Related papers: The tree search game for two players
We consider a Bradley-Terry model in random environment where each player faces each other once. More precisely the strengths of the players are assumed to be random and we study the influence of their distributions on the asymptotic number…
Harry hides on an edge of a graph and does not move from there. Sally, starting from a known origin, tries to find him as soon as she can. Harry's goal is to be found as late as possible. At any given time, each edge of the graph is either…
Consider the following probabilistic one-player game: The board is a graph with $n$ vertices, which initially contains no edges. In each step, a new edge is drawn uniformly at random from all non-edges and is presented to the player,…
In the paper it is proven that the two-players turn-based stochastic game "Risk or Safety" has a unique solution. Both players need to play the same strategy if they want to maximize their winning chances. An analytical method based on the…
We introduce a game on graphs. By a theorem of Zermelo, each instance of the game on a finite graph is determined. While the general decision problem on which player has a winning strategy in a given instance of the game is unsolved, we…
We consider games played on finite graphs, whose goal is to obtain a trace belonging to a given set of winning traces. We focus on those states from which Player 1 cannot force a win. We explore and compare several criteria for establishing…
The following problem is considered. Two players are each required to allocate a quota of~$n$ counters among~$k$ boxes labelled~$1,2,\ldots,k$. At times $t=1,2,3,\ldots$ a random box is identified; the probability of choosing box~$i$…
An unknown positive number of items arrive at independent uniformly distributed times in the interval [0,1] to a selector, whose task is to pick online the last one. We show that under the assumption of an adversary determining the number…
Two players take turns claiming empty cells from an $n\times n$ grid. The first player (if any) to occupy a transversal (a set of $ n $ cells having no two cells in the same row or column) is the winner. What is the outcome of the game…
In the domination game studied here, Dominator and Staller alternately choose a vertex of a graph $G$ and take it into a set $D$. The number of vertices dominated by the set $D$ must increase in each single turn and the game ends when $D$…
Tree search is a fundamental tool for planning, as many sequential decision-making problems can be framed as searching over tree-structured spaces. We propose an uncertainty-guided tree search algorithm for settings where the reward…
The localization game is a variant of the game of Cops and Robber in which the robber is invisible and moves between adjacent vertices, but the cops can probe any $k$ vertices of the graph to obtain the distance between probed vertices and…
We consider perfect-information reachability stochastic games for 2 players on infinite graphs. We identify a subclass of such games, and prove two interesting properties of it: first, Player Max always has optimal strategies in games from…
We analyze a two-player game in which players take turns avoiding the selection of certain points within a convex geometry. The objective is to prevent the convex closure of all chosen points from encompassing a predefined set. The first…
We consider a game with two piles, in which two players take turn to add $a$ or $b$ chips ($a$, $b$ are not necessarily positive) randomly and independently to their respective piles. The player who collects $n$ chips first wins the game.…
We present two zero-sum games modeling situations where one player attacks (or hides in) a finite dimensional nonempty compact set, and the other tries to prevent the attack (or find him). The first game, called patrolling game, corresponds…
We introduce a search game for two players played on a "scenario" consisting of a ground set together with a collection of feasible partitions. This general setting allows us to obtain new characterisations of many width parameters such as…
A general position set of a graph $G$ is a set of vertices $S$ in $G$ such that no three vertices from $S$ lie on a common shortest path. In this paper we introduce and study the general position achievement game. The game is played on a…
The slow-coloring game is played by Lister and Painter on a graph $G$. On each round, Lister marks a nonempty subset $M$ of the remaining vertices, scoring $|M|$ points. Painter then gives a color to a subset of $M$ that is independent in…
The localization game is a two player combinatorial game played on a graph $G=(V,E)$. The cops choose a set of vertices $S_1 \subseteq V$ with $|S_1|=k$. The robber then chooses a vertex $v \in V$ whose location is hidden from the cops, but…