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Finite automata (FA) are a fundamental computational abstraction that is widely used in practice for various tasks in computer science, linguistics, biology, electrical engineering, and artificial intelligence. Given an input word, an FA…

Artificial Intelligence · Computer Science 2026-04-22 Jaime Cuartas Granada , Alexey Ignatiev , Peter J. Stuckey

We analyse the computational complexity of finding Nash equilibria in simple stochastic multiplayer games. We show that restricting the search space to equilibria whose payoffs fall into a certain interval may lead to undecidability. In…

Computer Science and Game Theory · Computer Science 2010-06-24 Michael Ummels , Dominik Wojtczak

In this paper we introduce a new type of approximate state reductions where the behaviors of the reduced and the original automaton do not have to be identical, but they must match on all words of length less than or equal to some given…

Formal Languages and Automata Theory · Computer Science 2023-09-07 Miroslav Ćirić , Ivana Micić , Stefan Stanimirović , Linh Anh Nguyen

This paper is about reachability analysis in a restricted subclass of multi-pushdown automata. We assume that the control states of an automaton are partially ordered, and all transitions of an automaton go downwards with respect to the…

Logic in Computer Science · Computer Science 2015-07-01 Wojciech Czerwiński , Piotr Hofman , SŁawomir Lasota

We prove an n-EXPTIME lower bound for the problem of deciding the winner in a reachability game on Higher Order Pushdown Automata (HPDA) of level n. This bound matches the known upper bound for parity games on HPDA. As a consequence the…

Computer Science and Game Theory · Computer Science 2007-05-23 Thierry Cachat , Igor Walukiewicz

We consider finite deterministic automata such that their alphabets consist of exactly one letter of defect 1 and a set of permutations of the state set. We study under which conditions such an automaton is completely reachable. We focus…

Formal Languages and Automata Theory · Computer Science 2024-10-01 David Fernando Casas Torres

Algorithms for model checking and satisfiability of the modal $\mu$-calculus start by converting formulas to alternating parity tree automata. Thus, model checking is reduced to checking acceptance by tree automata and satisfiability to…

Logic in Computer Science · Computer Science 2022-08-24 Daniel Hausmann , Nir Piterman

We examine questions involving nondeterministic finite automata where all states are final, initial, or both initial and final. First, we prove hardness results for the nonuniversality and inequivalence problems for these NFAs. Next, we…

Computational Complexity · Computer Science 2009-07-03 Jui-Yi Kao , Narad Rampersad , Jeffrey Shallit

Subzero automata is a class of tree automata whose acceptance condition can express probabilistic constraints. Our main result is that the problem of determining if a subzero automaton accepts some regular tree is decidable.

Formal Languages and Automata Theory · Computer Science 2016-08-12 Henryk Michalewski , Matteo Mio , Mikołaj Bojańczyk

We study parallel algorithms for the minimization of Deterministic Finite Automata (DFAs). In particular, we implement four different massively parallel algorithms on Graphics Processing Units (GPUs). Our results confirm the expectations…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-10-31 Jan Martens , Anton Wijs

We consider quantitative notions of parity automaton and parity game aimed at modelling resource-aware behaviour, and study (memory-full) strategies for exhibiting accepting runs that require a minimum amount of initial resources,…

Logic in Computer Science · Computer Science 2019-09-18 Corina Cîrstea

A minimal deterministic finite automaton (DFA) is uniformly minimal if it always remains minimal when the final state set is replaced by a non-empty proper subset of the state set. We prove that a permutation DFA is uniformly minimal if and…

Formal Languages and Automata Theory · Computer Science 2018-03-28 Sylvie Davies

The mean field limit of large-population symmetric stochastic differential games is derived in a general setting, with and without common noise, on a finite time horizon. Minimal assumptions are imposed on equilibrium strategies, which may…

Probability · Mathematics 2014-08-13 Daniel Lacker

Mean field games (MFG) are dynamic games with infinitely many infinitesimal agents. In this context, we study the efficiency of Nash MFG equilibria: Namely, we compare the social cost of a MFG equilibrium with the minimal cost a global…

Optimization and Control · Mathematics 2018-02-20 Pierre Cardaliaguet , Catherine Rainer

An automaton is history-deterministic if its nondeterminism can be resolved on the fly, only using the prefix of the word read so far. This mild form of nondeterminism has attracted particular attention for its applications in synthesis…

Formal Languages and Automata Theory · Computer Science 2026-05-28 Udi Boker , Thomas A. Henzinger , Karoliina Lehtinen , Keya Prakash

This paper provides several optimizations of the rank-based approach for complementing B\"{u}chi automata. We start with Schewe's theoretically optimal construction and develop a set of techniques for pruning its state space that are key to…

Logic in Computer Science · Computer Science 2021-07-22 Vojtěch Havlena , Ondřej Lengál

In a reachability-time game, players Min and Max choose moves so that the time to reach a final state in a timed automaton is minimised or maximised, respectively. Asarin and Maler showed decidability of reachability-time games on strongly…

Computational Complexity · Computer Science 2020-01-16 Marcin Jurdziński , Ashutosh Trivedi

The problem of combinatorial filter reduction arises from questions of resource optimization in robots; it is one specific way in which automation can help to achieve minimalism, to build better, simpler robots. This paper contributes a new…

Robotics · Computer Science 2022-02-22 Yulin Zhang , Dylan A. Shell

The problem DFA-Intersection-Nonemptiness asks if a given number of deterministic automata accept a common word. In general, this problem is PSPACE-complete. Here, we investigate this problem for the subclasses of commutative automata and…

Formal Languages and Automata Theory · Computer Science 2021-08-12 Henning Fernau , Stefan Hoffmann , Michael Wehar

The exact matching problem is a constrained variant of the maximum matching problem: given a graph with each edge having a weight $0$ or $1$ and an integer $k$, the goal is to find a perfect matching of weight exactly $k$. Mulmuley,…

Data Structures and Algorithms · Computer Science 2024-05-07 Hitoshi Murakami , Yutaro Yamaguchi
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