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Related papers: DL-DDA -- Deep Learning based Dynamic Difficulty A…

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Deep learning techniques have been widely used in autonomous driving systems for the semantic understanding of urban scenes. However, they need a huge amount of labeled data for training, which is difficult and expensive to acquire. A…

Computer Vision and Pattern Recognition · Computer Science 2020-03-03 Umberto Michieli , Matteo Biasetton , Gianluca Agresti , Pietro Zanuttigh

Dynamic zero-sum games are an important class of problems with applications ranging from evasion-pursuit and heads-up poker to certain adversarial versions of control problems such as multi-armed bandit and multiclass queuing problems.…

Computer Science and Game Theory · Computer Science 2015-06-12 Martin Haugh , Chun Wang

Recent successes of game-theoretic formulations in ML have caused a resurgence of research interest in differentiable games. Overwhelmingly, that research focuses on methods and upper bounds on their speed of convergence. In this work, we…

Machine Learning · Computer Science 2020-09-16 Adam Ibrahim , Waïss Azizian , Gauthier Gidel , Ioannis Mitliagkas

Traditional machine learning assumes that training and test sets are derived from the same distribution; however, this assumption does not always hold in practical applications. This distribution disparity can lead to severe performance…

Machine Learning · Computer Science 2025-02-18 Ahmad Chaddad , Yihang Wu , Yuchen Jiang , Ahmed Bouridane , Christian Desrosiers

Efficient exploration remains a challenging research problem in reinforcement learning, especially when an environment contains large state spaces, deceptive local optima, or sparse rewards. To tackle this problem, we present a…

Artificial Intelligence · Computer Science 2018-10-30 Zhang-Wei Hong , Tzu-Yun Shann , Shih-Yang Su , Yi-Hsiang Chang , Chun-Yi Lee

In online convex optimization, the player aims to minimize regret, or the difference between her loss and that of the best fixed decision in hindsight over the entire repeated game. Algorithms that minimize (standard) regret may converge to…

Machine Learning · Computer Science 2023-02-14 Zhou Lu , Elad Hazan

Many recent AI architectures are inspired by zero-sum games, however, the behavior of their dynamics is still not well understood. Inspired by this, we study standard gradient descent ascent (GDA) dynamics in a specific class of non-convex…

Optimization and Control · Mathematics 2021-01-14 Lampros Flokas , Emmanouil-Vasileios Vlatakis-Gkaragkounis , Georgios Piliouras

Domain Adaptation (DA) has recently received significant attention due to its potential to adapt a learning model across source and target domains with mismatched distributions. Since DA methods rely exclusively on the given source and…

Machine Learning · Statistics 2022-11-01 Akram S. Awad , George K. Atia

Existing gradient-based jailbreak attacks typically optimize an adversarial suffix to induce a fixed affirmative response, e.g., ``Sure, here is...''. However, this fixed target usually resides in an extremely low-density region of a…

Cryptography and Security · Computer Science 2026-01-30 Kedong Xiu , Churui Zeng , Tianhang Zheng , Xinzhe Huang , Xiaojun Jia , Di Wang , Puning Zhao , Zhan Qin , Kui Ren

Domain adaptation (DA) aims at transferring knowledge from a labeled source domain to an unlabeled target domain. Though many DA theories and algorithms have been proposed, most of them are tailored into classification settings and may fail…

Computer Vision and Pattern Recognition · Computer Science 2021-06-07 Junguang Jiang , Yifei Ji , Ximei Wang , Yufeng Liu , Jianmin Wang , Mingsheng Long

Real-time heuristic search algorithms satisfy a constant bound on the amount of planning per action, independent of problem size. As a result, they scale up well as problems become larger. This property would make them well suited for video…

Artificial Intelligence · Computer Science 2014-01-17 Vadim Bulitko , Yngvi Björnsson , Ramon Lawrence

Existing automatic data augmentation (DA) methods either ignore updating DA's parameters according to the target model's state during training or adopt update strategies that are not effective enough. In this work, we design a novel data…

Computer Vision and Pattern Recognition · Computer Science 2023-05-11 Xiaogang Xu , Hengshuang Zhao

We propose a direct domain adaptation (DDA) approach to enrich the training of supervised neural networks on synthetic data by features from real-world data. The process involves a series of linear operations on the input features to the NN…

Machine Learning · Computer Science 2021-08-18 Tariq Alkhalifah , Oleg Ovcharenko

The cornerstone underpinning deep learning is the guarantee that gradient descent on an objective converges to local minima. Unfortunately, this guarantee fails in settings, such as generative adversarial nets, where there are multiple…

Machine Learning · Computer Science 2018-06-07 David Balduzzi , Sebastien Racaniere , James Martens , Jakob Foerster , Karl Tuyls , Thore Graepel

General game testing relies on the use of human play testers, play test scripting, and prior knowledge of areas of interest to produce relevant test data. Using deep reinforcement learning (DRL), we introduce a self-learning mechanism to…

Machine Learning · Computer Science 2021-03-31 Joakim Bergdahl , Camilo Gordillo , Konrad Tollmar , Linus Gisslén

Supervised training of deep neural nets typically relies on minimizing cross-entropy. However, in many domains, we are interested in performing well on metrics specific to the application. In this paper we propose a direct loss minimization…

Machine Learning · Computer Science 2016-06-03 Yang Song , Alexander G. Schwing , Richard S. Zemel , Raquel Urtasun

In this paper, a hierarchical one-leader-multi-followers game for a class of continuous-time nonlinear systems with disturbance is investigated by a novel policy iteration reinforcement learning technique in which, the game model consists…

Systems and Control · Electrical Eng. & Systems 2019-07-29 Mohammad reza Satouri , Hamed Kebriaei , Abolhassan Razminia , Mohammad javad Yazdanpanah

Deep reinforcement learning (DRL) has effectively enhanced gameplay experiences and game design across various game genres. However, few studies on fighting game agents have focused explicitly on enhancing player enjoyment, a critical…

Artificial Intelligence · Computer Science 2025-04-11 Shouren Wang , Zehua Jiang , Fernando Sliva , Sam Earle , Julian Togelius

Mechanism design is essentially reverse engineering of games and involves inducing a game among strategic agents in a way that the induced game satisfies a set of desired properties in an equilibrium of the game. Desirable properties for a…

Computer Science and Game Theory · Computer Science 2026-03-06 V. Udaya Sankar , Vishisht Srihari Rao , Mayank Ratan Bhardwaj , Y. Narahari

Reinforcement learning (RL) is attracting attention as an effective way to solve sequential optimization problems that involve high dimensional state/action space and stochastic uncertainties. Many such problems involve constraints…

Machine Learning · Computer Science 2021-04-01 Haeun Yoo , Victor M. Zavala , Jay H. Lee