Best-Effort Strategies for Losing States
Computer Science and Game Theory
2008-11-12 v1
Abstract
We consider games played on finite graphs, whose goal is to obtain a trace belonging to a given set of winning traces. We focus on those states from which Player 1 cannot force a win. We explore and compare several criteria for establishing what is the preferable behavior of Player 1 from those states. Along the way, we prove several results of theoretical and practical interest, such as a characterization of admissible strategies, which also provides a simple algorithm for computing such strategies for various common goals, and the equivalence between the existence of positional winning strategies and the existence of positional subgame perfect strategies.
Keywords
Cite
@article{arxiv.0811.1664,
title = {Best-Effort Strategies for Losing States},
author = {Marco Faella},
journal= {arXiv preprint arXiv:0811.1664},
year = {2008}
}
Comments
Technical report derived from the GAMES'07 talk "Games you cannot win"