English

Resource-Aware Automata and Games for Optimal Synthesis

Logic in Computer Science 2019-09-18 v1 Computer Science and Game Theory

Abstract

We consider quantitative notions of parity automaton and parity game aimed at modelling resource-aware behaviour, and study (memory-full) strategies for exhibiting accepting runs that require a minimum amount of initial resources, respectively for winning a game with minimum initial resources. We also show how such strategies can be simplified to consist of only two types of moves: the former aimed at increasing resources, the latter aimed at satisfying the acceptance condition.

Keywords

Cite

@article{arxiv.1909.07656,
  title  = {Resource-Aware Automata and Games for Optimal Synthesis},
  author = {Corina Cîrstea},
  journal= {arXiv preprint arXiv:1909.07656},
  year   = {2019}
}

Comments

In Proceedings GandALF 2019, arXiv:1909.05979

R2 v1 2026-06-23T11:17:37.811Z