of the actor (action-generating neural network) outputs at each moment, bringing about a major qualitative shift in…

Machine Learning · Computer Science 2025-02-17 Katsunari Shibata

Cooperation is a fundamental social mechanism, whose effects on human performance have been investigated in several environments. Online games are modern-days natural settings in which cooperation strongly affects human behavior. Every day,…

Social and Information Networks · Computer Science 2019-08-22 Anna Sapienza , Palash Goyal , Emilio Ferrara

The dominant line of work in domain adaptation has focused on learning invariant representations using domain-adversarial training. In this paper, we interpret this approach from a game theoretical perspective. Defining optimal solutions in…

Machine Learning · Computer Science 2022-02-14 David Acuna , Marc T Law , Guojun Zhang , Sanja Fidler

In this paper, we give an overview of a recently developed method for dynamic domain adaptation, named DIRA, which relies on a few samples in addition to a regularisation approach, named elastic weight consolidation, to achieve…

Machine Learning · Computer Science 2024-01-04 Abanoub Ghobrial , Kerstin Eder

This paper investigates the problem of Online Convex-Concave Optimization, which extends Online Convex Optimization to two-player time-varying convex-concave games. The goal is to minimize the dynamic duality gap (D-DGap), a critical…

Machine Learning · Computer Science 2025-09-10 Qing-xin Meng , Xia Lei , Jian-wei Liu

The increasing complexity of recent Wi-Fi amendments is making optimal Rate Adaptation (RA) a challenge. The use of classic algorithms or heuristic models to address RA is becoming unfeasible due to the large combination of configuration…

Networking and Internet Architecture · Computer Science 2022-02-14 Ruben Queiros , Eduardo Nuno Almeida , Helder Fontes , Jose Ruela , Rui Campos

Large language models (LLMs) fine-tuning shows excellent implications. However, vanilla fine-tuning methods often require intricate data mixture and repeated experiments for optimal generalization. To address these challenges and streamline…

Computation and Language · Computer Science 2025-10-20 Yang Tang , Ruijie Liu , Yifan Wang , Shiyu Li , Xi Chen

We introduce a new approach for computing optimal equilibria via learning in games. It applies to extensive-form settings with any number of players, including mechanism design, information design, and solution concepts such as correlated,…

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