English

Best-Effort Strategies for Losing States

Computer Science and Game Theory 2008-11-12 v1

Abstract

We consider games played on finite graphs, whose goal is to obtain a trace belonging to a given set of winning traces. We focus on those states from which Player 1 cannot force a win. We explore and compare several criteria for establishing what is the preferable behavior of Player 1 from those states. Along the way, we prove several results of theoretical and practical interest, such as a characterization of admissible strategies, which also provides a simple algorithm for computing such strategies for various common goals, and the equivalence between the existence of positional winning strategies and the existence of positional subgame perfect strategies.

Keywords

Cite

@article{arxiv.0811.1664,
  title  = {Best-Effort Strategies for Losing States},
  author = {Marco Faella},
  journal= {arXiv preprint arXiv:0811.1664},
  year   = {2008}
}

Comments

Technical report derived from the GAMES'07 talk "Games you cannot win"

R2 v1 2026-06-21T11:40:18.468Z